- 745
- Canada
7 hours of Indy road course or chamonix
As do I. But updated: think SSR11 with time change (and weather), say 150 laps (4-5 hour race) starting in evening twilight and finishing just after dawn. With GT cars or prototypes, or both. I would like that.I miss All Night Endurance in the original SSR11 from GT1
Non accident-related random mechanical failures have no place in a video game. Don't want to redo a 24-hour race because my engine failed randomly in the 23rd hour.Add mechanical failures, flags and pace car
No need to complicate things. Faster drivers can use a slower car. Slower drivers can use a faster car. So simple.Add option to select level of competition (so that they match your skill)
You should be able to create custom races with such scenarios. But single player should remain single player.Add multiplayer/B-spec driver co-op to share a car or to have a second car in the same team
Add multiplayer competition, to compete against another person/team
Keep Tsukuba, its a great track
Nothing wrong with the track but 9 hours straight, 600 laps? I doubt anyone really enjoyed that.
Because you don't like a race, get rid of it, right? I for one like the 9 hour tsukuba race. You could always just not race the races you don't like.
You name ANY portion or race in the game, there will be people that don't like it. Does that mean they should get rid of everything in the game, because there are people that don't like it?
SimonKIt was also quite astonishing that Kaz himself runs in the real 24 Hrs of Nurburgring, he knows exactly what type of cars run in it and then when does he do for the game? Has us needing to run an LMP1 car or similar in the race to win it. Truly baffling.
Ideally in GT6 the endurance races will have up to 32 cars and will have true multiclass racing. You can therefore enter in a lower class, win that class and claim the gold trophy without actually finishing 1st overall. That straight away gives you two or three ways to do the race, even replay it if you so desire but they should absolutely not force you to NEED to win overall.
But I really don't have faith in them doing anything of the sort unfortunately.
eran0004Fix:
Add day/night progression and weather change
Add mechanical failures, flags and pace car
Add option to select level of competition (so that they match your skill)
Add multiplayer/B-spec driver co-op to share a car or to have a second car in the same team
Add multiplayer competition, to compete against another person/team
That would make all endurances more exciting. No need to change the track, Tsukuba is actually a pretty nice track in my opinion.
braunracing88Those would be good add-ons. As far as replacement events go, I think there's already been a lot of good ones listed. Here are the ones that I think would work:
24 Hours of Daytona
24 Hours of Spa
1000km of Monza
1000km of Spa
1000km of Nürburgring
1000km of Fuji
6 Hours of Laguna Seca, like the American Le Mans Series does for their race there.
For right now, I've only included races on tracks that are already in the game. If other tracks that host endurance races for real get added, those races would be worthy additions.
FiftyBelowZero9 hours is too much. Tsukuba is too boring...
6 hours of TG Test
What should replace the Tsukuba 9 hour race? A much better designed version of the Tsukuba 9 hour race. Preferably on the full course for at least some sort of variety.
And that goes for all of the enduros.
But since those turns are modelled, it would be a yes too, I guess .
Technically, yes and no. It's not the full track, since the AI-drivers doesn't use the "13th" and "14th" turn;
But since those turns are modelled, it would be a yes too, I guess .
96h Nurburgring (google it. It happened)
I sure hope if this happened, that PD would revert back to the B-spec system it had in place in GT4.
To answer the OP's question, I would love to see the Rolex 24 at Daytona. The track is already there. Just add a couple of the correct cars (with multiple classes too) and I'd be plenty happy.