o_OPaTricKO_o
(Banned)
- 604
- France
- PTK_68
Thanks Paul, because of you I can see again!!! 👍Here you go Patrick. After much effort I've managed to extract a slightly enhanced image. Still not too clear though.
Thanks Paul, because of you I can see again!!! 👍Here you go Patrick. After much effort I've managed to extract a slightly enhanced image. Still not too clear though.
Did you proceed the oil change?Set up my beetle last night, feels good, got 155 bhp and 750kg but is only sitting at 437pp? Is the specs maxed at 155 bhp, or maxed at 444pp?
I'm now thinking one track for so many races might get boring.
Is the specs maxed at 155 bhp, or maxed at 444pp?
I quite like having a few races at one circuit.
I too enjoy one track per evening
I just wondered whether or not the Beetle could be fitted with Dirt and Snow tyres. Now I know.Gives you an idea about what the upcoming special event will be
Great track. Great opponent.
Just give it some time.I only hope there will be much more entrants
My only suggestion would be to have visual damage set to on. I really like seeing those battle scars and scratches as opposed to a perfectly clean and unharmed car after a race.Are you guys fine with the race agenda or some changes should be made?
I have the right BHP and WT but am 1 PP short. Granted I haven't changed the oil though.Set up my beetle last night, feels good, got 155 bhp and 750kg but is only sitting at 437pp?
I know you're a fan of the damage and it does look good, but a lot of rooms leave it off because it appears to have an effect on performance.My only suggestion would be to have visual damage set to on. I really like seeing those battle scars and scratches as opposed to a perfectly clean and unharmed car after a race.
I know you're a fan of the damage and it does look good, but a lot of rooms leave it off because it appears to have an effect on performance.
I believe its because when you damage your car, your system has to not only display it on the car but also transmit the damage information over the network to every other PS3. Then those systems have the task of adding it to your car on their screen when they see it. This of course works both ways. The more damage added on all cars and the more the data has to be constantly updated to be transmitted between all machines and then rendered to be displayed on screen. So there's both a machine and network hit.
That's my take on it anyway. I'm not sure how you'd test out my hypothesis.
I could be wrong - It wouldn't be the first time.
Just think how much damage data would need to be transmitted for this.This was the reason I kept damage off.
I was under the impression we can but looking at my thread it seems that is not the case.Can I add multiple polls?
It didn't cross my blissfully unaware mind.This was the reason I kept damage off.
Oh, a "welcome to the club" seems to be in order. Welcome to the club. 👍now that I'm Premium
It's amazing how many sacrifices we must do. No voice chats, no visual damage, no 'full room quality'.I believe its because when you damage your car, your system has to not only display it on the car but also transmit the damage information over the network to every other PS3
The trouble is that it seems very random. If there was one thing that you could point to and say that always DC's people so we wont use it. But there isn't so it's a matter of lightening the network load and hoping for the best.It's amazing how many sacrifices we must do. No voice chats, no visual damage, no 'full room quality'.
I've only been DC:ed once or twice but I can understand the frustration among those who get DC:ed day after day.
And yet, mankind has walked on the moon and sent stuff to Mars.
But adequate racing lobbies is apparently still a no-no.
I agree, that's why I've always left it off too.I know you're a fan of the damage and it does look good, but a lot of rooms leave it off because it appears to have an effect on performance.
I believe its because when you damage your car, your system has to not only display it on the car but also transmit the damage information over the network to every other PS3. Then those systems have the task of adding it to your car on their screen when they see it. This of course works both ways. The more damage added on all cars and the more the data has to be constantly updated to be transmitted between all machines and then rendered to be displayed on screen. So there's both a machine and network hit.
That's my take on it anyway. I'm not sure how you'd test out my hypothesis.
I could be wrong - It wouldn't be the first time.
I found and shot some really well programmed details from inside the Beetle;
View attachment 329840 View attachment 329841 View attachment 329842 View attachment 329843
And here's my new look for Monday;
(the color is actually called Monaco Blue)
View attachment 329839
I found this too;
lol
Do you want to race the Beetle on Monday, Rob? @thehobnob97