- 824
- United States
Well that really sucks. I rarely use road cars in races that have fuel consumption or tire wear on, but it looks like that’s not really an option moving forward, at least until they dial this back, assuming they even bother to. I was fortunate enough to have back to back races at Sarthe that the track surface water gauge never went above the first bar, but my RH held up just fine at 1 bar as previously in the WRX. No rain that amounted to anything on the track with the Tundra.4 races, same results. Tires are melted by the 4th lap on every road car I drove. My overall times are up 1:30-2:00 in every race. Where I used to be able to handle 1-2 bars of water on RH’s, at a reduced speed of course, now results in an uncontrollable loss of traction and if I come to a dead-stop, can not do anything but spin like a top without engaging TCS. If one of these events leads me into even the slightest contact at the slightest speed with a wall/rail, my vehicle is HEAVILY disabled to the point of barely drivable when coupled with little to no traction.
I don’t doubt that some of you are noticing marginal changes with racing cars, which is what all this was targeted at I suspect. However, those marginal changes are magnified exponentially with road cars.
But your mention of using TCS reminded me that using TCS1 now feels oddly enjoyable, I must say. I noticed I can really power slide rather easily and maintain controlled drifts with Sport tires in rear wheel drive cars in racing events now using it. Before there was a night and day difference between TCS0 which usually resulted in spin outs trying to do this and TCS1 where this wasn’t really possible because it prevented it, but now it feels like TCS1 is a happy medium between the two. It kinda makes things more fun or at least interesting for those races for me, but I admit this isn’t exactly what people want to help them compete in events where they don’t have generous leads or tire wear is a factor and can afford to lose time/tread doing that.