That reminds me of one episode they aired an hour early for some reason or other. Jeremy finished off the show by saying "To those of you just joining us, who didn't realize we were on an hour early... Hello! To the rest of you, see you next week!"Isn't it on right now? I think you are missing it.
+Rep to Amar. And
Have I ever mentioned I love Gran Turismo? Every rendition, every game, I just love it more and more.
My only fear is; that with 700 cars to just play with I have only completed 50% in GT4. What will I do with 900 cars in GT5? I'll probably never manage to go online because I will be checking out all the different cars.
Community wise excessive content is truly awesome. I was thinking more about racing online. If I rarely take time to actually participate in a race now because I am too busy playing with different cars and whatnot when will I decide to go online to race?The way I look at it, excessive content in an online game makes the community exciting to participate in. If it is difficult for any one person to experience every possible bit of content it becomes much more realistic in certain aspects. It's nice to be able to talk to someone when they can mention what they've been doing in the game and etc. and it could potentially be something you haven't heard of or thought about.
Brilliant episode, also. Jeremy driving around in that little car through the BBC buildings and such cracked me up to the point of tears.
This will be very fun and interesting, if true.
I'm the opposite - I think beating the Stig will be relatively easy in the game.Well looking at the F1 leaderboard beating the stig is gonna be quite a feat.
Im not sure it will be easy, they say we go faster in sims because theres no fear of crashing, theres nothing to hit on the top gear test track and look at his lap in the ccx where he did go off, no fear whatsoever. Will be tricky imo.
Stig gives a lesson on the Top Gear test track
by Zach Bowman (RSS feed) on May 24th, 2010 at 5:58PM
It's time to do your homework, kids. The blokes at Top Gear have built a virtual representation of the Stig's personal playground. If you've got some time to kill, head on over to the site for a turn-by-turn breakdown of the UK show's test track, including the elusive history of each corner's name. The virtual track will even let you in on which gear you should be in for each section should you ever find yourself as a star in a reasonably priced car.
Even if you don't see your acting career thrusting you the public consciousness anytime soon, there's still a chance you'll be able to have your way with the track. A rumor dusted up last month that claimed Polyphony Digital now holds the rights to test ground's in-game representation, which means that should Gran Turismo 5 ever decide to drop into stores, the PlayStation universe will be breathing down the Stig's neck.
TG's virtual track also features a couple of other neat tricks, including a "Stig's Eye View" that allows you see what the perfect line should look like. You can even pick whether you want to view the track through the windshield of an econobox or a genuine supercar.
[Source: Top Gear]
Im not sure it will be easy, they say we go faster in sims because theres no fear of crashing, theres nothing to hit on the top gear test track and look at his lap in the ccx where he did go off, no fear whatsoever. Will be tricky imo.
All cars, all circuits, you are faster in real life because you can feel what the car is doing? Uhuh, whatever!Im faster in the real thing because you can feel what the car is doing.
More interesting is that the Lacetti takes Chicago faster than a supercar.EDIT 2: Interesting to see that in the reasonably priced Lacetti, all but one of the corners are taken in 4th gear, apart from follow-through which is taken in 5th.