The " I want a livery editor" thread.

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I think the default setting would probably have to be "off"' and if you enabled it, you would get a pretty strong disclaimer stating that you should prepare yourself of a bunch of racist 13 year olds that may well have painted their cars with a badly drawn gentle men's private area thing. Well, maybe not quite that, but something like it.

I think the trouble here might be the PEGI rating system...although the avalanche of potty mouth talk on the online chat portion of the game seems to be able to get around those restrictions...

Rating system isn't a problem. FM 4 and 5 are PEGI 3.
 
Anybody who claims the feature isn't needed clearly has never played that other game that has it. I spent most of my time there duplicating cars from movies and the like. Just simple stuff, really, like Eleanor from Gone in Sixty Seconds, or even Bumblebee from the Transformers movies (case in point: Of all the available versions of that one online, not a one of them got it right, I had to make it myself from scratch.. the car's not actually yellow, for one). Or a spot-on Dale Earnhardt livery, down to the last little sticker, for the stock cars.

My first bit was just some custom pinstriping on one of my first cars. That's all, just little things. But seeing YOUR custom car driving around in-game takes it to a whole new level, even if "it doesn't affect the gameplay".
 
I also can't understand the absence of a livery editor. Especially considering liveries, even on street cars. Are still very popular in Japan. Look at the liveries on their drift cars. Absolutely nuts. Any brand would gladly like to be represented on the GT series in the form of custom user liveries.

I can understand they want to avoid things like "vulgar images", and that's fine. Don't give us letters, etc. And 90% of people aren't going to bother sitting there trying make something that looks like a penis and put it on their car. I think a lot of GT players would be very professional about it.

It's not really a big deal for me.. But the game could definitely benefit from it. There are people who don't buy GT simply for that fact.
 
Personally, I don't care that the game doesn't have a livery editor. But, as I'm not the selfish type, I do hope it gets one eventually, for the people who really want it. I always wanted karts on GT, and now I have them. I always wanted Ayrton Senna items on GT, and now I'm getting them too. Hopefully, I'll also get gears and stuff from other F1 drivers as well, this time around. So I hope everyone gets what they want from GT soon.

For me, personally, GT is lacking on the amount of tracks, and what I'd love to see are all the tracks that made part of the F1 calendar from the 70s to the current Era. The roster of cars is immense, but we barely have any "room" to "take them out for a spin" with such a lack of venues. It gets repetitive as well.

If GT does get a livery editor, I will download other people's stuff, as I'm not very good with it. The only problem about a livery editor is that some people paint Harley Quinn and Bart Simpson on their cars, or advertise something as to promote themselves or their business, etc... and that does not connect to the sport in my opinion. What I did with Forza, when I had it (and I didn't like it in the least), was to place stickers on my car that made it look like it had sponsors, and most of the brands I used, if not all, really do sponsor racing teams (Tag Heuer, Marlboro, Shell... to name a few. I painted an Audi with the motifs of Ayrton's helmet, then I went hunting the sponsor stickers on the community. It looked pretty cool). If that's the line the GT community follows (sponsorship), that would be pretty realistic. I do wish GT made us feel a sense of fame of the "from rags to riches" kind, and sponsors on cars would also point that out, for sure. And for that, they would also have to drop the credits cap. I hope they did for GT6, grinding credits was annoying.
 
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I posted this in another thread, but it probably belonged here.

Phase 1: Allow numbers on vehicles, all of them. Unless you get offended by the number 69, this should be ok.
Phase 2: Allow racing stripes. Again, nobody will be offended.
Phase 3: Allow racing stickers from part manufacturers. Again, nobody will be offended.

At this point, you have a whole heck of a lot of customization options with zero labor overhead. And all of the liveries are consistent with real racing. GT goes from a driving simulator to a racing simulator, and somewhere in heaven an angel gets his wings.

Phase 4: Allow custom signage with an option to disable.
Phase 5: Allow custom paint jobs with an option to disable.

