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- Anoka, MN
I have never seen a part of any of my cars vibrate when I hit a bump aside from the antenna.
That's probably because you're not going flat out on a race track.
I have never seen a part of any of my cars vibrate when I hit a bump aside from the antenna.
That's probably because you're not going flat out on a race track.
All I see is the wires/harness moving. If body panels were vibrating I would genuinely be scared to drive that car. My rx7 had an idler arm that had a bit of play, the sound it would make was super annoying until I replaced it.
You seemed to have missed the point.I have never seen a part of any of my cars vibrate when I hit a bump aside from the antenna.
To be honest, it just looks like its just at the opposite side of the spectrum. The cars seem like they're driving on the flattest road in the world, with very little changes from bumps. Where as Forza is a bit extreme with the parts of the car moving.
As I know, every car which is equiped with odometer counts the overall and the route distance, for example, the 996 GT3 counts each meter you go in a run.I don’t know if this is the first, but the mechanical odometer in the Eunos that was just added is actually functional.
It’s so satisfying to see it rolling over.
Most cars count distance, yes. The 02’ Viper for example has a mechanical odometer, but it doesn’t function.As I know, every car which is equiped with odometer counts the overall and the route distance, for example, the 996 GT3 counts each meter you go in a run.
I wasn't paying enough attention thenMost cars count distance, yes. The 02’ Viper for example has a mechanical odometer, but it doesn’t function.
The cord moves amazingly in the GT-R GT500!