This looks better than GT Sport, but I don't want it to be, is it?

  • Thread starter SeerreuS
  • 160 comments
  • 24,216 views
So you can't drive it so its broken.



Nope, I'm quite happy to talk about issues with any title.

The qualifying bug with Pcars2? An utter pain in the arse.
The inconsistent AI Pace? Another utter pain.
What about the save issues with set-ups?

See more than happy to talk about them.

What I don't do however is make unsupported and blanket attacks on titles, unlike the member I was posting in reply to.




OK, nothing at all!

Now that's rather subjective, but Live Track 3.0, dynamic time, the car and track selection must be worth at least a mention.

Or are another happy to make blanket attacks?



I know some of them are a pain. Its just like the disconnect issues with GTS, the pack not moving off the grid in GTS, achievements not working, the progress that not getting saved at the end of FIA races.

Or do those ones not hurt your head?

That's right. Cant drive it so bad It hurts. But gts don't irritate me like that. I take the 66 mustang in pcars2 practice practice and practice some more but it can't take it like the real car.

So you are happy to make inaccurate and blanket attacks.

Got it.

BTW, just how many videos showing that claim to be wrong would you like to see?

Yes show it with the 66 mustang video. But I'm not happy to hide with a blanket attack.
 
That's right. Cant drive it so bad It hurts. But gts don't irritate me like that. I take the 66 mustang in pcars2 practice practice and practice some more but it can't take it like the real car.
Please don't double post, I've merged you two posts, the site has plenty of tools to ensure that you don't need to do so.


Yes show it with the 66 mustang video. But I'm not happy to hide with a blanket attack.
I will put one together for you tomorrow.

However don't moan about being called out in regard to blanket attacks when your words were....

"Just about every single car need to go up with air in the tires or it will just drive sloppy like"

...which is a blanket attack.


I do however recall you using a video to try and show that the Enzo in the rain drove like it was on cinder blocks (I believe in retaliation to a youtube piece I did that triggered you a bit).

I did post this up in that thread.



Don't be a deluded fantasist. Pc2 is no walk in the park. He was going as low as 45mph and the car looked like is was riding on cinderblocks wobbling everywhere. physics from the stoneage


Oh and don't forget you said they steering was broken before:

And what's your experience with it?

This is mine:



and this



and this



Bugger all wrong with the steering in any of these.


I didn't have any issues with the E30?
 
Last edited:
In many ways this game is better than GT Sport, but in others it's far worse. If you value personalisation and fun, you buy GT Sport. If you value physics and weather, you buy Project Cars 2. If you like all the above, you get both. Like I did.
 
Taking a step back from my rig and trying to develop a positive opinion about Gran Turismo Sport last month resulted in a blank canvas.
This was difficult and confusing to come to terms with because, man this is Gran Turismo! It's where it all started for me years back.
I can honestly say the only fun it provided me was creating a few liveries.
The physics model results in a very boring drive, while at the same time had me feeling out of control.
Not sure how they pulled that off.
I'd push the car in sport mode as hard as I do in Assetto Corsa or Project Cars and it would understeer into a wall.
Once the understeer begins it doesn't stop??
Hmm, okay I'll just turn off traction control to blip the throttle and straighten it out when it occurs.
Wrong.
TC off and suddenly your rear tires turn into balls of ice. Oversteer madness.
Honestly I'd rather be stabbed by a clown with a rusty blade than turn another lap with it.

Switch over to Assetto Corsa and my God it's so good.
Same story with Project Cars 2, fantastic drive.

Push the cars in either of these two titles and you're rewarded with correctable understeer, controllable oversteer, driver aids need not apply because I'm in control, not the car.

I'm involved in sim racing for the drive, not the candy.
 
Let's see, the phisics on the pcars2 muscle cars are shot. Take the 66 mustang and you will see how it not pushing that v8 with pedal half down. But the motor sound timing is there. It turns too quick and wipeout when driving slow but OK at high speed. It is the slow corner that kill it. But you still here trying to blame gts only. Gts game is about more than physics pc2 is only about it and they should fix the mustang because nothing else good in the game but drive cars. And don't let me forgot the bugs are so bad with pc2 it hurts my head.

Apart from your sentence structure, let me question something different:

How do you think a 66‘ mustang handles? Like a Nismo GT-R?
Maybe a bit of technical reading wouldn‘t go a miss.
 
Might be that some people don't want to keep sitting hours tickling with the car setups just to get the car around the track. Just about every single car need to go up with air in the tires or it will just drive sloppy like. They should fixed it so we can feel better.

They can be better suited to your driving style with tuning, but every car I've driven so far handles perfectly fine on the stock tune. Including the Formula C. I'll try the old Mustang, but I don't expect much difficulty.

