The Project CARS Video Thread

  • Thread starter Ameer67
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We can only repeat ourself saying every option that is possible on pc will be on consoles except mods and livery editor for now. That is what the devs told us and what they are saying in interviews.
Fingers crossed. Talk is cheap and we've seen examples in the past...
Aaaah... Let's think positive. :)
 
It's just a case of moving the path corridor that the AI takes under these conditions.
But that thing that scares me is this seems to be the first career race in GT3, I'm guessing the American National series. If this these "bugs" are popping up in the first races how many more are there in later races.
 
But that thing that scares me is this seems to be the first career race in GT3, I'm guessing the American National series. If this these "bugs" are popping up in the first races how many more are there in later races.
it might just be that track with those cars
 
New (german) video from @dookie: 2 laps on Nords in the Ford MKIV

Things to see here from my perspective:
  • Handling of this car is incredibly difficult
  • Lap 2 - Insanely thick fog at the bottom of the fox hole <- awesome, super realistic!

Still waiting for them to update the engine sound on this one.
 
Lens flare could already be turned off in the PS4 preview build journalists were playing two months ago.
Like to hear that. Waiting for more options to be confirmed.
Options... That's all we need on consoles! Things to set up, to modify like on a computer. I know... ;) but I'm on a console and I want to change and toggle things! :P
 
Anybody else notice a pattern of the AI completely backing off once they get passed in some of these videos? It's like they'll race you hard until you pass them and then they just stop trying.
In general that's not the case - I've had a lot of races where the AI hounds me to retake the position. The AI is far from "perfect" but when compared to other games their better than most. And if you are coming from GT then night and day difference.
 
Anybody else notice a pattern of the AI completely backing off once they get passed in some of these videos? It's like they'll race you hard until you pass them and then they just stop trying.
I used to see that behaviour a few months ago, but now not so much. it does seem for the most part that they've sorted this out. also don't forget the distorted view in the mirror makes cars look further away than they are. replays often tell you the whole story.
 
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