The February update discussion

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The next bunch of cars i feel will be road cars again. No idea what though!

Reason being is that I think the current Gr.1,3 & 4 cars have been specifically selected for the FIA stuff and so adding previous/new race cars may not be possible at this stage (unless they are race versions of currently homologated cars) as they will have to be approved by the FIA (I am assuming)!

We know that Super GT is coming. Some on here have suggested they might fill a Gr.2 category (makes sense) but again, will this have to fulfill specific FIA criteria??

Was also having a think about classic race cars (787B, C9, etc.) and am assuming if/when these are added they will probably be Gr.X just like the XJ13 and P330!

As for tracks - No idea whats coming this month!
Speaking of tracks - out of curiosity, can I ask why people are requesting certain real world tracks?? Is it because you've driven them or are they local to you?? Some though I can understand, like the ones that are part of motorsports series like WEC, F1 etc.
 
The next bunch of cars i feel will be road cars again. No idea what though!

Reason being is that I think the current Gr.1,3 & 4 cars have been specifically selected for the FIA stuff and so adding previous/new race cars may not be possible at this stage (unless they are race versions of currently homologated cars) as they will have to be approved by the FIA (I am assuming)!
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Actually, this is a good point... IIRC none of the updates so far have introduced gr. 3 or gr. 4 cars have they?

This would suggest that these groups are now closed for the FIA events.
 
It's really hard for me to predict what could come in on the car front, we never got much in the realm hints before Kaz made the silhouette posts on Twitter. Given what's in the game now I could see the Ford Mk. IV come in to complete the '67 Le Mans trilogy, but beyond that I really don't know what specifically to expect. The only cars we definitely know to be getting scanned are those drift cars "leaked" on Instagram, and a few SEMA award winners (I don't recall hearing anything about any of the Pebble Beach winners, but those could also be underway). Given the Chris Holstrom Nova I think we could see the SEMA cars at any point, but the drift cars I feel would come in their own update/DLC pack. We've consistently getting some classic '80s & '90s Japanese sports cars, so I wouldn't be surprised by an old school NSX, R33, Lancer, WRX, and/or maybe an older Nissan Z model? There was also that interesting bit of Lamborghini licensing in the credits, so maybe more Lambos (any of Miura, Gallardo, Murcielago, Aventador) could come?

On the track front we've got a few leads. We've known about Deep Forest being under development for a couple months now, and we don't know when that project started. And then the game launched with Scapes locations at LeMans, meaning a team had to have been sent down there after Scapes technology had been fairly developed. Especially now given that Gr. 1 has started making it's rounds in Sport Mode, I think LeMans is the biggest contender (honestly I was expecting it last update, Monza caught me completely off guard), but Deep Forest is still on the table.

As far as new layouts go, Blue Moon has some visible (but under-developed) infield routes, we know of a Northern Isle infield/Gymkhana course (it's in the opening sequence), there's that hidden Kyoto area, and Dragontrail and Tokyo are named in such a way to have additional layouts available (so are Fisherman's Ranch and Colorado, but I don't see a big push for extra rally content right now). I personally lean more towards the Blue Moon prediction, but the Kyoto and Lake Maggiore layouts sorta came out of nowhere, so I wouldn't necessarily discredit Tokyo or Dragontrail too quickly. We also know that PD has scanned/gotten license for Pikes Peak and Isle of Man, but those don't really fit anywhere that's been given focus yet. There was also the announcement of an event at Barcelona later in the year, but if that's even a thing I feel like it's a bit far off still for that to be coming soon.

It's hard to say what I actually specifically want to see, cuz there's so much good stuff out there. I don't have a huge preference on specific tracks, I just want more ribbons to drive on (though preferably more that are suitable for Gr. 1 & 3, cuz it feels a bit thin there). That said I do really hope Le Mans comes in the next update. I'd also love to see Seattle make a return, primarily due to the fact that it's my home town, and I'd be intrigued to see how PD lays out the route with the modern configuration.

