Unrealistic driving

  • Thread starter LVracerGT
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The older people that have real world experience are not able to adopt this driving style as easily as the younger crowd that has not the same driving experience. Basically you get a conditioned mind and that is what causes many to drive like real life in a SIM. Which I also agree is how the game is intended to be driven. However a game is what the person behind the controls makes it. I can not fault anyone for playing/driving how they want. Considering the rules are set and these people are just chasing the prize staying with in the rules.

Is it frustrating at times. Sure. But you have accept that it is what it is. I even noticed it When we ran the Monaco race. Many of the fast DS3 users drove very unrealistic. Fast but not in a way that would fly in real world.

Guess some come at this as a game and learn to play it. Others come at as a driving sim and try to drive it.

Let's just hope next round implements something to weed this style out and favor real world driving styles.
 
Speaking of which. I missed the start of your No ABS league RT. :( makes me sad. Ready to go no ABS.
 
I've watched the episodes. They are in real cars. Once you distinguish the difference between sim and reality only then will you appreciate the chance we are given. Make the most of it and don't worry about the differences. There will never be a true to life sim on a console.

I completely agree. It just doesn't make sense to me that they're encouraging a driving style they wouldn't even teach in their school.
 
TRC_Hunk
Well R1600 the final round didn't allow you to cut the grass and that was the only one that mattered. In the early rounds you could easily make the cut by driving legit but since they awarded weekly prizes for 1st place it made people cut the grass to gain faster times.

Jersey, you don't need to use 2nd to be fast. I watched a replay of someone who ran either a 1:30 or a 1:31.0xx without going down to 2nd. He even used 3rd on the last hairpin. It was either the 2nd fastest time or that guy from Japan whos name starts with a T. I always forget his name but I love watching his replays.

Never dropping to second at all with a quick shift back up after the car rotates? Ever lap I've seen has it happening including my mediocre time. And that Guy is nasty especially since he's using a controller. Its amazing actually because these ps3 controllers have no travel to the triggers. Ah well I'm of to improve I hope.
 
Oh yeah the Monanco rendering was horrible, so far from life on both grip and entry angle, that and the huge wall in the swimming pool is just crazy to me, Rascasse is all jacked up, and the last two corners are too exaggerated. That's why I just did it once to get gold and left it alone.... My brain is to programmed from F1 2011 as how to handle Monaco, any thing else makes my brain hurt..... ahh i cant approach the swimming pool at 160 in 6th boo . :)
 
Im positive. He gets the car to rotate in 3rd gear. Im about to log on so I can get tell u exactly who Im talking about.

EDIT: His name is Zkippe and hes currently #3 in the world with a 1:31.006.
 
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I'll be the first one to say that GT isn't a true sim, and that the physics aren't completely realistic and could be improved, but you can still drive realistically the way they are and not expose flaws.

Let me make something clear for the people making rude comments, I'm not blaming the people who have adopted the style. I understand that they are within what GTA has allowed and are doing with what they have to do to advance. I am just talking about how frustrating it is for the people who are driving properly.

There are ways for PD to weed out the unrealistic style that people are using to attain fast times. Like RT pointed out, turning ABS off or like I pointed out turning tire wear on and making it a longer challenge over multiple laps. Furthermore, I am completely aware that PD won't change anything and the suggestions are, unfortunately, pointless.
 
If this was a real life race situation, the driver would come back after the first practice session and tell his engineers that the car is understeering like a pig, and his engineers would work on the suspension setup to balance the car.

In the GT Academy Time Trial world, however, we are stuck with the understeering tune that the car comes with, and so we have to adopt various driving styles (that some might consider "unrealistic") to compensate.
 
Im positive. He gets the car to rotate in 3rd gear. Im about to log on so I can get tell u exactly who Im talking about.

EDIT: His name is Zkippe and hes currently #3 in the world with a 1:31.006.

Easy way to fix that. ABS - OFF.

The rotation of the car is not effected by the gear used it is to do with the steering and brake inputs.

If they had no ABS it would also be unrealistic as we don't get any feel through the brake pedal.
 
I'll be the first one to say that GT isn't a true sim, and that the physics aren't completely realistic and could be improved, but you can still drive realistically the way they are and not expose flaws.

Let me make something clear for the people making rude comments, I'm not blaming the people who have adopted the style. I understand that they are within what GTA has allowed and are doing with what they have to do to advance. I am just talking about how frustrating it is for the people who are driving properly.

There are ways for PD to weed out the unrealistic style that people are using to attain fast times. Like RT pointed out, turning ABS off or like I pointed out turning tire wear on and making it a longer challenge over multiple laps. Furthermore, I am completely aware that PD won't change anything and the suggestions are, unfortunately, pointless.

👍 I have similar idea with limited lap on another thread, but the majority would still prefer what we have now. Having tire wear would make things more interesting and maybe comfort tire on a car like tuned 370z would definitely make the driving style more realistic.