Just because you find it difficult to drive, doesn't mean that there's a problem with the car or the game. Games like Dark Souls are famous for this, and there's an easy solution; Git gud.

Edit: The Mustang feels pretty all right to me. Heaps of fun around Sugo. Not exactly a good car, but it's an old muscle car. It's floppy, the brakes are terrible, and somehow manages to feel both over- and under-powered. But when you get in the rhythm, what a hoot and a holler. :)

In many ways this game is better than GT Sport, but in others it's far worse. If you value personalisation and fun, you buy GT Sport. If you value physics and weather, you buy Project Cars 2. If you like all the above, you get both. Like I did.

Uh, Project Cars 2 can also be fun. It's just more the fun of developing your skills and really becoming one with the car in changing conditions, whereas the fun of GTS is more that it lets you play the hero driver even if you might not necessarily have the skills to do that in a real car. Both fun, but in different ways.
 
Last edited:
Apart from your sentence structure, let me question something different:

How do you think a 66‘ mustang handles? Like a Nismo GT-R?
Maybe a bit of technical reading wouldn‘t go a miss.
The 66 mustang suppose to drive like the real thing but it doesn't.
 
The 66 mustang suppose to drive like the real thing but it doesn't.
Have you actually driven a 66 Mustang? I have owned and driven numerous American 60's and 70's muscle cars. The 66 drives like a 66. Trust me. I own a 65 Impala that's a dailey driver in the summer. It's a beast in a straight line,not so much in the handling braking department .
 
Mr. Ian Bell said in the part 2 Video at 2 hours and 11 minutes. That it was BS if to hard and to not be able to drive the cars right. so all you people talking about gut gud is not helping nobody. I rather have what Ian was talking about.
 
Pretty sure the OP already got the answer he was looking for.

Agreed!

Bigger question - will you be getting a copy of PC2 eran?

We would love to have you back in "Sick's Race Room" and we've got so many great series planned for 2018 including Senna Tribute (Lotus 98T), Can Am, the 1965 F1 Season on (mostly) original tracks (Lotus 25), the 1965 BSCC Season (the classic and lovely to drive Mustang), 1967 Sports Prototypes (Ferrari v Ford), Australian V8 Supercars, Group A Touring Cars, DTM, Group 5 v Group 6 and many more. Currently racing BMW M1 Pro Cars (Wednesday's) and "1950's The Career" (Monday's).
 
Have you actually driven a 66 Mustang? I have owned and driven numerous American 60's and 70's muscle cars. The 66 drives like a 66. Trust me. I own a 65 Impala that's a dailey driver in the summer.It's a beast in a straight line,not so much in the handling braking department .
Yep I have drove the old muscle cars. No one of them twitchy too quick at slow speed limit like a tricycle. The game car 66 mustang squats good but it just not right steering at slow speed it need to be more smooth like it do in fast speed turning.
 
Last edited:
Yep I have drove the old muscle cars. No one of them twitchy too quick at slow speed limit. The game car squats good but it just not right steering at slow speed it need to be more smooth like it do in fast speed turning.
Yep I have drove the old muscle cars. No one of them twitchy too quick at slow speed limit like a tricycle. The game car squats good but it just not right steering at slow speed it need to be more smooth like it do in fast speed turning.
I'm trying to understand what your posting. Like a tricycle? Well slow speed turning will not be like high speed turning. I'm not sure if the in game car has power or standard steering? If it's not power steering that's the problem at low speed.
 
I'm trying to understand what your posting. Like a tricycle? Well slow speed turning will not be like high speed turning. I'm not sure if the in game car has power or standard steering? If it's not power steering that's the problem at low speed.
OK. Yep that probly what the problem is. But those cars with no power steering supposed to be hard to steer but not be twitchy going slow. If It not able to have the real simulation then it need to not be too hard to drive in the game.
 
Mr. Ian Bell said in the part 2 Video at 2 hours and 11 minutes. That it was BS if to hard and to not be able to drive the cars right. so all you people talking about gut gud is not helping nobody. I rather have what Ian was talking about.
You do realise that you just told someone who has literally driven a daft number of cars from that era that he's wrong!

I don't need to ask @killerjimbag to back that claim up, he's done more than enough over the years to show it to be true.

You however have not, as such I'm going to say that unless you can back that claim up I don't believe you have driven "the old muscle car" to the same degree to make that call, and right now I'm personally doubtful that you have a great deal of time with PC2.

The first is on you to prove, the second just needs your PSN.
 
You do realise that you just told someone who has literally driven a daft number of cars from that era that he's wrong!

I don't need to ask @killerjimbag to back that claim up, he's done more than enough over the years to show it to be true.

