@barkohba It's interesting that you're the only person(owner) I've ever seen to say that T-GT has better FFB in GTS compared to Assetto Corsa.
This is comedy gold right here. You are slinging terms like fanboy around when there is only one person in this thread making claims based on absolutely zero evidence to back up those claims. Enjoy your 'magic' wheel.Yes, thats how it feels like to me. Must be because of the passive transducer which only works on GTS. Why, have people said different?
This is comedy gold right here. You are slinging terms like fanboy around when there is only one person in this thread making claims based on absolutely zero evidence to back up those claims. Enjoy your 'magic' wheel.
You seem to think your wheel has some magic inside of it that makes the same ffb signals we all get from the game suddenly approach AC levels. That's hilarious.What on earth are you talking about? Whats magic about what I said?
You seem to think your wheel has some magic inside of it that makes the same ffb signals we all get from the game suddenly approach AC levels. That's hilarious.
And you bought it hook, line and sinker!I quote:
Years of collaboration with Polyphony Digital have resulted in the creation of in-depth sensations in the steering column. Combining the brushless motor's refined Force Feedback with this Depth Feedback creates a realistic 3D perception of the environment.
Adding suspension and vibration effects via the steering column gives drivers more information with which to analyze and experience a car's behavior and physics, and therefore anticipate and instantly react to track conditions.
Thrustmaster was able to add a second level of effects for Gran Turismo Sport. This racing Wheel combines 2 Force Feedback systems, based on the exclusive T-40VE motor with the new T-MCE cooling system.
Source: http://t-gt.thrustmaster.com
Here s an image of the transducer on the back that produces vibrations
Nicki thiim isnt exaclty "sim rwcing community" member. He s a multiple GTE racin champion.
That doesn't support any claims about it being close to or better than AC, nor that the effects may not be canned.I quote:
Years of collaboration with Polyphony Digital have resulted in the creation of in-depth sensations in the steering column. Combining the brushless motor's refined Force Feedback with this Depth Feedback creates a realistic 3D perception of the environment.
Adding suspension and vibration effects via the steering column gives drivers more information with which to analyze and experience a car's behavior and physics, and therefore anticipate and instantly react to track conditions.
Thrustmaster was able to add a second level of effects for Gran Turismo Sport. This racing Wheel combines 2 Force Feedback systems, based on the exclusive T-40VE motor with the new T-MCE cooling system.
Source: http://t-gt.thrustmaster.com
Here s an image of the transducer on the back that produces vibrations
It's confirmation bias, accept any view that supports your own and dismiss the ones that don't. Personally I treat them all with the same degree of skepticism, as I've seen drivers on both sides for pretty much every title.I've seen this kind of comment before "so bad that i dont think its a sim its just a game",i'm trying to say that these kinds of comments are hyperbole,i'm trying to say that PC2 is a simulator,it may be bad at some aspects but it still is a simracer.
Years of collaboration with Polyphony Digital have resulted
I've seen this kind of comment before "so bad that i dont think its a sim its just a game",i'm trying to say that these kinds of comments are hyperbole,i'm trying to say that PC2 is a simulator,it may be bad at some aspects but it still is a simracer.[/QUOT
Logitech of course had very similar marketing claims for the multitude of years across the GT games they were the official wheel!
Advertising and marketing claims are strictly for the purpose of separating a potential customer from their money.
There are plenty who believe every thing they read in the ads though!
Logitech’s latest racing wheel was meticulously designed by Logitech and Polyphony Digital, Inc., the developer of the Gran Turismo series. The companies worked together to add the unique real-time adjustment dial, a first for force feedback wheels, allowing people to fine tune the car’s balance by adjusting the brake bias, traction control and damper settings. Now Gran Turismo drivers can have precise control over the car’s setup to achieve maximum performance
Logitech’s newest force feedback wheel simulates understeer, oversteer, and traction loss with frightening accuracy. While the full-size gas and brake pedals deliver precise throttle and brake response, racers can use either the sequential stick shift or the wheel-mounted paddles to race through gears. The wheel also features a large 27.9 cm (11-inch) wheel with rubber-overmould rim, providing exceptional comfort and control
The Logitech Driving Force GT turns 900 degrees lock-to-lock allowing drivers to navigate hairpin turns with greater accuracy. And with anti-backlash gearing, there is no slack in the steering response, making any race a smooth, realistic experience.
