1. Will we get Italy tech tree in this year in war thunder? Don't answer "soon"
Kirill Yudintsev: "When it will be ready and tested". We are working on it..
2. Are you planning a new nationality in War Thunder?
Kirill Yudintsev: Yes. Italy and France are the most obvious expansion.
3. I have a simple question does Gaijin have plans for a Japanese Ground Forces Tech Tree or are they still sticking to a few scattered Premiums over different nations? PS. keep up the Great work improving Your Game.
Viacheslav Bulannikov: Yes, we have a plan about a separate Japanese ground vehicles research tree.
4. In tank tank games, the amount of ammo affects your probability of dying due to ammo rack explosion, so in planes, does the amount fuel affect the probability of dying due to fuel tank fire?
Kirill Yudintsev: Yes. The less fuel you have the more chance of explosion or fire when you get shot. In the same time - the more hits in fuel tank you already have the more chances of getting fire.
5. Why planes like meteors f.mk3 and vampires have to face mig-15 and mig-17?
Kirill Yudintsev: They also face piston-engine planes.
6. Are there going to be cockpits view added to bombers?
Kirill Yudintsev: We are still looking ways to make them. Unfortunately only very small amount of players prefer play bombers with cockpits against others. In fact most of players who want cockpits for bombers just want to reduce field of view for their targets (that of course is not something bad for the game, even while not 100% correct for multicrew vehicles). Bomber cockpits requires 2-5 time more work than creating a new plane even with single-seated cockpit. Adding 'stubs' for cockpits looks good solution on first glance, but when looking deeper - it is probably not good, cause newbies can be frustrated. May be the best way will be to add some 'stub' cockpits that are available only when cockpit view is required (SB) We'll think about it.
7. There are not a lot, nearly zero official information about Ships in War Thunder. Will there be Ships in War Thunder? If yes, when could they come?
Kirill Yudintsev: We are working on Naval forces. That is really the only thing I can answer now.
"...will there be soon an EC Mode just for RB?..."
8. Hello , will there be soon an EC Mode just for RB ? I think much RB Players enjoyed the RB EC Sessions and would love to have it available all the time.
Kirill Yudintsev: We are planning events for EC mode for RB.
9. Will you add working smoke grenades at tanks?
Kirill Yudintsev: We're creating internal prototypes. So 'may be.
10. Are you guys going to add the F9F-6 Cougar?
Kirill Yudintsev: Pobably, but not soon™
11. Will infantry be making a presence on the battlefield in the near future even only as a battlefield aesthetic? many trailers show infantry fighting next to tanks even thought no infantry are present at all, note I'm not asking if they will be playable, I'm asking if they will be present as map AI.
Kirill Yudintsev: We are thinking on that, but probably it will be unacceptable for game age-rating.
12. Will Gaijin developers introduce Sidewinder like anti-air missiles for jets?
Kirill Yudintsev: No
13. Are you planning to improve "Custom matches" For example: will be players able to create plane/vehicle restriction lists or set custom name for the match in the future ?
Kirill Yudintsev: Yes, there are such plans (for first part).
14. Will we be seeing ATGM platforms in WarThunder Ground Forces, such as the M50 Sheridan and the IT-1?
Viacheslav Bulannikov: Yes, we plan different ATGM platforms in one of the next updates.
15. Can we expect any FM's changes for Spitfire? The FM is quite ancient and in RB, with mouse aim this plane is basically helicopter.
Sergey Volkov: We will not have major changes in the near future.
16. Are the any plans to change the MM and BR? Many planes are heavily overtired like Zero while while many planes are undertired like J2M2.
Kirill Yudintsev: We are calculating BR in AB on regular basis each 2-3 months, using stats data. For RB and SB we also take in account players reviews and opinions and make extra tests and analysis. The difference in approach because of different MM for RB\SB and AB - in AB all planes can fight against each other or in one team, in SB and RB there are in a few different possible matches for one RB (lots of them, but not all), and stats for all matches (one country against all other possible countries) differs from stats in on country against another country.
17. Do you plan to add guided bombs like the Fritz X and the anzon in one of the upcoming updates?
Kirill Yudintsev: We are thinking about it. Not very likely, but possible.
