PCARS then. It appears to have divided many on these forums, yet a lot of the arguments and complaints are almost similar to those found on GT after the releases of GT and GT6.
The thing that mostly put me off buying it at first was the initial feedback about it being unplayable on a PS4 DS4. It's pretty difficult but in all honesty I cannot see the reasoning for complaints. Default settings are sensitive for sure but no way unplayable. Indeed, all it requires are some casual modifications to controls and experimentation's. People have this expectancy that if you cannot drive it straight out the box and chuck in a corner it is wrong. The general consensus has seemed to be (as also mentioned to me by
@Scaff ) , that if it isn't like GT it isn't right. This consensus is obviously down to GT being on the outgoing generation of consoles generally perceived as the leader in physics, realism and gameplay (I cannot accurately comment on Forza due to only having done a handful of laps at a friends house on FM4). However aside from Forza on Xbox, there has been very little in terms of pure sim-orientated gaming. Ironically, it can be argued (and in my opinion is valid at that) that older PC games like Rfactor and GTR2, whilst heavily dependent on mod, offer a much more complete and thorough driving experience and feel with physics.
GT is still constrained on PS3 by 10 year old hardware, and despite that the developments PD made are absolutely astonishing, and still hold up comparably well to new generation consoles. With the limited memory of the PS3 to be able to integrate 16 fully modeled premium cars on track with changeable weather and time is astounding. There are complaints but remember, GT5 was doing this in late 2010. 5 years have moved on since then, and 5 years before we were seeing the release of RF and GTR2 and GT4 was the most accurate sim on the market.
PCARS graphically for pure texturing and environment isn't the most beautiful game ever invented, but it's special visual effects such as rain drops, rooster tails, lights illuminating the track, sunrise and sunset are truly stunning. It is worth noting whilst people are complaining about it and deciding not to buy it this is a game in it's early development cycle. The PS4 is barely a year old, PCARS barely 2 months, and I am pretty sure I remember such complaints about GT5 and GT6 on consoles. People complain of bugs. When you are striving for more accurate gameplay, visuals, graphics and using more more complicated and higher technologies in development, there is much higher scope for something to go wrong and when it does be much more apparent and noticeable. Bugs happen. If you have a development team of say 75-150 people, you will find errors and bugs (and not everyone will be testers). On release, you may have thousands of people playing the game, so bugs and errors and glitches will be picked up much quicker.
GT5 and GT6 were examples of this and PD continued to support it. GT5 at the end of its life was far different to it's day 1 v1.01. PCARS will be the same. In 5 years time we'll have had PCARS2 and be looking and thinking back to PCARS and saying how much things have come on since then. That's why I have little time for people complaining about the tiniest things and feel and physics. Have you driven an LMP around La Sarthe in real life? Pretty much guaranteed no. Tackled the N24 in a GT3? Thrown a McLaren around Cadwell? The majority of complaints are people refusing to simply try and adapt and change. I'll happily on a personal level dovetail between all 3, GT has been my racing game home for 4 years, but PCARS is a stunning achievement but with room for improvement, for which people must have patience. And i'll sometimes fire up my laptop and go for a run on the N24 on GTR2 with 103 other AI cars, and with a bit of tweaking that becomes as complete an experience as on consoles.
Morale is here - people expect too much and believe everything should be perfect first time. That's not how gaming works folks.
Also be interested specifically on feedback from those who have joined me on both platforms
@Spurgy 777 @Andil @jammy21