All I'm asking for in GT NUMBER 6 is Phase 1. For the love of all that is holy, could we please put a number on a car that we intend to race on a track? Is that so awful?

In GT7, maybe add racing stripes or something. GT8? Do a deal with Mopar. Whatever. This isn't rocket science and I can't understand for a second why there is any debate on the topic. It's not until Phase 5 that people have to worry about seeing boobs or a hastily drawn penis. Maybe they decide to never go there and disaster is averted. Until then ... numbers? Please?
 
(From https://www.gtplanet.net/forum/threads/gts-quirks-and-nuances.291330/#post-9021373)

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I don't even know what it says there anymore, but I peaked at (at least) top 1% of Forza 3's designer leaderboards. I know it's usually a bad idea to put anime style artwork on liveries, but personally I love trying to mimic the style of some of the actual SuperGT cars (see above).

Anyways my point being, as a livery designer who goes wild with the creative freedom, I think it's a terrible idea for Gran Turismo to jump on the custom livery wagon. As you can see in Forza games, there's almost no moderation to what you will see online. I've seen everything from Nazi cars, Dorito cars, Master Chief cars, Marvel superhero cars, South Park cars and Simpsons cars.

To put it bluntly, it will open the flood gates for stupidity (quite contradictory as someone who drew anime ****). I know it's awful because an open ended livery editor could provide the players with so many wonderful things, but the bad will always outweigh the good.

In short, a livery editor will ruin Gran Turismo's integrity as being the more mature brother compared to Forza (yep, I said it). Forza series are very fun games but I could never take them seriously other than a pretty good digital playground for car lovers. I would prefer Gran Turismo to continue wearing the guise of a professional and mature console sim racer.

If you want to Gran Turismo is mature and evolve by introducing a sense of personalization, then it should let you build cars from scratch. That's one way to hit a homerun with the car enthusiasts, without going near a livery editor. Believe me, it will be bad news if custom liveries ever make it to GT. Gee I cannot wait to see Taco Bell and really crappy Uncharted designs.

Edit: Even if there are moderation (reporting) options in the livery "marketplace", you will still see really crappy drawn designs that will instantly ruin any immersion GT has. I guarantee you that.
 
In short, a livery editor will ruin Gran Turismo's integrity as being the more mature brother compared to Forza (yep, I said it). Forza series are very fun games but I could never take them seriously other than a pretty good digital playground for car lovers. I would prefer Gran Turismo to continue wearing the guise of a professional and mature console sim racer.

Absolutely not. If you look at my post prior to yours, what you describe is theoretically Phase 5. It's not until then that you have any of the problems you've described. PD could simply decide not to go that far. End of argument.
 
To put it bluntly, it will open the flood gates for stupidity (quite contradictory as someone who drew anime ****). I know it's awful because an open ended livery editor could provide the players with so many wonderful things, but the bad will always outweigh the good.

In short, a livery editor will ruin Gran Turismo's integrity as being the more mature brother compared to Forza (yep, I said it). Forza series are very fun games but I could never take them seriously other than a pretty good digital playground for car lovers. I would prefer Gran Turismo to continue wearing the guise of a professional and mature console sim racer.
I disagree, and while I agree with you on taste, I know taste is subjective. We need a full livery editor. The bad in Forza never outweighed the good. Yes there were a couple of bad one, but the creativity was amazing. When I think of a livery editor the first thing that pops into my mind is "race car", not a penis or bart simpson. A livery editor will not take away from how great GT is. People need to stop getting so offended at content in this world, yet alone a video game. I swear it's the new "in" thing to do.
 
To put it bluntly, it will open the flood gates for stupidity (quite contradictory as someone who drew anime ****). I know it's awful because an open ended livery editor could provide the players with so many wonderful things, but the bad will always outweigh the good.

Got anything to back that up? The evidence so far from games that either have livery editors or allow livery editing is almost entirely the opposite.

