Release drivers for them like their competitors did for their old wheels.
There's next to nothing "new" about the G29, it's just a G27 with a parts bin rim and a hall effect sensor to scam people into forking out more cash for essentially the same wheel they already have, and I bet they do the same thing again with the next console gen lol.
No they didn't, because Fanatec released drivers for all of their old wheels any newer than PS2 era.
Fanatec wheels do work on the PS4.
The PS3 didn't support any and all racing wheels, but anyway, how is it Sony's fault that Logitech refused to make PS4 drivers for their wheels? A Fanatec wheel from 2009 is supported on PS4, but a Logitech wheel from 2010 isn't, and that's Sony's fault?
Bottom line is Logitech didn't want to spend money making a wheel with newer tech in it than their old wheels, so instead, they've thrown together a G27.5, and sold that instead, and by refusing to add G25 or 27 support to PS4, they've guaranteed owners of those wheels will need to buy a new wheel, which they hope will be the G29. Why would someone buy a G29 when they have a perfectly good G27 if it worked on PS4? They're practically identical.
No it's not crap, and I think everyone understand exactly why Logitech went down this particular route. The difference between them and their competitors is this:
Logitech rehashing the same old wheel design yet again, but refusing to support their older wheels on current gen, to try and boost sales of their new wheel.
Fanatec support all of their last gen hardware on this gen, because their newer gear is significantly better, so supporting their old gear isn't going to stop people buying the new stuff.
Thrustmaster also support their last gen gear, because they are trying to make wheels at multiple budget levels. Offering the T150 as their low end wheel, while supporting their old low end T100 PS3 wheel, because it's not going to take sales from the T150 due to not being as good. Offering the T300 alongside the T500 PS3 wheel, because they've made them different enough in specs and price to actually divide opinion on which one is the more worthwhile purchase.
This.... 👍So we as a community need to stick together, and inform each other, when advice is sought in this forum, that's what it's here for.
Thanks Mike_grpA I'm glad I read your comment, saved me A lot of typing I'm glad @Gunstar liked the comment too.
I just liked it because we went round and round about the same thing a few weeks back.
Hahaha Mike, you know that's baloney, but hey, if it helps you sieep at night you go on with your bad self.
I have the wheel from two months and works very well.Speaking of Thrustmaster reliability, does anyone with a T150 have a progress report on how they are working?
My brother dropped the wheel accidentally() on the ground from half a meter height,the steering wheel landed on the rim without damage 👍
I've also had one for a month and it's been great. No issues, and have my G27 pedals working with it.Speaking of Thrustmaster reliability, does anyone with a T150 have a progress report on how they are working? I've thinking about buying a wheel at some point. I don't have G29 or T300 money (wouldn't buy either even if I did that money), so I've been thinking about picking up a T150. Are they any good? Are there any issues I have to be weary of with a T150 if I did buy one?
And I want one
Speaking of Thrustmaster reliability, does anyone with a T150 have a progress report on how they are working? I've thinking about buying a wheel at some point. I don't have G29 or T300 money (wouldn't buy either even if I did that money), so I've been thinking about picking up a T150. Are they any good? Are there any issues I have to be weary of with a T150 if I did buy one?
Went back and fixed that lolAnd I want one
Do you play on PC or PS4 and which game?Hi guys,
I just received my T150 yesterday and I go on my game today to find that my brakes stick on all the time. Does anyone know why?
Addyjoe, you should try this: http://ts.thrustmaster.com/faqs/eng/thr_eng_00162.pdf
I tested my steering wheel today using bubble level,it was only 0.1% off-centre.Had mine a week and it's gone a few degrees off-centre. By no means unplayable, but pretty irritating. Anybody had similar issues?
Thank you very muchAddyjoe, you should try this: http://ts.thrustmaster.com/faqs/eng/thr_eng_00162.pdf
Hey guys, I have had a T150 for 3 months now and the rubber has started to wear away, not by much but I was wondering how I would go about repairing or even replacing the rubber on my current wheel if it becomes that big of an issue further down the line.
Thank you in advance.