"...Any word on Tier 5 tanks?..."
18. Any word on Tier 5 tanks? ex. Leopard 1A1, T-62A, Gepard, etc.
Viacheslav Bulannikov: Yes, we will have new rank 5 vehicles. Including some modifications of Leopard-1.
19. First off hello, thanks for doing this but do you have any details about the M103 regarding its turret model being wrong and the ammo being AP when irl it was APBC. Lots of people have submitted bug reports and never heard anything back about them.
Viacheslav Bulannikov: M358 shell had a ballistic cap, but the projectile body had this form: (
picture) , instead of some Soviet design like (
picture). For shells with a ballistic cap, the shell body shape under the ballistic cap is taken into account for the ricochet propreties, that's why it's listed as "AP" in game.
20. Is the me 262 HGII still confirmed for development or has that status changed? It is still listed under pending aircraft in on the future plans tech tree which is outdated.
Kirill Yudintsev: Not very likely, but still possible. Interesting aircraft, for sure - unfortunately not much data on it and in the same time it can be too powerful not only because it is should be but because of insufficient information. That will definitely cause lots of talks and negative feedback. Also, making it premium will make first 5th rank premium plane (which we prefer to avoid) and putting it in research line will make it very often guest in battles.
21. Do you plan to add PTAB and SD4HL bombs in one of the upcoming updates?
Kirill Yudintsev: No. PTAB can appear in the game, but they are not planned now.
22. Hello ! 1) Do you plan to add the FRENCH tech tree this year or 2017 ? 2) Do you plan to add the italian tehc tree this year or 2017 ? 3) Do you plan to add attack/defend game mod on random games to change from the "capture a circle in the middle of nowhere to win" ? 4) Do you plan to add the "destroy this objective" on random games ? 5) When the closed beta of the Naval Warfare is planned ? 2016 ? 6) do you plan to have a battlefield with Ships + Planes + tanks ( Iwojima style) in a game?
Kirill Yudintsev:
- when it's done
- when it's done
- no, but we are going to add a way to create user generated multiplayer missions, so it can come to WT
- may be
- yes, most likely
- probably not, may be in some special events (for obvious reasons - very rare battles of such type in real life and it will look weird in most cases)
23. Could the options be changed to be more user friendly. Perhaps separate the options for planes and tanks, ie., do not share binds between the two modes?
Kirill Yudintsev: This is in plans in fact. Not top priority, but on the table.
24. Will there be a Hitbox for the Tanks Gun to other objects like houses and the Tanks from other players?
Kirill Yudintsev: No. That makes game really uncomfortable.
"...Japan will have it own ground tech tree or it will be in an international?..."
25. Japan will have it own ground tech tree or it will be in an international? (I'm NOT asking for an ETA)
Kirill Yudintsev: We are working on it. Let's say - 50\50 that it will.
26. Destroyed radiators don't really affect gameplay right now in tanks. Do you plan to add in the near future (1.59-1.61) thermodynamics to ground forces?
Kirill Yudintsev: Probably no. 1.59 and 1.61 are already scheduled. Some changes for DM on ground forces are planned, but not that.
"...Will the Ju 87 D-5 ever get its airbrake back?..."
27. Will the Ju 87 D-5 ever get its airbrake back?
Viacheslav Bulannikov: The airbrakes will return, but it will depend of the weapon selection – for example, if the gunpods are equipped, the plane will not have .
28. 2 questions: 1) Firstly can you please update the planned vehicle lists for each nation as some are quite out of date. as it would prevent people repeatedly posting recommendations for aircraft in the game that are already wip. 2) Secondly is the b10 bolo slated for development as it would make a good tier 1 us bomber. that saw quite a bit of use in the first year of the pacific war in Singapore and the dutch east indies. and would serve a similar niche to the sb Russian bombers.
Kirill Yudintsev:
- In fact is question for web-site masters, but I'll ask them
- B-10 is in development.