If anything, I'd say that the good outweighs the bad by a significant margin. The amount of people wanting to create something that might actually appear on a race car appears to be FAR greater than the amount of people wanting to put dicks on their cars.

I'm yet to see a livery in any game with a dick on it. I have seen at least one livery in the real world with nudity. Conclusion: liveries should not be allowed in reality, only in games. ;)
 
If anything, keep the livery editor simple, Company names/logos. The traditional racing stripes, and perhaps some abstract shapes to act as backgrounds, with no option to skew or rotate, and keep the maximum slots low so people can't make these elaborate liveries.
 
In short, a livery editor will ruin Gran Turismo's integrity as being the more mature brother compared to Forza (yep, I said it). Forza series are very fun games but I could never take them seriously other than a pretty good digital playground for car lovers. I would prefer Gran Turismo to continue wearing the guise of a professional and mature console sim racer.

Judging from my online exprience with GT5 and the horror stories I read in this thread, a lot of people who play GT don't behave maturely or act professionally. So I don't see what a livery editor would change about GT at all.
 
Honestly, there are also a great number of potentially paying customers who buy into the other game, simply because of the customization and freedom. Some dont even make the liveries, they just buy them. But they're able to put the car they want on the track, the way they want it. And when you have over a million people potentially online with a title...that individuality is easily lost with less.
 
I don't even know what it says there anymore, but I peaked at (at least) top 1% of Forza 3's designer leaderboards. I know it's usually a bad idea to put anime style artwork on liveries, but personally I love trying to mimic the style of some of the actual SuperGT cars (see above).

Anyways my point being, as a livery designer who goes wild with the creative freedom, I think it's a terrible idea for Gran Turismo to jump on the custom livery wagon. As you can see in Forza games, there's almost no moderation to what you will see online. I've seen everything from Nazi cars, Dorito cars, Master Chief cars, Marvel superhero cars, South Park cars and Simpsons cars.

To put it bluntly, it will open the flood gates for stupidity (quite contradictory as someone who drew anime ****). I know it's awful because an open ended livery editor could provide the players with so many wonderful things, but the bad will always outweigh the good.

In short, a livery editor will ruin Gran Turismo's integrity as being the more mature brother compared to Forza (yep, I said it). Forza series are very fun games but I could never take them seriously other than a pretty good digital playground for car lovers. I would prefer Gran Turismo to continue wearing the guise of a professional and mature console sim racer.

If you want to Gran Turismo is mature and evolve by introducing a sense of personalization, then it should let you build cars from scratch. That's one way to hit a homerun with the car enthusiasts, without going near a livery editor. Believe me, it will be bad news if custom liveries ever make it to GT. Gee I cannot wait to see Taco Bell and really crappy Uncharted designs.

Edit: Even if there are moderation (reporting) options in the livery "marketplace", you will still see really crappy drawn designs that will instantly ruin any immersion GT has. I guarantee you that.


Problem I have with your point: There are immature people everywhere. You can't expect everyone to be mature, you can only control what you can control. To list that as a reason for GT not to have a Livery editor is silly. The biggest mistake you can make is expecting people online to be mature (when as I've seen with many sims both PC and console, that is Not at all guaranteed). See an inappropriate livery? Report it.
 
I see idiots everyday but that's not a reason to stay always at home, right? Every racing game should have a livery editor, the penis argument it's really old.
One talented person can make you forget 10 idiots.

Unfortunately, the idiot to talented is far greater than 10:1 on the Internets....

But I digress, and wholeheartedly agree that any racing game at the top of the proverbial food chain should have this level of customization.
 
Absolutely not. If you look at my post prior to yours, what you describe is theoretically Phase 5. It's not until then that you have any of the problems you've described. PD could simply decide not to go that far. End of argument.
Hey, decal placement is cool. For the lack of a better comparison, applying manufacturer decals in positions like Need For Speed is fine. My point was about Forza-level of canvas drawing.

