Top Gear Test Track in Gran Turismo 5!

  • Thread starter amar212
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Knowing how PD likes to have invisible barriers in their tracks, it'll suck if the test track isn't the full test track - including the 1 mile straight. I hope they make two versions: the track where people put in lap times, and then the track when Clarkson, Hamster and Cpt Slow test cars by throwing them around.

I want no barriers whatsoever and the ability to drive on the grass, if i choose.

I'm sure they will model the entire airfield, but will have a special trial mode where your run ends if you go 2 wheels off track.
 
First off, I just want to get this out of the way... OMFGYESYESYES!!!

Okay, now that's over with...

It should be interesting to see how they impliment it. Obviously, it will be a test-course only.. the figure-eight style of the track largely negates racing because of the likelihood of collisions during the crossover. They'll also have to impliment some type of control to keep people from cheating their way through a lap. Obviously, the simple solution of adding mandatory checkpoints to different parts of the track will keep people from simply turning left at Chicago and avoiding half the track. The real trick will be at the Hammerhead, to make sure people follow the correct line through that corner instead of just cutting it short.

I would say two tires off the track will be fine, since the Stig occasionally does that, and nearly all of the Stars do.

Speaking of the Stars... I would go so far as to say that the Suzuki Liana will almost have to be in the game now.

The big problem I see is that the physics in the game will never be 100% accurate. Not the least of which is that everyone runs R3 tires to get quicker times, and those are nowhere near realistic. Combine that with multiple physics engines, and there's going to be a vast disparity between Stig times and player times.

Since the TG track will obviously mean a GTP leaderboard, we'll need to set standards as to how submissions for the leaderboard will work. I would recommend that we guesstimate what the Stig's laptime in the Liana might be (I don't think he's run it yet, so we'd have to base it on star times vs Stig times in the old car, which he did run), put the best driver on GTP out there on N1 tires and gradually work up until the times are nearly matched. That's probably a discussion for later, when the game's actually released.. hehe.

I second the motion for a full "play" version of the track without walls or checkpoints or anything. It would make an excellent place to really get a feel for a car before taking it out on a full track.

Oh, and I demand that the replays on that track match the camera angles of the show exactly. I assume they're still using the same camera setup? I haven't kept up with this new series.
 
Thing is, they don't even use the Liana anymore! Yes, it's the more famous one, but now they use a Chevrolet Daihatsu thingy...
 
Thing is, they don't even use the Liana anymore! Yes, it's the more famous one, but now they use a Chevrolet Daihatsu thingy...
The full name of the car they use for the Star in a Reasonably-Priced Car is the Chevrolet Lacetti.
 
Wow, Im speechless!

Having the Top Gear track in GT5 is just amazing! I wonder what it will be called... just Top Gear track? They have to model everything including that 747 thats always in the background! They have to have those camera angles they use in the show like the one on the follow through and also the last corner!

The deal to show Top Gear episodes was probably aimed at the show breaking Japan, will be great to see another top quality car show being available over there.

They definitely have to have the Stig as a driver option aswell as well, They have got to keep the names of the corners! and we need the Chevy Lacetti! Add some 'How to learn to speak Italian' to the music playlist! :lol:

I remember when they were going to reveal it Clarkson went...... "We got ourselves a CHEVY!"...... and then it was like well..... not exactly! :lol:

Robin

Great news amar :)👍
 
Now GT fans are promised at least ONE venue from the United Kingdom. My Top Gear knowledge is still relatively low. Only Top Gear experience I have is playing the classic Top Gear racing series. But the show is something I don't know too much about. It's been only recently that I've been watching this show on BBC America. I'm usually alternating between Monday Night RAW and Top Gear on Monday nights.

But back on topic. After seeing some YouTube laps of this course (including the older Renault F1 car around this track), I must say this course seems pretty fun. Kind of like a high-speed autocross course. It's real competitive and really puts a car through its paces. I'd imagine something like would be a great dream for British GT fans. Maybe their "new standard" monacre is probably for real with the inclusion of this track. You dreamed to see this in GT? Your wish has come true. Now rub the magic lamp again, as you have two wishes left.

Why watch the cut version if you can download the uncut new one's one day after they were on BBC UK ;)

Just search for Top Gear on a torrent site :)
 
But the times with the Liana are still there and valid, therefore we could have a try in both cars, given they are in the game.
 
Yeah, I can't wait to see if I can match the times The Stig has set around the track.

It's going to be quite an intresting.
 
If I remember correctly from their first episode, the Top Gear Test Track was actually designed by Lotus in an attempt to offer up necessary challenges to push cars to their handling limits.

