Thumbs Up/Down for tire wear 2.02

  • Thread starter joetruckv8
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Tyre wear in 2.02?


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    159
Ok, so you are willing to pay for your RUF cars in the game? What if someone told you it cost $100,000 in development hours to turn a CAD file of a car into the game version? Let's say you are the product manager for the graphics team. You've got a handful of people on a website forum requesting RUFs, you've got statistics that show which cars are most used in the game (ie not RUFs), and you've got manufacturers willing to front the R&D cost if you'll put their new cars into your game. What do you do? Do you waste man hours on a car that won't be popular, or do you let a manufacturer pay the bill so the Toyota FT-86 will be in the game before it is available in show rooms?

It's all about the money man...and as much as you want a premium RUF, there are people that want something else, people that pay big money. If it means that much to you, start your own petition and have people donate money to your cause. When you get enough, contact PD directly and tell them you will pay to have your preferred car in the next DLC.

Complaining that you don't like the cars available is just childish. Take 'em, or leave 'em.
👍
 
Honestly, I'm not too much of a fan of the new tire wear system.. I suppose the main reason is I don't like change, and my driving is adapted to the old system.
 
As for the tire model. Thumbs up for adjusting the wear. Thumbs down for not having any control over the rate. The setting now is good for mixing up 10-20 lap sprints but completely ruins A-spec endurances. If you are going to put a 24 hour race in the game, you could at least adjust gas consumption and tire wear to reflect how things happen IRL. That includes gas-and-go pit stops where you don't change the tires.

Very much agree with this.


Tangent: In what universe does NASCAR run on anything even close to GT5's RS tires? I don't think any racing series does, for that matter. I keep hearing that it has ruined NASCAR but I thought it had been determined that sports softs were closest to NASCAR grip anyway.
 
Tangent: In what universe does NASCAR run on anything even close to GT5's RS tires? I don't think any racing series does, for that matter. I keep hearing that it has ruined NASCAR but I thought it had been determined that sports softs were closest to NASCAR grip anyway.
To add to your tangent, all NASCAR drivers must use the exact same tire which is unlike F1 and Indy where they are given options. The only strategy for NASCAR is when to pit, not what tire to pick. For NASCAR to be realistic in this game there needs to be cautions, caution pit stops, and the ability to grab right side tires only. Oh, and the ability to make adjustments during pit stops. GT5 simply isn't a NASCAR game.
 
I think the question to be asked, is what compound of tire in GT5 is similar to a real race tire? If soft offers unrealistic grip in the first place, then the new wear model is perfect. I still want to be able to adjust it though. Have three different models. Slow, with the original RS wear model. Realistic, with the current model. Then fast, where they wear twice as fast as they do now. This would satisfy just about everyone, I feel.
 
To add to your tangent, all NASCAR drivers must use the exact same tire which is unlike F1 and Indy where they are given options. The only strategy for NASCAR is when to pit, not what tire to pick. For NASCAR to be realistic in this game there needs to be cautions, caution pit stops, and the ability to grab right side tires only. Oh, and the ability to make adjustments during pit stops. GT5 simply isn't a NASCAR game.

I agree 100% GT5 is not by a long shot a Nascar game. And also to be realistic it needs the ability to adjust the tire pressures and the ability to adjust the right and left camber separately from each other.
 
Is there no "its alright" option? I don't hate the new tire wear, but it could be improved.
 
Those of you who think it is better now cannot grasp the meaning of "The Real Driving Simulator" anyone that thinks racing soft tyres wear out at around 13 miles pushed hard is quite frankly DUMB and probably still taking pocket money from mum and dad hence no understanding of tyre realism. RS is exactly that they are not qualifying tyres the fact that they are more grippy than the real thing is not our fault, also if ur unaware of this then you should know that the harder compounds such as sports hard to comfort hard do not represent real life either as they are too hard and provide much less grip than real life. If you ask me they need to rethink on the tyre physics and drastically change their properties. They could take a lesson from forza 4 on tyre physics as they seem to have a better understanding.
 
