The GT Sport Epic Whining and Crying Thread

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I just want the car sound to be good Goddamit. Kaz said they've been working for sound for 5 years now. But I haven't seen any improvements with the sound. Oh god I hope the sound is just a placeholder or something. The visuals looks great, the racing looks interesting, there's gonna be livery editor. But the sound is my biggest problem right now.
 
I think @Bo sums up what I'm trying to get at perfectly, some of my previous posts were misguided or uneducated, and I let my finger do the thinking for me. Here is him saying what I was trying to with much better of an effect.

Bo
Previous GT titles of recent times had graphics, car count, and not much else to really set them apart from the competition.

This has a stunning car roster, even from just the trailers we've been shown, a proper livery editor - which is something that GT fans have been asking for for longer than I've been gaming - a fantastic array of locations, beautiful graphics (I can't say they're miles better than the likes of FM6 but you can't exactly say they're any worse), and overall something that looks as aesthetically polished as ever.

I'm not picky when it comes to games. I'm probably one of the very few who enjoyed GT6 from day one onwards. I haven't actually been looking forward to GTS though, and I haven't even considered pre-ordering or even eventually purchasing it. This looks like a very un-PD piece of work - that's not a bad thing at all - as they appear to have addressed the wider concerns of the average gaming enthusiast. If they can give players some stable servers and a smoother online experience in general, this could mark a huge change in direction for the GT franchise.

If you're trying to pick flaws in a game from its second trailer, then you should probably find a slightly better use of your time on the internet. Or just lighten up a bit.
 
I think @Bo sums up what I'm trying to get at perfectly, some of my previous posts were misguided or uneducated, and I let my finger do the thinking for me. Here is him saying what I was trying to with much better of an effect.
He's saying he's not picky. Good for him. Others are. I don't see the problem with that on a discussion forum. He's also making assumptions that can't be substantiated. Proper livery editor? How does he know it's a proper livery editor? No one has seen it in action yet. It could be just stickers and stripes and could be hidden behind microtransactions for all we know.

This is the Epic Whining and Crying Thread. Let the people whine, it's the entire purpose of the thread.
 
For all of you saying that forza is a savior, forget it. Forza is a money pit with the most laughable wheel forcefeed back (I think it is the feeling of the wheel in game generaly) in the entire market and when I say this I mean really bad compared to Pcars and even GT6 for example.

Things I didn't like: The lack of classic GT cars and tracks.
 
For all of you saying that forza is a savior, forget it. Forza is a money pit with the most laughable wheel forcefeed back (I think it is the feeling of the wheel in game generaly) in the entire market and when I say this I mean really bad compared to Pcars and even GT6 for example.

Things I didn't like: The lack of classic GT cars and tracks.
If one racing game is a money pit, so is any other. Optional add-ons that cost money do not count towards the actual face value of said game.

Either way, absolutely no one said Forza is a savior.
 
They should've named it Prologue instead of Sport.
In the trailer, there's a clip where on of the cars shadows loaded way too late. And they kept it in the first trailer, wasn't their best idea I'd say.
I noticed a couple of shadows of rear wings wern't attached to the shadow of the car at one point.
 
I think I need a vacation from this forum, the negativity from the "I expect GT to be better than everything else" is killing the website for me right now. The game can still be good and be better or worse than it's competitors at the same time.

Expecting it to squash all the competition just from a developmental gameplay build is setting expectations way too high.
I think you are missing that we don't expect it to be better but desperately want it to be better ;)
 
Gran Turismo is the one franchise I feel doesn't evolve whenever I watch one of its trailers.

It usually goes like "real racing footage" followed by "in-game racing footage that looks nowhere near as exciting as its real life counterpart" followed by "things that matter little when it comes to making a memorable RACING game". And this one replaced the first part and replaced it with "livery system" that is way too old already, but it's better than not having it for sure. I just expect (for the sake of the people buying this game) that it's up to date, and not babby's first livery editor.

Overall, I feel Gran Turismo has run its course already. The focus has always been graphics and car count, the two things that matter the less when making a proper racing game.