You like the effects of transducer a lot and I understand that but the other people prefer the FFB which comes from the electric motor and is usually better in the game that has better physics.Yes, thats how it feels like to me. Must be because of the passive transducer which only works on GTS. Why, have people said different?
You like the effects of transducer a lot and I understand that but the other people prefer the FFB which comes from the electric motor and is usually better in the game that has better physics.
And how does that change the ffb signal sent to the wheel by GTS to be comparable with AC ffb?...T-Gt has a tranducer that offer suspension and road vibration. It works as an extra alongside thr main elecrric motor. Its Its basic an improved T 300 with a tranducer.
And how does that change the ffb signal sent to the wheel by GTS to be comparable with AC ffb?
You see, once again, you have no answers. I think you fundamentally misunderstand what ffb is and how it works? You've just admitted that a T-GT is the same as a T300 with more vibration effects. Those vibrations effects are canned effects. They do not come from the ffb system and as a result the ffb delivered from GTS to a T-GT is exactly the same as the ffb delivered to a T300 or any wheel for that matter. So your claim that a T-GT suddenly makes the ffb in GTS feel like the ffb in AC is by your own admission completely false.Magic. Woo woo.
one could often flip a car over simply by exiting a corner with too much steering angle on a short track) but it was a fair bit better than what we currently are given in GTSport.
Which is exactly what a tactile unit does, it takes the audio feed and turns it into a mixture of actual and canned effects based on how well that audio is based on the actions of the physics engine....T-Gt has a tranducer that offer suspension and road vibration. It works as an extra alongside thr main elecrric motor. Its Its basic an improved T 300 with a tranducer.
Magic. Woo woo.
What it doesn't do (with GTS or Dirt or other older titles) is 'fix' the physics engine issues and provide physics based info which simply doesn't exist.
This is the best tyre flex I've seen in GT Sport. Please let this be more than skin deep...I wonder if the new tire model will take the flexing into account
If you put up the live telemetry when driving in Project Cars 2, you can actually see which part of the tyre is being stressed IN REAL TIME. You take an extremely right had corner and the outside edge of the left tyres heat up whilst the inside and middle remain quite normal.Well... Driveclub has also a very nice visual Tyre flex just like GTS.
But that Tyre flex isn't simulated in physics and you can't feel it in the wheel.
GTS Tyre model is still quite basic and for the moment quite broken in slow speed grip, medium speed grip an lateral grip.
Assetto corsa's doesn't have visual Tyre flex, but got it simulated in physics together with graining and blistering,flat spot..
Pcars 2 have both, visual Tyre flex and simulated in physics engine..
The last 2 have also good simulation of temperatures (inner, central, outer) and Tyre pressure .
By the way, you have "drive Hub" that make every wheel compatible with PS4, also the good old G27
I would of thought all FFB effects are canned to be honest, none of it is real What you mean?nor that the effects may not be canned
Not in my experience in the motorbike racing scene though.Different compound tyres can exhibit exactly the same levels of peak grip
I quote:
Years of collaboration with Polyphony Digital have resulted in the creation of in-depth sensations in the steering column. Combining the brushless motor's refined Force Feedback with this Depth Feedback creates a realistic 3D perception of the environment.
Adding suspension and vibration effects via the steering column gives drivers more information with which to analyze and experience a car's behavior and physics, and therefore anticipate and instantly react to track conditions.
Thrustmaster was able to add a second level of effects for Gran Turismo Sport. This racing Wheel combines 2 Force Feedback systems, based on the exclusive T-40VE motor with the new T-MCE cooling system.
Source: http://t-gt.thrustmaster.com
Here s an image of the transducer on the back that produces vibrations
I would of thought all FFB effects are canned to be honest, none of it is real What you mean?
Ahh okay I get ya, if any FFB was modeled after my little car I do think everyone would cry about numb FFB If I remember right though, LFS was pretty believable in comparison to my real life experiences.
That looks awesome to be fair. While I doubt it's quite that reactive in the physics model, and may not be implemented, it does look pretty cool.
This is the best tyre flex I've seen in GT Sport. Please let this be more than skin deep...
Maybe it is done in conjunction with the Grand Wizard and the Unicorns with the double secret formula of Fairy Dust thrown in at just the right time!
Is that close to the Flux Capacitor?No, it's because of the continuum transfunctioner, a very mysterious and powerful device and it's mystery is exceeded only by it's power.
No, it's because of the continuum transfunctioner, a very mysterious and powerful device and it's mystery is exceeded only by it's power.