Having no feel on the pedal is just an excuse.
 
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Dude, your no ABS crusade is getting really tiresome. People aren't in this for enjoyment, they're primarily in it to win.
 
I can see what you mean, when I try and do what they do the back end just comes round with no hope of catching it, also I am beginning to believe the active steering doesn't work well with fanatec wheels as I am so much slower with is on.
 
This is common thing in most sims speeding up weight transfer with gear changes to the direction you want to go. The shifting up to 3rd gear is to aid traction and short shifting is a real world technique. If the 2nd gear was not as pointless in this car on this track then it might not happen as much. The main weight transfer is caused by the careful use of the brakes, so you don't really need to go down to 2nd if you can master that.

It is sort of hard to master and I think that is why people keep messing up laps on the final two corners where you have to get the car to rotate while maintaining good traction and then be able to accelerate out the corner with perfect traction. It is a make or break moment, I suppose like other parts on the lap but it is more painful when you mess it up as you could have a done a lap that might have been enough to qualify.
 
The game doesn't calculate average times, so good luck with that.

The point is that the game COULD calculate average times, and I assure you that it's not at all impossible. If they wanted to add that it could be done in five minutes.

[Total time]/[Number of laps]=Done.

A much easier way would of course be to simply just track the total time, because if everyone is racing over 15 laps then you'll have the result right there.
 
Im positive. He gets the car to rotate in 3rd gear. Im about to log on so I can get tell u exactly who Im talking about.

EDIT: His name is Zkippe and hes currently #3 in the world with a 1:31.006.

And without Active Steering.
 
Complaining about the people who 'abuse' the system won't change anything. Driving the 'real' way obviously isn't working for you, so drive however they're doing it. Sure all the alternate ways to run the competition like no aids and tire wear are good ideas, but PD isn't going to change it, so you're going to just have to adapt and do what you can to win. Not sure why that's so hard to do for some people. Being the good guy isn't always best. Besides, the guys who just take advantage of the game's physics will be weeded out in the finals anyway.
 
Is anyone else completely annoyed by the fact all the top times are a completely unrealistic driving style, pitching the car into corners, down shifting and up shifting immediately etc?

I've been putting laps down for two days, and I know I have room for improvement but I'm six tenths off the top time using realistic methods. I know it won't happen, but PD needs to weed out the people that are taking advantage of the physics. There is no way driving like A7X does would be faster in real life, not to mention the tires would be gone in a matter of laps. And it seems more people have adopted this now to break into faster territory.

/rant

I drive in cockpit view too - I drive looking out the window-not the bumper:crazy: also way more fun for me

But I am not annoyed by unorthodox driving in time trials-the real driving will weed out those that rely on shortcuts

And besides, my belly won't fit in a racing suit anyway:dopey:

And beside Canadians are ineligible; we have to find other means to become a pro race car driver eh :)

By the way, my Race Team is called 'Old Fart Racing' :sly:
 
How you drive is dictated by the physics.

In a real life driver test, an individual or group will get very limited time in unfamiliar equipment, sometimes on unfamiliar tracks, and are asked to go out and get up to speed quickly without making mistakes - go off, go home.
 
Is anyone else completely annoyed by the fact all the top times are a completely unrealistic driving style, pitching the car into corners, down shifting and up shifting immediately etc?

I've been putting laps down for two days, and I know I have room for improvement but I'm six tenths off the top time using realistic methods. I know it won't happen, but PD needs to weed out the people that are taking advantage of the physics. There is no way driving like A7X does would be faster in real life, not to mention the tires would be gone in a matter of laps. And it seems more people have adopted this now to break into faster territory.

/rant
I am annoyed, thats why I dont drive...
 
How you drive is dictated by the physics.

In a real life driver test, an individual or group will get very limited time in unfamiliar equipment, sometimes on unfamiliar tracks, and are asked to go out and get up to speed quickly without making mistakes - go off, go home.

So true:embarrassed:
 
How you drive is dictated by the physics.

In a real life driver test, an individual or group will get very limited time in unfamiliar equipment, sometimes on unfamiliar tracks, and are asked to go out and get up to speed quickly without making mistakes - go off, go home.

Guess what this isnt a real life driving test, this is a game that you need to do what you have too do to make it. Just because someone adapted to what they had to do, does not mean they cant run the right way in a "real" life test. It just means they adapted.
 
I gave up on this argument long ago, if you are looking for realism find you a hard core sim, there are plenty out there, GT5 just isn't one of them. If you are looking for a hella fun game, then you might find, like many of us do, that GT5 fills the bill quite nicely :)
 
I gave up on this argument long ago, if you are looking for realism find you a hard core sim, there are plenty out there, GT5 just isn't one of them. If you are looking for a hella fun game, then you might find, like many of us do, that GT5 fills the bill quite nicely :)

👍
 
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