- 1,019
- Germantown WI
- FuzzyFassbender
- FuzzyFassbender
"difference...night and day", "...extreme", "really bad", "abysmal and very jarring at times", "far worse"...
These used to describe the deficiencies in FM5 graphics (cockpit, photo vs racing)? What game are you playing?
I haven't played FM5 for a month, but if I was going to list the top 10 reasons why, graphics would not be one of those 10. With that said, I would take FM5 over any other FM and it's way ahead of any other console racer - my opinion!
I need more simulation features and hardware options for immersion (triple screen, physics based tactile feedback, button boxes, telemetry monitors,...), this is why I am spending all my time on the PC but FM5's lack of some graphical reproduction is not even close to being on my top 10 wishes.
Also, there are two ways to look at my racing games/sims when evaluating, ways they can be improved and things that suck. Glass half full or half empty! Some get pleasure knocking things down - half empty.
These used to describe the deficiencies in FM5 graphics (cockpit, photo vs racing)? What game are you playing?
I haven't played FM5 for a month, but if I was going to list the top 10 reasons why, graphics would not be one of those 10. With that said, I would take FM5 over any other FM and it's way ahead of any other console racer - my opinion!
I need more simulation features and hardware options for immersion (triple screen, physics based tactile feedback, button boxes, telemetry monitors,...), this is why I am spending all my time on the PC but FM5's lack of some graphical reproduction is not even close to being on my top 10 wishes.
Also, there are two ways to look at my racing games/sims when evaluating, ways they can be improved and things that suck. Glass half full or half empty! Some get pleasure knocking things down - half empty.