Conclusion: liveries should not be allowed in reality, only in games. ;)
:cheers:

To everyone else: I understand if you think the positives outweigh the negatives, I'd probably believe it too if it happened in GT. All I know is, Forza's marketplace, to put it bluntly, full of 🤬. I'm tired of seeing people get praised as an amazing artist on the FM forums because they drew a photorealistic Angelina Jolie, but that's all it is. It's hardly a livery. Spend 950 layers on the woman but none on a believable race livery design only makes me want to ram you off the road :sly:
 
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To everyone else: I understand if you think the positives outweigh the negatives, I'd probably believe it too if it happened in GT. All I know is, Forza's marketplace, to put it bluntly, full of 🤬. I'm tired of seeing people get praised as an amazing artist on the FM forums because they drew a photorealistic Angelina Jolie, but that's all it is. It's hardly a livery. Spend 950 layers on the woman but none on a believable race livery design only makes me want to ram you off the road :sly:

Honestly, one of the great challenges there is the limit of 1000 layers of abstract shapes to make it happen. It may be limited for a reason, but to go beyond that photorealistic picture(which likely isnt entirely easy to do) and still add the racing livery with it would then be practically impossible. Do I think pictures liek that should be allowed? Of course! But there needs to be more heft and allowance in the livery to support the whole thing. It otherwise comes down to choices. 50 more layers to represent the full racing Livery would, at that point, be massacred...

Given time, these artists may be able to add more depth, and figure out fun little tweaks that will improve things over time. There's got to be some give and take. If the community generally likes photorealistic pictures of celebs, let them have them. I would prefer the Japanese liveries with the anime characters sprawled all over the car but even with 1000 objects(which arent truly layers in a graphical editing sense), completing some of these things would be very difficult, and the guys doing it deserve the props for talent, imo.
 
Maybe if GT had a full livery editor we would see far less obscene designs being put on cards.

In theory this would be down to the consumer base of GT, are we really a more mature group of gamers compared to Forza? (partially agreeing with someone a few posts up).


I think because of GT's aim to always be the most realistic driving simulator on the market - a livery editor would just see people wanting to create replicas of cars that haven't made it onto the game. So. Many. Racecars. Variety levels +1000%. 👍
 
Honestly, one of the great challenges there is the limit of 1000 layers of abstract shapes to make it happen. It may be limited for a reason, but to go beyond that photorealistic picture(which likely isnt entirely easy to do) and still add the racing livery with it would then be practically impossible.

That's what people mostly assume, but 50 layers is a lot to work with. With 25 you can add some stripes, numbers and logos. Mirror that and you get 50. Budget it a little bit better and you can have your major sponsor on your hood and rear too.

You can still make a photorealistic drawing with only 900 layers instead of 1000. These "artists" are just bad at budgeting and put zero effort into giving their drawings a sense of context in a racing world. Instead of going into the fullscreen grid editor and spending 1000 layers on a full body woman, they should've cropped it to just her bust or shoulders and reserve 150 layers for some stripes, duotone body, racing numbers, decal logos and a custom made major sponsor for a perfume company or something. I know I'm yapping a lot but the fine tuning the budgeting is part of being a good designer.
 
Oh, I dont disagree, and I am sure we will be seeing it come out. Not all of the artists will, but some will. And they'll be pretty loved. The thing is, even those working from F4 lose what, 3000 layers to work with? in time it'll come to a place where people will get the budget a bit better and pull some things off. But like was posted earlier, even that relatively simple anime bust took 390ish layers for the door of his car, in attempting to replicate a real livery. That's a lot of real estate for one body panel, and it's just a start.

I'm not saying that "Hey, there should be nothing on these cars racing related," Just that I know it isnt easy to budget for it. I think people will get better as they adjust to the restrictions. In F4, I saw a lot of really good, full car liveries that used up that 4k layer limit. And they had the best of both worlds and were nothing less than beautiful.