You however have not, as such I'm going to say that unless you can back that claim up I don't believe you have driven "the old muscle car" to the same degree to make that call, and right now I'm personally doubtful that you have a great deal of time with PC2.

The first is on you to prove, the second just needs your PSN.
I don't mean to say right or wrong because the power steering is not on the car it got to feel like it's no power steering to be real. What I'm saying is the car don't need to be hard to drive if it can't simulate. You might be way younger than me for thinking I didnt drive old American cars.
 
Last edited:
I don't mean to say right or wrong because the power steering is not on the car it got to feel like it's no power steering to be real. What I'm saying is the car don't need to be hard to drive if it can't simulate.
You are saying right or wrong.

You have done so repeatedly, using other peoples rather poor and clearly baised videos to make some rather strong allegations about the physics (I've quoted a number of them above) and in every case its taken me a single video to show that your claims are quite clearly nonsense.

The Enzo in the rain doesn't drive like it "has cinderblocks for tyres" and "physics from the stone age", both claims you have made.

So yes you are claiming the physics are wrong, in this case to a person who I can pretty much state as fact has a lot more experience with '60s muscle cars than you do.

So lets put this one to bed. I'm going to give the 66 Mustang a go tonight as I've not yet tried it in PC2, so it will be fresh from that point of view. I'm going to the use the OEM set-up so its as close to the factory build as can be.

I expect you to do the same, which given the experience you have to make these claims, should not be an issue at all.
 
Last edited:
You are saying right or wrong.

You have done so repeatedly, using other peoples rather poor and clearly baised videos to make some rather strong allegations about the physics (I've quoted a number of them above) and in every case its taken me a single video to show that your claims are quite clearly nonsense.

The Enzo in the rain doesn't drive like it "has cinderblocks for tyres" and "physics from the stone age", both claims you have made.

So yes you are claiming the physics are wrong, in this case to a person who I can pretty much state as fact has a lot more experience with '60s muscle cars than you do.

So lets put this one to bead. I'm going to give the 66 Mustang a go tonight as I've not yet tried it in PC2, so it will be fresh from that point of view. I'm going to the use the OEM set-up so its as close to the factory build as can be.

I expect you to do the same, which given the experience you have to make these claims, should not be an issue at all.
When you try it you got to be real light on the brakes. When you come down to speed you then see how clueless the car acts without the hard feeling of no-power steering. I don't really know if the power steering or not but that's what i think what killerjim guessed. If you solved it come back and let me know you free to defend it as all you like.
 
When you try it you got to be real light on the brakes.
Not exactly a surprise given that its got drums all round.

When you come down to speed you then see how clueless the car acts without the hard feeling of no-power steering. I don't really know if the power steering or not but that's what i think what killerjim guessed. If you solved it come back and let me know you free to defend it as all you like.
Good that you haven't already chosen an outcome.....



....oh wait.
 
Not exactly a surprise given that its got drums all round.


Good that you haven't already chosen an outcome.....



....oh wait.
Good lord man what are you talking about? Did you test the mustang? You seem to nervous and trigger happy over your favorite game. Listen up if you don't ever talk about it the game bosses will never improve it.
 
Good lord man what are you talking about? Did you test the mustang? You seem to nervous and trigger happy over your favorite game. Listen up if you don't ever talk about it the game bosses will never improve it.
Have you even actually driven a car with drums all round on a track?

I would be more surprised if they were great than if they were a bit shoddy.

Now I've already said I will try it tonight and post up my findings. When will we get to see you driving it with your feedback?

Oh and you can cut the personal digs.
 
Not exactly a surprise given that its got drums all round.


Good that you haven't already chosen an outcome.....



....oh wait.
Yes drum brakes all around are quite the bugger to stop! My 65 has drums all around. Technology in 1960's wasn't about stopping the car. It was about making it go fast in a straight line. I also own a 71 Chevelle that my son and I are working on now. Car maker's notoriously underrated HP in muscle cars to skirt insurance rates.I'm curious that you say you actually drove one. It should be no suprise in the handling department. Thats the way cars handled in the 60's era. Scaff your %100 correct.
 
Yes drum brakes all around are quite the bugger to stop! My 65 has drums all around. Technology in 1960's wasn't about stopping the car. It was about making it go fast in a straight line. I also own a 71 Chevelle that my son and I are working on now. Car maker's notoriously underrated HP in muscle cars to skirt insurance rates.I'm curious that you say you actually drove one. It should be no suprise in the handling department.
Not driven American muscle, but we had plenty of our own domestically than had drums not up for the job.