29. Actually, it is a suggestion. For the WorldWar mode, would you add a Commander to each team; may Commander can control ai tanks/bombers? Can respawn points in this mode replaced by actually fuel points in history (EX:Heavy tank need more fuel points than other tanks and the total fuel points is limited at the beginning.)
Kirill Yudintsev: In WorldWar mode Commanders and fuel are planned, but in a bit different manner.
30. Are there any planes to rework matchmaking so it creates two sides of equal skill (based on their historical performance in battles - like K/D ratio etc) ? I have experienced so many soulcrushing defeats because my team was full of noobs, and the enemy team had average or better players. Is it so hard to put equal amounts of noobs in both teams ?
Stas Zvyagin: It is not obvious that player with high K/D ratio is good player. May be he is just reckless sniper who like to destroy enemies but not going to bring victory for own team. Your team mates skills are completely random at current matchmaking. That means you have equal chances to play with skilled players and noobs.
31. When can we expect to get slats modeled for 109's in RB? I believe the only one 109 with working slats is the G-14.
Kirill Yudintsev: Slats are physically modeled for 109's. 109G-14 has rear balance (hope correct term) and more maneuverable than others.
32. When can we expect Ki-83 DM and overheating fixed? It's overheating very quickly compared to other planes and can't cool off at 100% thr. DM is quite wonky and leads to situation, when we get hit by anything in fuel tanks, plane just explode asap.
Sergey Volkov: Engine overheating is configured correctly. Maximum continuous power lies at 85% of throttle. 100% is military power (intended for a maximum of 10 minutes), WEP is an emergency mode (about 5 minutes).
"...Are you going to add Italian Tech tree to War Thunder in near future?..."
33. Are you going to add Italian Tech tree to War Thunder in near future? If yes, what would you do with Italian planes from German Tech tree?
Kirill Yudintsev: We are planning it, yes. No details yet - they can be kept in German Tree but hidden for all those who haven't got them, or they can be converted with all their progress.
34. 3 years ago we were told that bomber cockpits were coming, can we expect them any time soon?
Kirill Yudintsev: We have implemented 2 of them. And we do not see any growth in their popularity. I was talking only about SB mode (but we also have statistics about usage of cockpits in RB mode).
I understand your feelings, but looks like that we are alone in this world
Well, maybe there are hundreds of us, but most players even in SB do not care about cockpits for bombers.
35. Hi there, question is in regard to AB Ground Forces.
Currently most lightly armoured vehicles tend to struggle in AB when compared to heavily armoured ones. Tanks like the Jadgpanzer 4-5 and T92 are rarely seen likely because they die too easily with the super easy spotting in AB.
Is there any plans to introduce a "spotting" system or rework what we have to enable lightly armoured vehicles to flank around/ "sneak" up on enemies without the worry of the instant spotting in AB?
Kirill Yudintsev: Well, that was implemented in 1,53 (afair) but gets very negative feedback.
So, as for me, I'd like to see that in the game, but 'invisible tanks' are something that part of community fears and hates so much that it is not likely to appear
36. A lot of people think the last man standing mechanic should be in just arcade mode and not RB and SB. Have you considered changing this?
Kirill Yudintsev: This is PURE realistic mechanic. It is too hardcore for AB. May be we'll remove it from RB\SB also, if it is too hardcore for RB\SB players, but it is absolutely not good idea to add it to AB.
37. Why does Gaijin have such poor quality control when it comes to adding new content? Broken flight models, broken damage models and an unfair design of maps towards certain nations only work to undermine your game. What do you plan to do about it?
Kirill Yudintsev: This is incorrect question. In fact most (90-99%) of new content has no issues after quality control (including FMs, models and maps). The game is really huge and when we change some part it requires lots of work to test everything. So things happens, but really rare (compared to amount of new and changed content at least).
38. After the 64 player EC test, do you plan do implemented it in EC or in other game modes? It was very great!!
Kirill Yudintsev: In EC probably.
39. Will we see an overwork of the instructor in RB? German planes and also some american and Japanese planes suffer from a bad translation of the control input. Even turning off the instructor doesn´t help. May we get an option to shut it down totally and we can fly without the "helping wheels"?
Sergey Volkov: You can completely disable the instructor - go to full control.