Funny enough, sometimes I wonder if these people actually studied or something to make these games. They don't like the skill from a technical point of view, but they are certainly in need of FRESH people who tell them what the game is missing, and, if it can't be incorporated for a logical, plausible reason, at least tell their audience about it, lest they look like incompetent developers.
 
My humble opinion:

A 3:50 "gameplay" trailer which nearly half of is spent showing photomode options and settings, mixed in between showing us cars looking pretty in non-playable locations, tells me all I need to know about this game. With each new iteration, the Real Driving Simulator turns more and more into the Real Photography Simulator.
Indeed.

It was funny to see the contrast between the pre-livestream hype and the disappointment when people saw actual gameplay footage. Photo mode does look fantastic and those shots had me impressed too, combined with other positive points like that they finally stepped away from rolling starts and would include a livery editor.

But yeah then it was revealed for all to see that this is basically GT6.5, and they needed 3 years (as development of the game actually started before 6 was released), to come up with this.

I said this before in December 2013, people need to face the fact that Polyphony Digital is a relic from the '90's, and whereas they used to be a trendsetter back then, they just can't cope with today's fast paced developments anymore.

Like with GT6 the game will sell millions of copies just because of its name and the pretty PR pictures on the box, but i hope most true racing fans realize finally that they need to look elsewhere for a racing game that is up to date and caters to their needs. If Sony were smart they would have moved their money to Evolution studios instead and backed them up, as these guys showed way more potential.

And before someone replies; "but this is a WIP, i'm sure they will sort it out"... you must be new here :D
 
This needs to be addressed, @SupraTurboNinja

Well as usual we have whiners in the crowd. People jump to so many conclusions before the games even out. Does anyone pay attention. Games at 50% completion! They have 7 months to fix things and add things and all that.

How many times were these exact words, or a close combination of these words, uttered before the GT5 release? Before the GT6 release? Point being a first impression is everything and some people, even the utterly obnoxious ones, have a very real almost tangible reason to be dissatisfied.

Stop your whining guys and be appreciative your getting a new GT.

All I have to say to this: yeah, that's not how that works.

So what it’s a side game basically.

So what... it's a side game basically? What does that have to do with anything? Once again you're implying something that doesn't make any sense; as if to suggest that because this isn't a "fully featured" Gran Turismo that it is thus fully exempt from doing something wrong, or not to someone's liking?

There's still something to look forward to come E3, but if you're suggesting that someone shouldn't be remotely off-put by what was displayed today for any reason because "it's a side game basically" is immature.


Didn’t they have a Prolouge for GT5 since it was new on the system? Well, this is sorta like that to maybe test how far they can push the PS4. It’s not a final game so chill out. Your GT7 will come in time.

You're 0-4 now by my count. Remember what GT Sport is and the partnership they have with the FIA, almost specifically for this game, and then recap today's showing in your head and then ask yourself whether this was an appropriate display of this partnership.
 
What is wrong with Sony and their handling of one of their biggest franchises? This reveal was awful, looked bad, sounds were awful, collision physics still awful, and hilariously they are pushing competitive racing this time. Why has sony let their biggest franchise come to this? IS it KAZ running wild? Really sad, all hype is totally destroyed. All across the internet their is huge negative backlash from this reveal.
 
My biggest bugbear is the environments still look barren, clinical and lifeless and it have been like that since the start of GT. There is no heat haze, particle effects in the air, leaves or debris blowing around etc. The tracks/tarmac are still too clean and so are the buildings and structures. The crowds are also lifeless and repetitive in their movements.

It's like they have yet again spent all their time modelling the cars and very little on making the 'world' feel alive. Look at other games and the trackside elements look so much better and real.
 
Welcome to the whining and crying thread! I'm your host, @ukfan758 . The announcement has been made and the previews have been released, let the whining and crying begin!
Is this thread really necessary before we've even had a chance to play the game for ourselves? Jeez.
 
