"Offline play" AKA upcoming NFS game requires an ALWAYS ONLINE connection "to play offline"
"When release day rolls around for the next Need for Speed, you will be able to play through a single player experience completely offline"
Do you think unlicensed parts should come back for NFS2017? To maybe add more customizable parts for every car?
Good idea, but I think there would also need to be some multiplayer in the open world as well.As for marrying a single player experience with a multiplayer experience, this is my idea:
Have a huge city map devoted to the single player "story" mode, where all of the typical NFS shenanigans take place. But you can drive to a huge Airpark on the map, and after a loading sreen (to get you connected to the server) you will enter a "Raceday" event or festival similar to Prostreet or Forza Horizons. There you will be able to race real-world players on close-course tracks, which would change on a weekly or monthly basis. There will be leaderboards and the whole nine yards. They can even include team or crew-based gameplay.
In addition to the races, there could be a car show in one of the aircraft hangers. Entering the show will allow players to sport their cars and custom liveries, which will be judged by peers with some sort of voting system, and conducted on a weekly basis. Winners receive prizes like special parts or decals.
There can be performance vendors selling parts at a discounted rate compared to what you find out in the single player world, maybe even unique items unavailable elsewhere.
What do you think?
Give us lots of customization options, but don't force algorithms to determine what looks cool - as if that's even possible. Just throwing 20 vinyl layers on a car doesn't make it look good, it could look like throw-up.
The Purrari incident is no longer an excuse with FH3 having Liberty Walk parts for the 458.
Especially since Horizon 3 was able to have a Liberty Walk kit for the 458The Purrari incident is no longer an excuse with FH3 having Liberty Walk parts for the 458.
Good idea, but I think there would also need to be some multiplayer in the open world as well.
Alot of the appeal is because the parts are real. Parts some people wouldn't event be able to afford in real life, so having licensed part in the game is only a plus. I wouldn't mind if autosculpt made its way back into the franchise after some modifications of course. They can use some real world parts as a reference for the base parts, I think that would work great.Yes, I would like to see unlicensed (a.k.a. "fake") parts make a return. It's great to have the real parts, but the game doesn't portray reality, so why would there be a need to ensure all of the parts are real? I suppose it depends on how far you take that philosophy though... Taken to the next level, this could mean CARS that aren't real either, which would totally suck and have zero interest from me.
Unless they fix the broken physics, I won't touch this even at 75% off!