There's so many cars it's hard to lay down any specific must-haves, though I will say I'm surprised the game launched without any sort of road-going Audi R8, V12 Lamborghnini (Aventador), Ferrari 488, or Nissan Z, these all seemed like key modern cars in their respective brands that would also fill out the various N classes rather nicely. I'm also surprised there wasn't at least one other member of the "holy trinity" to help out with the N1000 class, especially with the Porsche license released from EA. Of just those I listed I think I'd be most keen to see the Aventador and the 918. I also hope that some of the Gr. X cars start getting regrouped into new classes, it'd be fun to have a sanctioned truck (and maybe with it an additional grouping for rally) class and a hybrid/EV class, I wouldn't mind the Raptor or the i3 getting getting a few new friends. But above all else I hope to see classic/historicv/vintage/retro eras get separated into their own classes as the car list balloons, it'd be absolutely wild if we get the Mk. IV Ford to complete the GT5 '67 Le Mans trilogy, and then another similar-era racer (maybe Porsche or Alpine) to fill out a new classic racing class.
 
I really hope this months new track isn't Grand Valley. I would love to see a new addition to the game, not a track I have seen for years.

I love this game, but the Daily races have been repetitive and dry lately.

Here's to hoping for (multiple) brand new tracks soon.
 
Given that there is no mention of an update yet, I am wondering whether there will be one at all.
 
Given that there is no mention of an update yet, I am wondering whether there will be one at all.
Last month it was mentioned the Friday before wasn't it?

Announced 20th Jan, released 26th Jan..

https://www.gtplanet.net/gran-turismo-sports-next-update-arrives-next-week-new-cars/



Yamauchi’s Tweet reveals that there’s ten more cars on the way, and they’re coming next week:
Update is coming next week. 来週、アップデートが来ます。#GTSport #GTSports pic.twitter.com/yECPLYNp3m

— 山内 一典 (@Kaz_Yamauchi) January 20, 2018
 
I would actually expect something similar to the previous update e.g. a new world track , variations of existing ones , at least a dozen of cars (probably most of them returning from GT6) and B.o.P changes.

But what i REALLY want to see is actually fixing the op cars in Gr.1 and Gr.3. The Beetle is still frustrating to have as an opponent and the 919 is the definition of op , even among the hybrids (the non-hybrids are basically useless since they don't have anything significantly better compared to the hybrids but that's a whole other topic).

Also , it's needless to say that the middle engined GT3 cars have serious stability issues when driven with a controller. A good example is that hairpin at the end of the long straight at Lake Maggiore. It just can't be taken without losing the rear end , and even if you save it you have lost at least 1.5 seconds. And the countersteer assist doen't help that much in that regard either.
 
I would actually expect something similar to the previous update e.g. a new world track , variations of existing ones , at least a dozen of cars (probably most of them returning from GT6) and B.o.P changes.

But what i REALLY want to see is actually fixing the op cars in Gr.1 and Gr.3. The Beetle is still frustrating to have as an opponent and the 919 is the definition of op , even among the hybrids (the non-hybrids are basically useless since they don't have anything significantly better compared to the hybrids but that's a whole other topic).

Also , it's needless to say that the middle engined GT3 cars have serious stability issues when driven with a controller. A good example is that hairpin at the end of the long straight at Lake Maggiore. It just can't be taken without losing the rear end , and even if you save it you have lost at least 1.5 seconds. And the countersteer assist doen't help that much in that regard either.

The Gr3 Beetle? Lol what? I haven't had an issue with them in ages.

I definitely think massive BoP changes will come to Gr1. The field is far from balanced... PD has ow had time to gather data, seen the cars that dominate the top 10, and probably even tested the cars themselves. I'm sure there will be some major tweaking, especially if they want it right by the official FiA races.
 
I would like to see circuit experience for Monza. I feel like they forgot it lol

The thing with the Circuit Experience is people who had 100% then wouldn't have anymore until they complete the new tracks and some would definitely complain about that. It would also mean extra tracks to pass to get trophies (if you care about those that is).

Maybe a work around would be to create a Circuit Experience 2 tab and put all the new circuits in there for people should they wish to do them, maybe once they've added a few more tracks of course, that would be ideal.
 
The thing with the Circuit Experience is people who had 100% then wouldn't have anymore until they complete the new tracks and some would definitely complain about that. It would also mean extra tracks to pass to get trophies (if you care about those that is).

Maybe a work around would be to create a Circuit Experience 2 tab and put all the new circuits in there for people should they wish to do them, maybe once they've added a few more tracks of course, that would be ideal.

