This discussion is one of the best I've seen on any gaming forum anywhere.
I'm not very technically knowledgeable about racing, so this has been a great read for me. Couple of things I'd like to add.
1. Seems to me that since the SR system doesn't accurately penalize contact, people drive counterintuitively to avoid contact which often causes contact. I include myself here. I've caused problems for driver's behind me because I don't trust the guy ahead of me. Which causes the driver behind me to not trust me.
2. This is an online GAME. As much a we might like it to be it isn't true to life. If I **** up, I don't get fined, my car doesn't so much as misfire after a wreck. I can hit a wall a 180 and it only costs me a few seconds. Everyone to varying degrees regards rules and ettiquette from super serious racer to demo derby.
3. And this ties into point 2. Penalties cause drivers to change there behavior to null them. This causes another layer of "WTF is he doing?". I think penalties should just stick and you get to see your big red number of shame at the end of the race.
So, I don't think braking early or late, or who is responsible or when can really be quantified accurately or properly when there are variables in play that would otherwise not be on a RL race track.
Game vs Real are frustrating things to reconcile.
Sport mode needs a Sport mode