40. Does the amount of fuel & bombs at the present time affect the plane performance in AB, RB & SB? I.E: a bomber plane threw away 2000kg bomb at the start of battle to increase it speed & climb rate OR carrying minimum fuel to maximize plane performance.
Sergey Volkov: Yes, and the influence is very large. You can easily compare the characteristics of the aircraft with full fuel tanks and bombs and aircraft without them. The difference is very significant.
41. Is this rumor of a second 229 being added with Hes-011 engines true?
Sergey Volkov: The second plane is not planned atm.
42. Will the BR of certain jets be lowered (for example MIG 9 and Meteor MK 3) so they don't face clearly superior aircraft such and the hunter and MIG 17. Or will there be a higher BR for top tier jets ?
Kirill Yudintsev: The problem with 5 tier planes is that there are also not much of them totally.
So changing whom they meet changes a lot. Again, this is natural part of tier based MM - to have some kind of balance you need at least several vehicles to meet, sometimes you are flying on better, sometimes you meet more powerful opponents, sometimes equal.
Ideal balance is 'MiG-17 against MiG-17) and it is usually boring (but allow pure skill base MM like in tournaments)
43. Hello, since you sayed that Japanese, French and Italian Tanks are planned, i wanted to ask in which order they get released, or if you allready working on one Nation in particular?
Thanks for your Time and your Answers. Keep the great work up!
Kirill Yudintsev: Japanese I think.
44. Do you plan to introduce a special mission/event for the historical event of nuclear bombs dropped on Hiroshima and Nagasaki? If so is there a chance that it becomes a multiplayer and permanent?
Kirill Yudintsev: Of course not.
"...will we have smoke ammo?..."
45. I saw you said that there will be smoke grenade, but will we have smoke ammo so we can obstruct enemies vision for offensive purpose, not defensive ?
Kirill Yudintsev: If if we'll have smoke grenades we'll definitely have smoke ammo (even earlier).
46. We saw, that you are adding IT-1 into war thunder. So it means, that War Thunder will have cold war tanks now?
Kirill Yudintsev: It already had.
Leopard is cold war era tank and it is in the game.
47. Is T-55 or T-62 coming next 1.59?
Viacheslav Bulannikov: No, for 1.59 the T-55 or T-62 are not scheduled.
48. Is M103 rework planned (armor, reload time and AP shell changes).
Viacheslav Bulannikov: We will probably increase the level of detail of the turret armour's model. I've answered a question regarding shells in another comment.
49. Will there be infantry at some point in war thunder Groundforces?
Kirill Yudintsev: It will be out of our age rating.
50. Feedback regarding the Last Man Standing feature was very negative. Do you have any plans for the future on that?
Kirill Yudintsev: In fact it was mixed, not very negative. But looks like it is too hardcore for our players, so we'll think about removing it.
51. Will you ever add the ability to recrew ground vehicles at capture points?
Kirill Yudintsev: Well, it will be good (from my point of view) to add some recrew options.
52. Will general sounds of planes and tanks get reworked? (including the allowance of Sound Modifications, and National Crew Voices)
Kirill Yudintsev: We are making some research on improvements for sounds (especially planes) - testing new sound engine and so on. But can't provide any extra details now
53. Will we have possibility to choose which fuel tank will contain fuel ? In some planes like P-38 J L K there are fuel tanks in wings and in main airframe . I think that 20 minutes of fuel that i can take should be stored in one tank .
Kirill Yudintsev: It is possible, but requires much work in UI (and lots of possible bugs) so we are planning this, but it is on low priority list.
"...Will we get battleships?..."
54. Will we get battleships in this year in war thunder?Ty for any answer
Kirill Yudintsev: Can't answer now, sorry. It depends on lots of things.
55. Can you add visible holes (eg. I get shot in the turret and there is a hole) and if you could, make it so if you create a hole in a tank with AP rounds then fire a HE round into that hole and potentially kill the crew?
Kirill Yudintsev: We really want this. But it looks like it is not possible because of performance
56. Are you planning to allow SB pilots unlock camouflages for their planes in the future? (You removed the skin unlocking from EC and it is the only mode for SB pilots)
Kirill Yudintsev: Yes, we are thinking about it. We still want to have some more experiments with EC and better understand it' future first.