I have 100% and I feel like I shouldn't because there is a track in the game that doesn't have its own circuit experience. If people are mad about it just lump them in with the rest of the whiners. I understand not having it for the tracks with new layouts but it doesn't make sense to have this nice track learning tool and then just leave out any tracks that come with an update. Having another tab would result in the same thing. People would get 100% this month then when they add the next batch of new stuff it wouldn't be 100% anymore...
 
I have 100% and I feel like I shouldn't because there is a track in the game that doesn't have its own circuit experience. If people are mad about it just lump them in with the rest of the whiners. I understand not having it for the tracks with new layouts but it doesn't make sense to have this nice track learning tool and then just leave out any tracks that come with an update. Having another tab would result in the same thing. People would get 100% this month then when they add the next batch of new stuff it wouldn't be 100% anymore...

Yes but they could design it so it wouldn't actually count towards 100% completion of the game and the associated trophies that goes with that, just like the new GT mode stuff doesn't, they'd be no issue adding all the new tracks/layouts then either and people would have less of a case to complain about it all then.
 
Additionally - I'd like to see more race cars that can be used in the current Gr. 3 & 4 classes, either real or PD originals. Also more Gr. 3 (or maybe even some Gr. 4) road cars and other special vehicles in the mileage exchange wouldn't be terrible.

I recall PD claiming they didn't plan on adding visual modifications/additions to cars, but it'd be really great to have spoilers get added to mileage exchange, even better if they could do some bumper/widebody kits, splitters or diffusers as well. It'd be interesting to see how that'd work into the new performance index, though.
 
Additionally - I'd like to see more race cars that can be used in the current Gr. 3 & 4 classes, either real or PD originals. Also more Gr. 3 (or maybe even some Gr. 4) road cars and other special vehicles in the mileage exchange wouldn't be terrible.

I recall PD claiming they didn't plan on adding visual modifications/additions to cars, but it'd be really great to have spoilers get added to mileage exchange, even better if they could do some bumper/widebody kits, splitters or diffusers as well. It'd be interesting to see how that'd work into the new performance index, though.

Imagine if PD cuts gr4 for GT7 and all the parts are obtainable for tunning including the roll cages ;0; and if you want the all in one full mod you race mod it !
 
The next bunch of cars i feel will be road cars again. No idea what though!

Reason being is that I think the current Gr.1,3 & 4 cars have been specifically selected for the FIA stuff and so adding previous/new race cars may not be possible at this stage (unless they are race versions of currently homologated cars) as they will have to be approved by the FIA (I am assuming)!

I really don't think anything needs to be approved by the FIA. There are plenty of fantasy cars & tracks in the game and it will be entirely down to PD to balance everything.

There is obviously a place open for Gr.2 cars (Super GT, DTM, GT1/track focused hypercars). It only makes sense to introduce this class once they have the required content. PD may also wish to create fantasy cars for this class for manufacturers not represented in the real life series, or without a track hypercar.[/QUOTE]
 
I really don't think anything needs to be approved by the FIA. There are plenty of fantasy cars & tracks in the game and it will be entirely down to PD to balance everything.

There is obviously a place open for Gr.2 cars (Super GT, DTM, GT1/track focused hypercars). It only makes sense to introduce this class once they have the required content. PD may also wish to create fantasy cars for this class for manufacturers not represented in the real life series, or without a track hypercar.
[/QUOTE]
Imagine a 918,p1,laferrari fantasy gt1 class. 💡💡
 
I really don't think anything needs to be approved by the FIA. There are plenty of fantasy cars & tracks in the game and it will be entirely down to PD to balance everything.

There is obviously a place open for Gr.2 cars (Super GT, DTM, GT1/track focused hypercars). It only makes sense to introduce this class once they have the required content. PD may also wish to create fantasy cars for this class for manufacturers not represented in the real life series, or without a track hypercar.

I only assumed that this was the case as the FIA sanctioned championships are apparently 'real' Motorsports events (esports!) and in the real world every racecar in an FIA series (F1, WRC, etc.) all have to be approved by the FIA. The way around this of course would be to add non-homologated/classic race cars to Gr.X. If by fantasy cars, you mean the Gr.1 VGT's, then (correct me if i'm wrong) why hasn't there been a Gr.1 FIA race yet??

As for the tracks - IIRC the original circuits also had to be approved for use in the FIA championships (I could be wrong here though - cant find the article!)
 
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