The GT5 Garage Editor Thread.

  • Thread starter VBR
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Just checking this is the right folder before zipping again (zipping the main BCUS98114 folder)
Nope, that's the game folder. Savedata is in another path. I'm not at home to check but from memory, it's dev_hdd0\home\<userId>\savedata\BCUS98114 or something.

You using RPCS3 or is that ftp to your PS3 console? If it's RPCS3, there should be a tool ror getting to the save data (somewhere in the menu bar at the top). But if you tried to open the game data dir in the editor instead of the save data, that would certainly explain the error you are getting.
 
Nope, that's the game folder. Savedata is in another path. I'm not at home to check but from memory, it's dev_hdd0\home\<userId>\savedata\BCUS98114 or something.

You using RPCS3 or is that ftp to your PS3 console? If it's RPCS3, there should be a tool ror getting to the save data (somewhere in the menu bar at the top). But if you tried to open the game data dir in the editor instead of the save data, that would certainly explain the error you are getting.
damn thats just my bad XD user error indeed, will check it out now . using RPCS3, so embarrassing lmao

edit: it worked i guess im just braindead, really appreciate all the assistance from @Razerman & @Sonygamer455 , absolute legends and more than helpful
 
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Glad to see you got it worked out! I guess the takeaway here is you were trying to load your game data instead of the save data. :P My tutorial for getting all the DLC is in my signature if you need instructions on getting the DLC.
 
Hey guys. Just thought of something. Lets say someone is using the PS3 Emulator (RPSC3 I believe its called) and they are playing GT5 and decide to update to 2.11 . Is it possible for the DLC method to work towards the Emulator or is it PS3 only? Im really curious 🤔👀
 
I would like to know. If you can.
It's the same game, it works the same. The only difference is that the save data doesn't have the Sony layer encryption on but I recall I had support for both types of saves. And even my editor didn't have support for it, you could use other tools to make the save Sony layer encrypted so that it would be supported (e.g. for other save editors out there that were made before RPCS3).
 
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