What is wrong with Sony and their handling of one of their biggest franchises? This reveal was awful, looked bad, sounds were awful, collision physics still awful, and hilariously they are pushing competitive racing this time. Why has sony let their biggest franchise come to this? IS it KAZ running wild? Really sad, all hype is totally destroyed. All across the internet their is huge negative backlash from this reveal.

Welcome to the site. Signing up just to make a totally unreasonable complaint.

1. Looked bloody gorgeous graphically.
2. It had a soundtrack to it, what have you been listening to?
3. How can you tell? Played the game?
 
For all of you saying that forza is a savior, forget it. Forza is a money pit with the most laughable wheel forcefeed back (I think it is the feeling of the wheel in game generaly) in the entire market and when I say this I mean really bad compared to Pcars and even GT6 for example.

Things I didn't like: The lack of classic GT cars and tracks.

This right here I must disagree with I know it's your opinion I get the thread title too, but I disagree only because this might be a good thing.

It's high time we moved on(albeit in the right way of course) every classic game doesn't need to be placed in a choke-hold because older gamers like us want our toys you know. Games just like everything else need to evolve.

Do I want SSR5, Apricot, Trial Mountain etc. ya damn right I do, but at the same time if getting new tracks finally fixes everything else hey why complain so far GTS is shaping up at least on paper to be good!

You're talking to a guy who complains probably the most about GT5 and GT6 put together. :nervous:
 
Welcome to the site. Signing up just to make a totally unreasonable complaint.

1. Looked bloody gorgeous graphically.
2. It had a soundtrack to it, what have you been listening to?
3. How can you tell? Played the game?
Welcome to the site. Signing up just to make a totally unreasonable complaint.

1. Looked bloody gorgeous graphically.
2. It had a soundtrack to it, what have you been listening to?
3. How can you tell? Played the game?

Looked gorgeous? ROFL, at parts it looked no better then a ps3 game, and sounds again are bad, as per eurogamer. Collision physics again like bumper cars. Nothing unreasonable about my complaints.

http://www.eurogamer.net/articles/2016-05-19-gt-sport-preview
 
GT6 got unveiled today. GT6 will be improved upon come November release.
"The real GT6 simulator".

I don't even... :boggled:

Looked gorgeous? ROFL, at parts it looked no better then a ps3 game, and sounds again are bad, as per eurogamer. Collision physics again like bumper cars. Nothing unreasonable about my complaints.

Eurogamer...
 
You won't find Dan Greenawalt in here, reckon he is in a good mood today/tonight. :)

Fairly average reveal but know the studio has the talent to make a polished finished product.
If this is November and VR is Oct then surely the Neo will be in the same period.
 
Is this thread really necessary before we've even had a chance to play the game for ourselves? Jeez.

Apparently some members where that bothered that criticisms were appearing in the general discussion thread, that they decided this was necessary. Yep, really.

Again - it says more about those that would rather restrict those sorts of comments to a single thread than about those that do criticize.

1. Looked bloody gorgeous graphically.

In Photomode? Absolutely. But I don't think I could honestly call it gorgeous with Driveclub sitting right beside my PS4, even taking into account that it was on a stream. During racing, it looked closer to GT6 than Evo's racer.

Really appreciate the time of day that Brands seems to default to, though.
 
Indeed.

It was funny to see the contrast between the pre-livestream hype and the disappointment when people saw actual gameplay footage. Photo mode does look fantastic and those shots had me impressed too, combined with other positive points like that they finally stepped away from rolling starts and would include a livery editor.

But yeah then it was revealed for all to see that this is basically GT6.5, and they needed 3 years (as development of the game actually started before 6 was released), to come up with this.

I said this before in December 2013, people need to face the fact that Polyphony Digital is a relic from the '90's, and whereas they used to be a trendsetter back then, they just can't cope with today's fast paced developments anymore.

Like with GT6 the game will sell millions of copies just because of its name, and the pretty PR pictures on the box, but i hope most true racing fans realize finally that they need to look elsewhere for a racing game that is up to date and caters to their needs. If Sony were smart they would have moved their money to Evolution studios instead and backed them up, as these guys showed way more potential.