Those of you who think it is better now cannot grasp the meaning of "The Real Driving Simulator" anyone that thinks racing soft tyres wear out at around 13 miles pushed hard is quite frankly DUMB and probably still taking pocket money from mum and dad hence no understanding of tyre realism. RS is exactly that they are not qualifying tyres the fact that they are more grippy than the real thing is not our fault, also if ur unaware of this then you should know that the harder compounds such as sports hard to comfort hard do not represent real life either as they are too hard and provide much less grip than real life. If you ask me they need to rethink on the tyre physics and drastically change their properties. They could take a lesson from forza 4 on tyre physics as they seem to have a better understanding.

I agree they are called racing tires not qualifying and I have never heard of a racing tire wear out that fast. I also thing they need to rethink on the tire physics and drastically change their properties, they sure missed the boat on this update. They have definitely lowered the fun factor of the game for me. You go for 13 months figuring out how to tune your cars for your driving style and be competitive online then all of a sudden its GAME OVER. I like the idea to have different wear times on each racing tire but they went about it the wrong way to achieve it.
 
I don't understand the extreme reaction to the tire wear issue. If RS tires wear too fast use RH or turn off tire wear. To say it ruined the game is hyperbole imo. Also to say that SH or comfort tires are unrealistical is also quite wrong IMO. To me, comfort medium or soft seem the most realistic when driving most road cars. Certainly for any road car I have any real life experience with.
 
I am not a race expert but to me this change is not real at all, someone here quite right that how is possible that my tires only last 15 laps (Talking about Nascar Online) but my fuel tank is barely empty.

Besides I am driving with a DS and driving a car with SH makes me feel like if I am driving with marsh mellows on it. I mean at least the RS gave more grip and I could be competitive vs guys that have a wheel but now I get quick of the lobbies just cause my car slips like hell and it is not my driving fault is the damn tire compounds but that of course the others racers do not know at all.

Not to mention that now everybody decides to run with SH or SS (Talking about Nascar online again) as seems these kind of tires last longer but once again you car slips like hell.

So at the end the Pit strategy is the same, if you used to last 38 laps on Nascar with RS, well now just change to SH and you will have the same results, therefore where is the pit strategy on it, this will only apply on the way you drive and you burn your tires on the track.

So for me this time PD screw a little bit.

Keep running.
 
I don't understand the extreme reaction to the tire wear issue. If RS tires wear too fast use RH or turn off tire wear. To say it ruined the game is hyperbole imo. Also to say that SH or comfort tires are unrealistical is also quite wrong IMO. To me, comfort medium or soft seem the most realistic when driving most road cars. Certainly for any road car I have any real life experience with.

Well let me explain it to you just changing to RH is not the answer the car doesn't drive the same on RH as it did on RS. My cars were tuned to run on RS tires. I have 1,670 cars in my garage so with the tire change I would have to retune the cars plus buy and install RH tires. Do you realize how much time that would take. I've worked hard to buy and tune cars to suite my driving style only for this new update on tires to say GAME OVER start all over again.
It would be like all the Nascar Cup drivers showing up for the opening season race at Daytona and Goodyear Tire says guess what for todays race we will be issueing only passenger car tires for todays race They will only last 8 to 10 laps and they will have almost no grip now have fun boys. Do you think the drivers would say thanks cool or what the heck is this crap.
 
I don't understand the extreme reaction to the tire wear issue. If RS tires wear too fast use RH or turn off tire wear. To say it ruined the game is hyperbole imo. Also to say that SH or comfort tires are unrealistical is also quite wrong IMO. To me, comfort medium or soft seem the most realistic when driving most road cars. Certainly for any road car I have any real life experience with.

Why do you think I should use a different compound? why should I change anything in the way I want to play this game? what is it your saying exactly?

The way RS are at the moment is a joke because I cant finish a full lap on 24hr Nuburgring at the full limit, not even 1 lap. Are you ok, feeling well? do you see what I see? do you really think that RS tyres are only good for 1 lap on the Nurb 24hr in real life?