57. What do you plan to do about the gap in the US fighters between 5.0 and 6.0 (5.3 and 5.7) where there are no regular tree fighters, only bombers (B17E and E/L)? Because this is the main cause of what players name "The bomber spam" that is mostly pronounced on Hokkaido where the RAF planes can not cover.
Kirill Yudintsev: Well, it happens after several rebalances on these ranks. I guess we'll add some planes\modifiactions here, but do not know details.
58. Will the P51 line, (mainly D-5,D-30) receive a FM update, especially working around its higher altitude performance? Also, any chance of the XP81 being added in the future, fascinating aircraft.
Kirill Yudintsev: AFAIK P-51Ds have accurate FMs now.
59. Are there any plans to rebalance the AAA guns in Air Realistic Battles that cover the team airfields, which many players perceive to be extraordinarily and unrealistically powerful? Are there any plans to to implement spalling or any other mechanics that would bridge the perceived power gap between tanks with aphe vs pure AP?
Kirill Yudintsev: They were rebalanced on last week and probably can be changed again on 1.59.
"...Will you add more Air Battle maps?..."
60. Will you add more Air Battle maps in the future updates, or Ground Battle maps are still being heavily focused?
Kirill Yudintsev: Yes we are planning to add 1-2 Air maps in ~1.61.
61. (CDK) I heard that CDK missions or maps are going to be playable in the format of Multiplayer soon. Is that true?
Thats all.
Kirill Yudintsev: In fact this feature already possible, with special permissions. We just want to test it more.
And we also wanted to add possibility to play also custom maps (not only missions), but that requires much more work.
62. Some jets, such as the He 162 and MiG-9, are currently suffering from extreme overheating issues (such as unexplicably low overheat thresholds, e.g. throttle needing to be under 85% to prevent yellow temperatures, and this threshold decreasing over the course of the match, depending on throttle setting used). Is this a confirmed bug, and if so, can we expect a fix anytime soon?
Sergey Volkov: It's not a bug, yellow temperature indicates a time limit of 15 min. It's planned to make the overheat model of BMW-003 and Jumo-004 more detailed and harder.
63. Can you please tell me which source you based the Ki-44-IIs speed from? Thanks.
Sergey Volkov: Different sources were used. Like the original guide and TAIC reports.
64. Will you guys reworked some flight model for planes like they should be in real life, especially for British planes?
Sergey Volkov: If you founded some errors or bugs, you need to report it. But so i can not understand your question, which British aircraft in your opinion flying not correct?
65. Do you plan to introduce historical kamikaze planes which made a big affect on the naval battles? If so (or not) what do you think about it's affects on the game and mission balances?
Kirill Yudintsev: No, we do not plan speical kamikaze planes.
66. Love the game, but I find it heavily Russian biased. In terms of planes and tanks they have the bigger guns in every tier, this should be addressed. Italy would be a good addition, but why France? They got steamrolled. Please add Canada. It needs more representation. With new dlc coming frequently will PS4 users ever see new trophies added? Thanks for your time.
Kirill Yudintsev: There is no any Bias in our game. Of any nation. People always think that there is should be some 'simple' explanation of they think is imbalanced. But no one we'll make game to add any kind of bias. Forums and comments are much better place to add 'bias' - magnitudes times cheaper and easier and at least can have some sense.
Again, there is no bias in our game, of any kind. Except our bias in making interesting vehicles - that's why France is interesting (despite of results in WW2).
"...When can we expect to see ships in War Thunder?..."
67.When can we expect to see ships in War Thunder ?
Kirill Yudintsev: We plan for 2016. Not 100%.
68. Why not make a Post-War Tier for the Post-War Tanks and Planes
Kirill Yudintsev: It is better to make new game for cold-war-era\modern vehicles. Too many differences in gameplay and everything.
69. Will be there new BR 8.0 German tanks added to the game in the near future? If there will be, how many?
Viacheslav Bulannikov: Modifications of Leopard-1, AAA - Gepard.
