Tokyo Expressway - What's the deal?

  • Thread starter Ameer67
  • 69 comments
  • 16,436 views

What do you think of Tokyo Expressway?


  • Total voters
    225
I understand your point, but there are street cars that are not FIA competition based and they need at least 1 city-city track.

FIA elegibility also expands to tracks through a grading system. People have mentioned many-a-time that Tokyo Expressway does not actually cohere with any of the grading systems.

There was nothing stopping them from having a city track that is FIA legal- real life series manage it.
 
Love it because I live close (~600m) to this expressway and it looks so realistic that it's super funny. Beside that, not an awesome track, I must say :)
 
Everytime I touched a wall or saw someone else touch one they were promptly overtaken. So... I don't know how losing as much speed as you do for touching a wall is "rewarding"
 
Everytime I touched a wall or saw someone else touch one they were promptly overtaken. So... I don't know how losing as much speed as you do for touching a wall is "rewarding"
I agree here, there should be certain hidden 'start stop' points like the entry to a hairpin or something where you could gain time, where you should receive a 10 second penalty for touching a wall, unless rammed into the wall by another player
 
I really enjoyed the East loop in circuit experience, learning the corners are looking for a fast lap time. In the Sport race today, it was utter ***** and ended in a big red S without me doing anything unsporting.
 
Depending on the car, it can be my favorite track in the game. The slower cars prove to be better races. I had one of my funnest races in ~400 races on last week's daily. The whole race was great, but, for the impatient forward to lap 3.

 
Back