I play this game with a strong community of fast racers, everyone is very fast and each player pushes everybody else to the maximum limit there is two ways of how I play, obviously all aids off except for abs is on 1. I put grip set on real with tyre wear on, other times I use tyre wear off with low grip always with no aids, now heres where the problem is. I can't push my car to the limit because the tyres die before I can finish sure I can just switch off tyre wear but why should I? This game is meant to be "The Real Driving Simulator" remember?

If you havent seen the tyre physics on forza 4 I suggest to just take a look at a replay on forza 4 and pause it when the car is shifting the wieght to one side then you might understand, but if your a GT5 fan and not car/race fanatic like me then obviously you would support GT5 blindly and would deserve your untimely death...j/k btw...lol
 
Why do you think I should use a different compound? why should I change anything in the way I want to play this game? what is it your saying exactly?

What I am saying is that if the RS tires wear too quickly, there are options available ie change to a harder tire or turn wear off. I am not telling you how to play your game.

The way RS are at the moment is a joke because I cant finish a full lap on 24hr Nuburgring at the full limit, not even 1 lap. Are you ok, feeling well? do you see what I see? do you really think that RS tyres are only good for 1 lap on the Nurb 24hr in real life?

I don't use RS tires, so I can't speak to how many laps at a given track. Not sure why RS tires in GT5 have to have any relationship to any tires IRL.

I play this game with a strong community of fast racers, everyone is very fast and each player pushes everybody else to the maximum limit there is two ways of how I play, obviously all aids off except for abs is on 1. I put grip set on real with tyre wear on, other times I use tyre wear off with low grip always with no aids, now heres where the problem is. I can't push my car to the limit because the tyres die before I can finish sure I can just switch off tyre wear but why should I? This game is meant to be "The Real Driving Simulator" remember?
Again, I am not telling you how to enjoy, or not enjoy GT5. My original comment was just that I thought that some peoples reaction to the new tire wear was extreme.

If you havent seen the tyre physics on forza 4 I suggest to just take a look at a replay on forza 4 and pause it when the car is shifting the wieght to one side then you might understand, but if your a GT5 fan and not car/race fanatic like me then obviously you would support GT5 blindly and would deserve your untimely death...j/k btw...lol
Never played with forza 4, unlikely that I ever will. It won't ever work on my ps3 so. . .
 
you could just google some pictures, would'nt be that hard to find.

In your opinion what would you say if they did the exact opposite, e.g. they left the RS the same and made the RM and RH tyres last longer?

here take a look at some pictures you will see a white muscle car drifting and look how the tyre's boulge outwards because of wieght shift

http://www.google.co.uk/imgres?q=fo...bnw=181&start=88&ndsp=45&ved=1t:429,r:34,s:88

check page 4 for a close up of the tyre flex. enjoy pictures i need some sleep.
 
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The way RS are at the moment is a joke because I cant finish a full lap on 24hr Nuburgring at the full limit, not even 1 lap. Are you ok, feeling well? do you see what I see? do you really think that RS tyres are only good for 1 lap on the Nurb 24hr in real life?

IIRC, last year's Ring 24hr, the pole(by a huge margin) was set by a car nailing his first lap and getting out before slower traffic got in front. They did this running on the softest tire they brought, and the driver commented that they didn't really last the full lap, he was having a tough time the last few corners - but they do run once around the GP track for a warmup "lap." That's a pretty good benchmark for a super high grip soft tire I'd think.

Keep in mind this is all from memory, no clue where to find the interview.

All the GT5 race tires have lots of grip and wear very fast by IRL standards, thats not new. Now there's a wear-rate difference as there should have been all along. Not that it's perfect yet...
 
It appears to be about even on this pole with the thumbs down having a little lead. So with that said I sure hope PD reads this forum and takes some kind of action and fix the tire wear to agree with both sides. With over half the players not agreeing with it something should be done. I agree there should be a wear rate difference but I disagree in the way they did it. Untill the problem is fixed I will not be playing GT5 online, there game is not the only game on earth. 👎

Merry Christmas To All
 
Was 10 to 10 when I gave a thumbs up, now its 25 to 25. Guess they pretty much did a good compromise considering the results. Still want tire wear to be adjustable though, just to make it an even better compromise. I want to do short races with stops.