900° force feedback base
Drive system with adjustable force feedback lets you feel every detail while you’re racing
(the road or track’s relief, loss of tire grip, braking, bumps and impacts, etc.).
Rotation angle adjustable from 270° to 900°!
Very precise wheel: optical reading with 12-bit resolution
(i.e. 4,096 values on the wheel’s steering axis)
Mixed belt-pulley and gears system (smoother, more fluid and less noisy than helical gears)
with metal ball-bearing axle (for enhanced sturdiness)
Internal memory and upgradeable firmware
Robust and versatile attachment system, compatible with all mounts (desks, tables, etc.)
Compatible with the T3PA* and T3PA-PRO* pedal sets (Thrustmaster 3 Pedals Add-on)
Compatible with the Thrustmaster TH8A* shifter
Realistic “competition” wheel design
11”/28 cm in diameter, with an ergonomic design perfectly adapted for all racing games(GT, F1, NASCAR, RALLY, etc.)
Rubber-coated wheel grips
2 large, wheel-mounted sequential paddle shifters
5”/13 cm tall – 100% metal – Tact switch with life cycle exceeding 500,000 activations
Built-in official buttons for Xbox One: Xbox Guide button, View and Menu
Switch between the game and the system, navigate through the system’s menus, access social functions, etc.
Comprehensive driving gear
12 action buttons + 1 directional pad
Xbox One certified embedded software
Official embedded software: the racing wheel is automatically recognized by the Xbox One
Compatible in the console’s menus
Compatible with all Xbox One racing games supporting racing wheels
Also compatible with PC
PC compatibility (Windows 10/8/7/Vista) ensured thanks to the Thrustmaster drivers available for download from the http://ts.thrustmaster.com/ website. The drivers allow you to make sure that you always have the latest firmware version available for the racing wheel
Large, optimized pedal set
Pedals with wide foot rest
Each pedal’s angle of inclination can be adjusted
Brake pedal with progressive resistance
http://www.thrustmaster.com/en_UK/products/tmx-force-feedback
The TMX design gives it a less "toy-like" appearance than the T150. Nicely done Thrustmaster.
900° force feedback base
Drive system with adjustable force feedback lets you feel every detail while you’re racing
(the road or track’s relief, loss of tire grip, braking, bumps and impacts, etc.).
Rotation angle adjustable from 270° to 900°!
Very precise wheel: optical reading with 12-bit resolution
(i.e. 4,096 values on the wheel’s steering axis)
Mixed belt-pulley and gears system (smoother, more fluid and less noisy than helical gears)
with metal ball-bearing axle (for enhanced sturdiness)
Internal memory and upgradeable firmware
Robust and versatile attachment system, compatible with all mounts (desks, tables, etc.)
Compatible with the T3PA* and T3PA-PRO* pedal sets (Thrustmaster 3 Pedals Add-on)
Compatible with the Thrustmaster TH8A* shifter
Realistic “competition” wheel design
11”/28 cm in diameter, with an ergonomic design perfectly adapted for all racing games(GT, F1, NASCAR, RALLY, etc.)
Rubber-coated wheel grips
2 large, wheel-mounted sequential paddle shifters
5”/13 cm tall – 100% metal – Tact switch with life cycle exceeding 500,000 activations
Built-in official buttons for Xbox One: Xbox Guide button, View and Menu
Switch between the game and the system, navigate through the system’s menus, access social functions, etc.
Comprehensive driving gear
12 action buttons + 1 directional pad
Xbox One certified embedded software
Official embedded software: the racing wheel is automatically recognized by the Xbox One
Compatible in the console’s menus
Compatible with all Xbox One racing games supporting racing wheels
Also compatible with PC
PC compatibility (Windows 10/8/7/Vista) ensured thanks to the Thrustmaster drivers available for download from the http://ts.thrustmaster.com/ website. The drivers allow you to make sure that you always have the latest firmware version available for the racing wheel
Large, optimized pedal set
Pedals with wide foot rest
Each pedal’s angle of inclination can be adjusted
Brake pedal with progressive resistance
http://www.thrustmaster.com/en_UK/products/tmx-force-feedback