- 28,470
- Windsor, Ontario, Canada
- Johnnypenso
Here are my initial impressions on GT6 physics and tuning ...a lot of stuff...
I haven't tuned a car yet, preferring at this point to drive a bunch of stock cars that are various drivetrains, age and power, on CM to SH tires, to try and get a feel for what PD has programmed into the track/car physics relationships before I have a go and trying to make anything better. Initial impressions so far are that you are on the right track, every car I have driven, about 7 or 8 so far was fun, with no glaring bad habits out of the box. They did what you would expect them to do given their drivetrain, tires, power, age etc. Probably won't get into much tuning until later today or tomorrow..but if anyone posts something up I might give it a go!!! Hint....
@Motor City Hami - Keith - you said:
"Just like in real life, you can step over the line, catch your mistake early and save the corner. Yes they still kept programming in to realize the banzai corner entry that should put you into the weeds. I am very impressed."
I agree with this very much. Losing control of the car over here in Canada, where the roads can turn to black ice overnight, is no strange feeling - recovering the line is almost instinctive. Having played GT6 for just 30 minutes, I already feel more realism in this area. I can only imagine how realistic, with the right kind of rig, the simulation is now.
Also: keep up the good work! You know I've read you for years.
Props for throwing out the Canadian black ice reference:tup:👍 And don't wait 3 years to update your game this time!!