It engages pretty quickly.
As mentioned before, I don't think it's that important to simulate that aspect of it, it would be very unlikely that you'd want to engage it slowly. It engages about half way up and when it does it will do a burn out if you are dropping the clutch at high rpms. If you aren't at high rpms like at 4000, it catches and doesn't burn up. But then instinctively, I would mash the throttle to get moving so that would cause the burnout even if I didn't do it on the clutch drop.
As promised.
Breaker, would you mind posting it again without the music and with some light on you, so we can see? Or maybe record your feet in on recording on it's own? The music (IMO) distracts from watching this for it's technical merits.
Thanks for posting it.
Breaker, would you mind posting it again without the music and with some light on you, so we can see? Or maybe record your feet in on recording on it's own? The music (IMO) distracts from watching this for it's technical merits.
Thanks for posting it.
Like I said before I did some specific testing of the clutch engaging point and yes there is a biting 'zone' but it is very small, if you are careful (or skillfull) you can get it to 'ride' like driving into a mcdonalds drive through.
I would like the clutch to have a larger usable zone, but as said for racing or fast driving it isnt needed.
Guys how much if any faster do you feel the wheel is on an average track.
Have any of you compared your wheel times to pad times?
Im concerned that online may suffer from poor races if:
1) Wheels with an average driver will be faster
2) Gamers may have no way of locking or telling who is using a wheel
I really want a G25 but im not sure a newer wheel will come out around the same time as GT5 like the DFP did with GT4.
Also, if it is the same wheel, I hope they release one with the GT logos on it like the DFP.
KY himself said there will be another GT and Logitech collaboration, but rather for GT5's release unlike last time the wheel was released around GT4P time.
Go back and do license tests, from the beginning.I've just bought a G25 and my GT5p has been shipped this morning
However, having hooked up my G25 to GT4 til gt5p arrives, i've been struggling to control the cars compared to a DS2 controller
To control an oversteer slide is un realistically difficult (0n gt4)
Please tell me its easier in gt5p
Furthermore, in reality, if im in an oversteer slide, all i would have to do for the car to behave, is to depress the clutch.
Is this simulated in gt5p???
I've just bought a G25 and my GT5p has been shipped this morning
However, having hooked up my G25 to GT4 til gt5p arrives, i've been struggling to control the cars compared to a DS2 controller
To control an oversteer slide is un realistically difficult (0n gt4)
Please tell me its easier in gt5p
Furthermore, in reality, if im in an oversteer slide, all i would have to do for the car to behave, is to depress the clutch.
Is this simulated in gt5p???
I just don't like the feel of the H shifter + Clutch on GT5P, it feels very artificial, but I do like the fact that you can miss shift properly lol
Plus, driving on GT with H shifter feels more like a handicap, everything you do is slower, you can't really play "a la Gran Turismo" with it, while in other games like LFS, you can't really tell big differences in laptimes between the paddles and the H shifter.
I bought my brand new G25 here(SA), for R1,600 (235 u.s dollars).
Bargain i think...is'nt it?