Aren't the pre-installs locked by a small percentage of the code being kept back? It's been a long time since i pre-installed something and it was on Steam. But come release day a tiny file was downloaded that unlocked it. Same deal?
Can anyone comment on this review? Is he right about the things in PC?
If driving is too easy does it mean that he has his settings wrong then? Or that he might have had assist on abs on things like that?
Then how do you tell what is realistic and what is not in terms of physics? How would you tell if the game is showing proper realistic physics to that in real life? Unless you have driven all the real cars how would you know if what you exp in the game is almost the same in real life?
Driving race cars on the edge of grip constantly is hard (and what separates average from great drivers).
I have no idea what that means? You mean to master the car so you can turn corner brilliantly? Like mastering the Mclaren with poor breaks?
That's easy. I trust the real race car drivers like Ben Collins or Nic Hamilton who gave feedback for more than 3 years.
So they gave it thumbs up on all the cars and how realistic they are to the real thing? Is that the first time this happen with a hardcore sim? Virtual cars simulating real life cars?
And just how exact are they to the real thing? Percentage?
I have no idea what that means? You mean to master the car so you can turn corner brilliantly? Like mastering the Mclaren with poor breaks?
So they gave it thumbs up on all the cars and how realistic they are to the real thing?
This makes sense..I've seen so many videos where the driver is in first place and driving really fast for 2 or 3 laps and the AI is just hanging in there and all of a sudden the driver makes a mistake and he/she ends up in the middle of the field. I guess it is pretty hard to do hot laps in a whole race, let's say 50 laps...I will be trying to find my pace, something I am comfortable with and take it from there....hot laps just here and there, specially if it is a long race and tire degradation plays a big part in it.They drove the cars in game and mostly also in real life. They gave enough feedback to fill a >400 pages of a book. It's the first time this happened in such a huge amount. Before that, race drivers did mostly just advertise the game, but those two (and some others) acutally helped to develop the game with their feedback and real life experience.
What he menas with "driving constantly on the edge" is that you are able to do very fast laps over and over again. Race cars have a lot of grip but constantly driving them so fast as possible is the challenge
This is what it means. If your lap ultimate lap time on a track is 2:00, you'll find it relatively easy to do 2:02 or 2:03 over and over, but difficult to hit 2:00 over and over. Then you'll go to a leaderboard and you'll see a swath of guys at 1:57 and 1:58 and one alien in the 1:56's and realize that even at 2:00 which you find difficult to do over and over, you are still nowhere near the limit of the carI have no idea what that means? You mean to master the car so you can turn corner brilliantly? Like mastering the Mclaren with poor breaks?
I set some decent times in the Fiat 500 Abarth in AC and what I found was that you really have control the entry oversteer (yes GT fans, you have to control the oversteer in an FF - no joke) by balancing the car with throttle. You can't just lift off entering a corner like you would in many cars, or the rear end will whip around and you'll spin (yes GT fans, you will spin out in many FF's if you just lift the throttle on entry - no joke), but instead, a slight amount of throttle to balance the car and let it float around the corner really helps keep the speed up and the back end in control. Some new driving techniques are going to be in order for us console racersAgreed, I find the Clio difficult to keep warm. There are drivers out there who are able to trust their abilities more than I can trust mine to take the corners as fast as they do. One way the best drivers can make up time is through the use of trail braking, you can make up so much time with a properly set-up car.
Some of us console racers have spent the years playing games with proper physics, like Enthusia Professional Racing, instead of Gran Turismo....Some new driving techniques are going to be in order for us console racers
Some cars have settings disabled as per real car, so not everything is available on every car. Road cars for example will have a lot less stuff to tune compared to race cars. Could this be your problem?