Went back to play some GT6 recently...
The return of B-Spec, but with some extra steps:
- The ability to create two drivers, with their own helmet/racing suit design.
- Allow control over up to two vehicles at once
- Set up each driver's initial fuel load & tire selection
- Control each driver's MFD settings including Brake Bias and Fuel Mapping on the fly
- All AI match your driving assists and have a chance of lockups on ABS Weak / ABS None depending on difficulty (setting)
I really just want the single player and non-sport-mode gameplay to be built up a little more. The custom races and mission challenges are excellent bases to start with, but I feel like they have the potential for more.
For Custom Race:
- Set mandatory tires and tire restrictions for both the player and AI.
- Random initial fuel load for AI in races with fuel consumption (setting)
- AI allowed to select tires different tires (RH, RM and RS) in races with tire wear
- Multiclass racing, or split grid of two or more different cars
- Manually adjust power/weight of AI drivers (+Power/-Weight)
- AI can choose from player created or PD created liveries
Online & Other stuff:
- Northern Isle Festival layouts, or circuit layouts using them for time trial and other racing
- Time Rally Mode for all tracks using cars in a similar PP range
- Lap time targets for Free Run based on previous optimal times. Hitting the target provides XP or credits, since you can't get either in this mode.
- Coffee break events that can be done in any car and any track (hit the cones, don't hit the barriers, etc.). Gran Turismo Arena makes a return with some randomly generated coffee break events
- Shuffle racing
- Track path editor. I miss it so much.
- BB Raceway Daily becomes a thing