And before someone replies; "but this is a WIP, i'm sure they will sort it out"... you must be new here :D

What bothers me the most is that they DO have good ideas, they CAN deliver. They just get entangled in poor management and product development, bend over their knees at whatever dumb design choice made by Sony and end up ruining a good game.

Take GT6 for instance. The physics, for me, are THE best balance between full-on simulation and arcade forgiveness I've experienced and meant a lot of fun for me. The tracks? Great. Graphics? Awesome. But take the sound, for instance, something even the most small and underfunded studios like Reiza and Sector3 can do much better. Or take the car selection, some great choices...and some blatantly offensive omissions. And, in the end, consider the poor career mode and the absolutely dated "chase-the-rabbit" races. The only "difficulty" to be had in GT6 is constantly increasing and unrealistic gaps between you and the AI, as if racing consisted in starting dead last and catching everyone in front of you in a matter of 5 laps. Pathetic.

As of today, I give up on GT. I've fully supported the franchise since GT1, bought my PS2 and PS3 solely for Gran Turismo, same as my G27 (thankfully I can use my PS3 for Netflix and my wheel for other PC sims). Back then, Gran Turismo had no rival, not even in the PC gaming department. Now? There's Forza, Asseto Corsa, Project CARS, iRacing, Raceroom Racing Experience...and all of them give a much better overall experience...eventhough iconic features of GT we love will be forever lost.
 
Apparently some members where that bothered that criticisms were appearing in the general discussion thread, that they decided this was necessary. Yep, really.

Again - it says more about those that would rather restrict those sorts of comments to a single thread than about those that do criticize.



In Photomode? Absolutely. But I don't think I could honestly call it gorgeous with Driveclub sitting right beside my PS4, even taking into account that it was on a stream. During racing, it looked closer to GT6 than Evo's racer.

Really appreciate the time of day that Brands seems to default to, though.

In all honesty, no-one can form a complete opinion until we've played the game ourselves end of the day.
 
In all honesty, no-one can form a complete opinion until we've played the game ourselves end of the day.



You obviously don't know my view on GT6 then :lol: ;)
We are judging what they have shown, it's how it works, if this is what they choose to show for the big reveal....says it all. It's not rocket science. It won't look drastically different at release, it never happens.
 
Everyone, keep in mind that you're looking at a beta version of a game (where the graphics aren't really finalized) over a stream with H.264 compression. Admittedly, H.264 is the best compression, but it's still compression. There are still artifacts.
 
I have to say, apart from the excellent photomode, this latest trailer really didn't do this game many favors, with regards to graphics. There were moments with serious, pronounced aliasing, absolutely terrible track-side detail, at times, and the shadows weren't always at their best. After seeing the likes of Driveclub, I believe Polyphony can definitely do better with the horsepower in the PS4.

Another concern I have is the fact that there was no mention of dynamic time-of-day or weather. Now, considering they managed to get both those things working on the, much older, PS3 (apart from some framerate issues), surely there won't be a problem getting it done on PS4. It's probably premature to be worrying about these features because they may just be undergoing fine-tuning and will end up making an appearance. However, no mention of it, at all, in the features did raise a flag with me.

Finally, there's Arcade Mode. I pretty much never play online, so a decent offline component is important to keep me entertained. I hope Arcade Mode is designed differently, this time round, and we can, either access all cars from the start, or unlock them for the mode like it was in GT4.

QUICK EDIT: A bit less Vision GT cars and more real FIA Endurance prototypes in the top class, would be welcome. At the very least give us an Audi R18 E-Tron.
 
People tend to only see prejudice in a negative light forgetting it's useful and understandable from time to time.

You say I can't pass judgment on GTS based on what has been shown so far? That's what they said back then with GT5P, and GT5...and GT6. That's $150 in disappointment. I think my prejudices, and the ones of others in here as well, are perfectly reasonable and logical, they're the unavoidable consequence of Sony/PDs poor choices over the years.

If, however, you want to treat a game like an unquestionable matter of faith...well, that's your call.
 
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