My father had one of these (2.3 SL) which I may have borrowed from time to time, along with a variety of Escorts, Vivas and Victors).
https://en.m.wikipedia.org/wiki/Vauxhall_Firenza

I do however drive series 2 and 3 Land Rovers, which have drums all round, weigh more than a small house and have a very definite aversion to stopping.
 
So just spent the past 40 mins driving the '66 Mustang around Bathurst, what's supposed to be wrong with it?

For me it handles like I would expect. I used to live in Saudi Arabia when I was younger and we used to mess around on the compound driving a rich Saudi's 1971 Corvette Stingray (amazingly it was the first car I ever drove!) and a 1990 Mustang. That's the only experience of American Muscle I have had but what I experience in PC2 with the '66 Mustang tallies pretty well with that. Quick in a straight line, easy to provoke the rear end, milk bottle tops for brakes, going around corners is an after thought but a hell of a lot of fun.

Oh and it's the first time playing PC2 since before GTS came out. I played GTS every night from release until the second day of the first test races and then Super Mario Odyssey and AC Origins took over! It's so nice to be back driving in PC2 after GTS.
 
Last edited:
So just spent the past 40 mins driving the '66 Mustang around Bathurst, what's supposed to be wrong with it?

For me it handles like I would expect. I used to live in Saudi Arabia when I was younger and we used to mess around on the compound driving a rich Saudi's 1971 Corvette Stingray (amazingly it was the first car I ever drove!) and a 1990 Mustang. That's the only experience of American Muscle I have had but what I experience in PC2 with the '66 Mustang tallies pretty well with that. Quick in a straight line, easy to provoke the rear end, milk bottle tops for brakes, going around corners is an after thought but a hell of a lot of fun.

Oh and it's the first time playing PC2 since before GTS came out. I played GTS every night from release until the second day of the first test races and then Super Mario Odyssey and AC Origins took over! It's so nice to be back driving in PC2 after GTS.
Another quick thought. In the 60's most muscle cars were riding on 14 inch rims with bias ply tires. Another thing I forgot to point out.
 
So just spent the past 40 mins driving the '66 Mustang around Bathurst, what's supposed to be wrong with it?

For me it handles like I would expect. I used to live in Saudi Arabia when I was younger and we used to mess around on the compound driving a rich Saudi's 1971 Corvette Stingray (amazingly it was the first car I ever drove!) and a 1990 Mustang. That's the only experience of American Muscle I have had but what I experience in PC2 with the '66 Mustang tallies pretty well with that. Quick in a straight line, easy to provoke the rear end, milk bottle tops for brakes, going around corners is an after thought but a hell of a lot of fun.

Oh and it's the first time playing PC2 since before GTS came out. I played GTS every night from release until the second day of the first test races and then Super Mario Odyssey and AC Origins took over! It's so nice to be back driving in PC2 after GTS.
I had a blast driving the 66 Mustang on Laguna Seca and first time driving it to :D
 
I agree with this 100% save for one modification: for offline singleplayer, F1 2017 has great, great value. The career mode with upgrade paths and reliability issues for all teams in the championship give it a ton of replay value over multiple seasons.

If you're going for multiplayer: buy GT Sport

If you're going for just physics: buy Assetto Corsa

If you're going for offline singleplayer: forget the PS4 all-together

If you're going for the most amount of content: buy Project CARS 2

Personally, I'd give all of them a shot. I play GT Sport and Project CARS 2.

you don't have to follow any of those, just my opinion.
 
My thoughts on the Mustang, and its perfectly derivable regardless of corner.



Stopping distances are the only thing that needs a great deal of care, but that said it drives as I would expect a car of its era and type to drive.

Nice vid. A thought just occurred to me. What if it's tricky with a controller? So booted the game up on my Xbox One X and followed your lead and did some laps round the Glen with an Xbox One controller and had zero issues. Perfectly driveable and a great deal of fun. I would say that if someone finds this car undriveable then they are not very good at simulator driving games or they have an issue with the software that others don't seem to have or something is wrong with their hardware.
 
Last edited:
Uh, Project Cars 2 can also be fun. It's just more the fun of developing your skills and really becoming one with the car in changing conditions, whereas the fun of GTS is more that it lets you play the hero driver even if you might not necessarily have the skills to do that in a real car. Both fun, but in different ways.
I only like GTS more because it seems a lot more intense more of the time. The racing is pure (in Sport Mode) because there isn't any strategy to consider - you go out there and go as hard as you can. There is nothing to lose and everything to gain. Project Cars 2 doesn't do the same thing for me. I don't know why, but the racing is hit and miss - you can have a really, really terrible race or an epic one. Not saying the racing can't be better than GT Sport though. Both are capable of providing trash and treasure. I just prefer the style of GT Sport more.
 
Back