For the league racers, just imagine it as a regulation change. It happens, adapt and conquer. RS tires arent the only tire worthy of racing with.
 
went to nurburgring in real life, put 18 laps on the tyres and they were still legal when I gave the car back.

Real life tyres > videogame tyres!
 
👍

Yeah its a little over the top but, if they last any longer there no use to even have tire wear on. If 92% of the lobbies run races for 3-4 laps, what's the use of having wasted time developing a tire wear program that's only used by 8% of the users.

Tire wear is for gamers who are serious about the game, but most of what we find in the lobbies are kids who lose focus after 5 laps, no offense intended. In a league I used to race I suggested 20 - 40 lap races and some members went up the roof calling that an "endurance" race. Too bad they don't know much about racing.

I've raced online for a few years now, particularly in NASCAR leagues where most of the races are 60 to 90 laps with the Daytona being 100. There, tire wear becomes a factor, but most racing games give the players the option of setting the tire wear level as well as the fuel consumption.

I think that with this new level of wear we would be pitting too often on some long tracks. Pitting every 4 or 5 laps takes the fun out of it.

I tried Tsukuba and couldn't go over 20 laps, but the funny thing is that when I pitted with worn tires the autopilot wrecked the car entering the pits and drove thru without servicing my car.

Thumbs down on my part.
 
isnt gt5 the real driving simulator?try do over 50 laps at le mans like in real life.tire wear sucked and now is ridiculous.i would do 24h le mans over again but after 2.02 i wont anymore.im into nurb 24h(bspec) and all ai cars had their tires worn out and this screwed the race.thanks pd.you have lost a gt fan.
 
If the new tyre wear was realistic then in F1 in real life they would be pitting every 5 laps or so but they're not. Good that RS tyres wear faster than the rest, but its made racing the 'Ring pointless for me, which was all I do any more.
 
isnt gt5 the real driving simulator?try do over 50 laps at le mans like in real life.tire wear sucked and now is ridiculous.i would do 24h le mans over again but after 2.02 i wont anymore.im into nurb 24h(bspec) and all ai cars had their tires worn out and this screwed the race.thanks pd.you have lost a gt fan.

So does this mean that the race hard tires wear faster too? Don't the ai use hard tires?
 
I still fail to see why people continue to avoid the fact that they can use RH or RM tires. Maybe PD wants people to choose the RS tires less, and never really intended for it to be the "only" tire to use. They could have possibly wanted it as a hot lap tire or qualifying tire. Just cause it isn't called a qualifying tire in the game, doesn't mean it's not. Just means that they decided to call it racing soft instead, because it's built the same, but very soft.

After my personal experience (driving 550pp and less, will do higher today), I had very little tire wear at the end of 7 lap races on several tracks. Cars used were the 111R, Speedster Turbo, and NSX-R(NCD). Other people in the same race had pretty much completely used up there tires, while some used up %50-%60 or just about all. Why is this? Because some people really pushed their cars the whole time, some took it easy for a bit then really pushed, some did a lot of conserving (me) and a few just sucked at driving and blew through their tires like that.

So with that experience, I think it is a great way to force people to improve their driving and technique. Then the guy that wasted his tires away by not having proper technique, will have to learn them to get his tires to last for even a shorter race. Before the tire wear change, he could simply keep plowing on, winning by being fast in a powerful car but with very sloppy technique.

Better players will also have to learn new things, like to conserve tires for a length of time during longer races. Then they can really push at the end to clinch the victory. That or maybe just push hard the whole time and take the extra pits, if that seems to work out better.

I've always wanted pit strategy and tire conserving to be more of a part of the game. So you can imagine this was a good change even hearing about it. However, on the forums it seems to be blown way out of proportion. I was expecting a much worse wear model, but I couldn't even wear my tires past %20 in a 7 lap race. So I'm pretty satisfied, and I feel this adds a whole new dimension to the experience.
 
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