Rear-wheel drive vehicles in general. They tend toward instability at the limit, and all else follows from that. (A long rant could follow too! But Id rather behave more FWD-like about it.
![Big Grin :D :D](/wp-content/themes/gtp16/images/smilies/biggrin.svg?v=3)
) What
really bugs me about RWD, though, is how privileged it is within racing and within the game. A simple illustration of this is the driving line display: the displayed braking zones are typically correct for RWD but not FWD, even if youre in a FWD vehicle.
Specific vehicles (besides that):
The
race-modded Honda Integra Type R, which has given me no end of little troubles that add up: a transmission that never wants to upshift (under Automatic) unlike pretty much everything else Ive driven; tendency to understeer badly, despite my tuning efforts; the engine sound isnt appealing; and it has those ridiculous ads all over it, like its not even
my car. The plain Integra Type R (the one that can be bought in the Dealership; the thing that the Integra RM is a race-mod
of) has been much more pleasant to drive and work with, and getting back behind its wheel was like scratching an itch I didnt realize I had.
My delightful little
Toyota Prius G 09 is fun to drive and I like the way the engine sounds when braking... but it gets boosts of power (the revs go higher, closer to the redline) for a while, for
no apparent reason sometimes kicking in while Im in the middle of carefully managing the throttle through a corner!
![Ouch :ouch: :ouch:](/wp-content/themes/gtp16/images/smilies/ouch.svg?v=3)
which makes it difficult to use as a predictable reference vehicle.
The
Citroën 2CV is the only pre-1990s car that Ive ever found interesting enough to seek out, at least off the top of my head. Its more of a toy vehicle than something to drive in anger, but its not really fun even as a toy, because it simply cant
go fast enough to make driving a challenge in anything short of a hairpin, even on Comfort Hard tires. Like any vehicle, its potentially interesting in a One-Make or Arcade race that is, against vehicles of similar performance but for it to be anything more than a contest of meager slipstreaming, the 2CV requires a tight, twisty track.
Perhaps something like a kart track. In fact, I rolled up a Custom track
specifically for this purpose. Thats what it takes to make racing interesting at an almighty 90 km/h! (I tried the Mt. Aso template first, but things got off to a rough start when the 2CV
couldnt climb the first hill. The Eifel Kart template works much better.)
Of course, I tend to drive cars I
like (if I didnt like it, I wouldnt drive it), so
their flaws are the ones that are more likely to stick out in my mind. Ive driven other cars, and for the most part, theyre
okay, no real complaints, but nothing inspiring either. The ones I like are the ones that get brought up by name in a thread like this... but also comprise the bulk of my Favorites list.
![LOL :lol: :lol:](/wp-content/themes/gtp16/images/smilies/lol.svg?v=3)