Simple solution, have more real estate(ie, layers) or allow the layers to be merged(therefor that 1k turns into nearly infinite) at the point that they're merged, those layers are just pixels with a surface beneath them. If either would be implemented in a GT Editor and people were able to go wild......
 
I know why there's no livery editor.

PD are not able to implement it. They just don't know how.

And it would smash their concept of having 234 different race cars when there are really just 78, just with different predesigned liveries.
 
As i posted earlier in the thread shall we abolish chat features too now because people are scared of what others may shout down the mic? No? This arguemnet against no livery is pretty rubbish, 10 million people bought gt5 many of which would love an editor but they shouldnt have it because of a few idots? If you're so scared of a penis i suggest not turning the tv on or leaving the house ever.

I want to edit your post, but GTP didn't give me a punctuation editor.
 
To everyone else: I understand if you think the positives outweigh the negatives, I'd probably believe it too if it happened in GT. All I know is, Forza's marketplace, to put it bluntly, full of 🤬. I'm tired of seeing people get praised as an amazing artist on the FM forums because they drew a photorealistic Angelina Jolie, but that's all it is. It's hardly a livery. Spend 950 layers on the woman but none on a believable race livery design only makes me want to ram you off the road :sly:

So basically your argument is based around other people's tastes not being to your liking. So what? No-one is forcing you to buy the liveries. You could have a plain car without any liveries whatsoever in Forza if that appealed to you. I'm not forced to buy a gold chrome car with pink rims in GT5 either.


In short, a livery editor will ruin Gran Turismo's integrity as being the more mature brother compared to Forza (yep, I said it). Forza series are very fun games but I could never take them seriously other than a pretty good digital playground for car lovers. I would prefer Gran Turismo to continue wearing the guise of a professional and mature console sim racer.



Edit: Even if there are moderation (reporting) options in the livery "marketplace", you will still see really crappy drawn designs that will instantly ruin any immersion GT has. I guarantee you that.

A proper racing series has cars with, at a minimum, racing numbers. From that perspective, GT has no immersion.
 
People saying the bad designs will outweigh the good are saying things that just aren't true. "Stop liking what i don't like" is all they are saying and it's all they can say because there is no valid reason to not have an editor in the game. this has been said many times and i don't get how people want to limit creative content that will boost the game's re-playability to a whole new level. Don't like liveries? turn them off or just focus at the driving. It would be very sad that people go as far as to consider leaving out a feature that is so wide in scope and has such tremendous impact on the bond between drivers and their cars simply because "I don't like it". Just imagine what it would do for teams or the drift community.

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P.S. If i want to put Marisa on my car and drift offline or with friends I have all the rights to do it, don't like it? turn the liveries off if you're the host of an online lobby, until then, stop complaining.
 
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Just what we need, more unpaid slave laborers interns in an already depressed demand economy.
1) I wouldn't think much of PD for not paying its workers who have to look at the obscene & profane all day.
2) I would however rather their resources be spent on hiring workers doing more important things.

Alright, then pay them. A report function works fine in the LBP series and Forza - if you do see genuinely offensive things in either game, they tend to not last long at all. I can't stress "genuinely" enough either; if it's just a matter of not liking something because it doesn't line up to your personal preferences of taste, well, that's too bad. All this talk of being mature should mean people can accept others have different tastes from them: I don't like the anime stuff I see spread across the marketplace in FM, so I simply scroll past it. I'm not going to deny those folks who create it the ability to get more joy out of the game, nor will I deny the other players who buy those liveries for the same purpose.

We can already see this in GT5:

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I think the default setting would probably have to be "off"' and if you enabled it, you would get a pretty strong disclaimer stating that you should prepare yourself of a bunch of racist 13 year olds that may well have painted their cars with a badly drawn gentle men's private area thing. Well, maybe not quite that, but something like it.

I think the trouble here might be the PEGI rating system...although the avalanche of potty mouth talk on the online chat portion of the game seems to be able to get around those restrictions...