Not sure about that, Lotus have their own 'airfield' test track right out side the factory at Hethel.
 
Yeah, I can't wait to see if I can match the times The Stig has set around the track.

It's going to be quite an intresting.

Technically even if anyone can beat his time or match it, it doesn't really mean anything. There are so many real aspects such as course conditions, atmospheric conditions, car physics/dynamics that even some hardcore PC sims didn't included in their code and have trouble replicating, let alone GT5.

People always talk about how certain grades of tire in this game yields the "realistic" lap time. It is simply a case of throwing the dart and then paint a target over it, IMO.
 
Technically even if anyone can beat his time or match it, it doesn't really mean anything. There are so many real aspects such as course conditions, atmospheric conditions, car physics/dynamics that even some hardcore PC sims didn't included in their code and have trouble replicating, let alone GT5.

People always talk about how certain grades of tire in this game yields the "realistic" lap time. It is simply a case of throwing the dart and then paint a target over it, IMO.


Yeah I know, I would never take the time seriously because of those aspects, although it still will be cool to trash a car around the track. It's my favourite motoring show on TV, so as you can probably guess I'm looking forward to it. :D
 
Yeah I know, I would never take the time seriously because of those aspects, although it still will be cool to trash a car around the track. It's my favourite motoring show on TV, so as you can probably guess I'm looking forward to it. :D

TG is my favourite show too! This kind of show would never exist in America. :indiff:

America seems to have a different concept about cars and motorsport than the rest of the world........sigh.
 
I think it is a great move on PD's behalf or the BBC's if you look at it that way, just looking at the reactions of people here on this site. I for one am very impressed with the inclussion of both 40 episodes on GTTV, and perhaps most of all, the top gear test track, which I can't wait to bomb round. I am hoping that there will be no invisable barriers, because as many before me have mentioned, it is an airstrip which is perfect for tearing up and down on, without having to do. It seems to me that it wouldn't be possible for actual racing as the possibility for cheating. However it would be great as a trackday/ and time trial, providing your lap doesn't count if you skip parts of the course.

Very impressed, it is something that has made my day, and something I am very much looking forward too.
 
I think it is a great move on PD's behalf or the BBC's if you look at it that way.

I think it was a move made by PD personally. In the current motoring world TV programmes are a large element to people learning and understanding about cars. Topgear is one of the largest of the motoring shows especially here in the UK and the US. I'm sure the BBC is very happy to that TG is going to appear in the worlds largest and arguably the best motoring game in the world.

Wise move made by both parts.
 
Yeah I know, I would never take the time seriously because of those aspects, although it still will be cool to trash a car around the track. It's my favourite motoring show on TV, so as you can probably guess I'm looking forward to it. :D

Top gear is fun to watch no doubt, but i gotta say if i'm gonna pick a favourite it's gotta be Best Motoring, by far.

Top gear hosts love cars, Best Motoring hosts love to race them.
 
Top gear is fun to watch no doubt, but i gotta say if i'm gonna pick a favourite it's gotta be Best Motoring, by far.

Top gear hosts love cars, Best Motoring hosts love to race them.

I've never watched Best Motoring so I wouldn't know.

To me TG rules, my personal opinon though.
 
People always talk about how certain grades of tire in this game yields the "realistic" lap time. It is simply a case of throwing the dart and then paint a target over it, IMO.
In a manner of speaking, yes. When I speak of tires, I'm not referring to realistic control, but simply of using the tires to counteract the "gamey" elements.

For example, the F430. It's in the game, so we can duplicate the Stig's lap.. same car, same track. The Stig's time is 1:22.9. A gamer on R3 tires can probably do that lap in less than, say, 1:15, beating out even the Koenigsegg. If we can adjust the aspects of the game to force a near-identical laptime using the best driver that GTP has to offer (our own "Stig"), using, say, N3 tires in Simulation mode for a time of 1:22.5 or so, then that should be the standard by which all laptimes should be measured for GTP leaderboards.

It's about the sense of accomplishment. I'm not the best driver on GTP by a long shot, but I could easily beat Stig's time with the right setup. But there's no point in doing it that way.. I want a setup that will force me to drive for everything I'm worth in order to get a 1:22 out of a stock F430, so it feels like I've truly accomplished something. Or, it will force me to find my weaknesses and address them, if our "GTP Stig" can do it in 1:22, but I can't manage any faster than a 1:25 using the same car and setup. Rather than improving the car, I maintain the setup and improve only my driving.

That's what it's all about, right? Laptimes should be earned by your driving skill, not by buying a faster laptime with unrealistic racing tires or heavily-modified cars.
 
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