I don't see a warning pop up like that prior to GT5; and let's be fair, someone has a much better chance of offending you on a personal level with a microphone than they will having to waste a bunch of time in a livery editor :P

(From https://www.gtplanet.net/forum/threads/gts-quirks-and-nuances.291330/#post-9021373)

I don't even know what it says there anymore, but I peaked at (at least) top 1% of Forza 3's designer leaderboards. I know it's usually a bad idea to put anime style artwork on liveries, but personally I love trying to mimic the style of some of the actual SuperGT cars (see above).

Anyways my point being, as a livery designer who goes wild with the creative freedom, I think it's a terrible idea for Gran Turismo to jump on the custom livery wagon. As you can see in Forza games, there's almost no moderation to what you will see online. I've seen everything from Nazi cars, Dorito cars, Master Chief cars, Marvel superhero cars, South Park cars and Simpsons cars.

To put it bluntly, it will open the flood gates for stupidity (quite contradictory as someone who drew anime ****). I know it's awful because an open ended livery editor could provide the players with so many wonderful things, but the bad will always outweigh the good.

That was an awfully long-winded version of saying "the things that are popular don't align with my particular views on what's best". Nevermind that I've noticed plenty of examples of the quality rising to the top in FM4: you simply sort results for an individual car by Most Downloaded, and you'll see popular, accurate real life replicas tend to dominate in those cases.

In short, a livery editor will ruin Gran Turismo's integrity as being the more mature brother compared to Forza (yep, I said it). Forza series are very fun games but I could never take them seriously other than a pretty good digital playground for car lovers. I would prefer Gran Turismo to continue wearing the guise of a professional and mature console sim racer.

Disguise, perhaps. There's nothing mature about a room full of ridiculously painted X-cars flinging around a track with a bunch of high pitched prepubescents wailing into their microphones. Oh, you mean that doesn't happen too often in GT5, and should not be used to judge the game as a whole? Then you see why judging a livery editor by the minority results (nazi-penis cars) is equally silly.

If you want to Gran Turismo is mature and evolve by introducing a sense of personalization, then it should let you build cars from scratch. That's one way to hit a homerun with the car enthusiasts, without going near a livery editor. Believe me, it will be bad news if custom liveries ever make it to GT. Gee I cannot wait to see Taco Bell and really crappy Uncharted designs.

So wait a minute: livery editors are immature, but building an entire car from scratch will somehow only result in mature designs. Then you'll actually see penismobiles, or at the very least:

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Edit: Even if there are moderation (reporting) options in the livery "marketplace", you will still see really crappy drawn designs that will instantly ruin any immersion GT has. I guarantee you that.

There are already plenty of things in GT that ruin the immersion. Unless you want all of those cut out too.
 
I think rather than a livery editor I'd rather see something more representative of what happens in the real world. So in the bottom tier races, Sunday Cup and suchlike, the cars would run in their basic factory guise. Once you advance you'd need to add things like door numbers, and the logos of the event sponsor. Then you could have a certain number of areas on the car where you could add your own sponsor logos - as you progress you can access an increasingly large number of sponsors you can add to the car, and you'd get a bonus for each when you win a race. But as you get towards the top levels you unlock larger areas on the car, and bigger sponsor logos, so you could end up with, for instance, large Red Bull logos which would cover the sides of the car. So you would move from having a car covered in lots of little sponsor logos, to having a few really big ones, and getting a big bonus for each race you win. It'd also mean that the look of the car would evolve over time and provide some interesting visual distinction between the various championships as you progress through the game.

But of course this is merely a fantasy
 
Judging from my online exprience with GT5 and the horror stories I read in this thread, a lot of people who play GT don't behave maturely or act professionally. So I don't see what a livery editor would change about GT at all.
ROFL no kidding! From trolls to people who get high and play GT to annoying little kids ("hay [username], u wanna trad ur [car name]? ill giv u a miata for it!"), I think it's safe to say that GT's online portion is just as inappropriate and immature as any other online community.
 
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