70. When the ships in War Thunder come out?
Kirill Yudintsev: We are targeting 2016, but we'll see.
71. Now that a divide between WW2 and Post-WW2 vehicles has been rumored, how will this be done? On another note, will the rules for aviation additions be possibly changed to include further planes? Is the rule on AA missiles unchanged? What about SAM missiles and mobile launchers? Could the Su-9, 11 and 13 be included in the soviet tree? They are almost forgotten, and they might fill the 7.0 gap in the soviet tree. Also, the MiG-9 is over tiered in RB, and more deserves a 7.x BR to compete. Thanks
Kirill Yudintsev: This is just rumors now. Not an official information
72. A few of us have seen videos/images of update 1.59. One of the most notable things spotted was an IT-1 Tank which is basically a mobile ATGM. While this will add a whole new level to the game. Will the USSR be the only nation getting a guided missile ?
Kirill Yudintsev: No.
73. With news of a radio guided missile being added soon as well as a new top tier jet. Will the BR's be extended to 9 and 10 in the near future to help reduce post war fighting WW2 vehicles? fighting post war tanks and planes in the currently can be frustrating for some players, and missiles and new top tier tanks may make this worse if the BR is not extended.
Kirill Yudintsev: If it will be required.
74. Will you add Me-262 HG-III to the game?
Kirill Yudintsev: Probably no.
75. Are you going to add the B-36 peacemaker
Kirill Yudintsev: Not planned now.
76. The balance issue is troubling lots of new and mature War Thunder players. We've been asking for a change for quite a while now. I'm confident that the team is working on BR changes. Irrelevant of how soon these will be implemented, is there going to be a major change in the BR system ? Are we going to see a better system for calculating BR ? Thanks.
Kirill Yudintsev: The tier based games with random battles always have complaints on balance. The nature of tier based games can't provide 100% perfect balance for all. So it is not about BR system - this is about the idea that there random battles with random vehicles on random maps.
77. Are there any FM modifications in the works for the Ta 152 C and the P-51 ?
Sergey Volkov: We plan some changes for Ta-152C in the next major update (it will be easier to control the aircraft). About 51 - no major changes planned atm.
"...Will Xbox One players see War Thunder?..."
78. Will Xbox One players see War Thunder after Microsoft’s cross-platform announcement?
Kirill Yudintsev: There are chances now
79. Will be infantry added for game ?
Kirill Yudintsev: No, except how it is already.
80. Hello! When are you guys going to look at the A7Ms turning ability? As an aircraft that met the requirement of having the turn of the Zero, the current A7M is not anywhere near the true A7Ms turning capabilities.
Sergey Volkov: The aircraft has the maximum turn rate which it can have, according to its thrust-weight ratio and aerodynamics. And for aircraft of such size and weight it is outstanding!
81. Besides the thunder league that focuses on teams. War Thunder will have a unique competitive mode for clans? We can expect an interaction between squad battles in the game with a platform TBS (turn-based strategy) in web browser?
Kirill Yudintsev: Some kind of that will appear in World War mode.
82. There are a lot of graphical problems in the game (mainly it concerns the AMD graphics users). And it keeps for like 2 major updates. Will this be addressed and when? Thanks.
Kirill Yudintsev: Sorry, but I only know about AMD issues on Mac and Linux and also have heard that new AMD drivers cause some issues. Please, post link on reports, I'll check.
83. (RB)Currently, Most maps play out until one team kills another. One reason is that the airfields require a very large number of bombs that can only be delivered by late bombers such as the b-29. Are there any plans to make the objectives more attainable so that players can be more strategic, rather than simply destroying the other team every game? (RB)The map Norway is disliked by many players. Could we see a rework of this map? maybe with less ships and deadly AAA in the middle of the map.
Kirill Yudintsev: This is done intentionally, cause of many complaints of 'bomber rush', when part of one team use bombers and easily win the battle. But I'll check it again. Norway map question I'll check too.
84. In October of last year, it was announced that *dozens* of new decals would be added in update 1.53. As of today, only a handful of them have been added, primarily via the Warbond shop. Is this the Warbond shop the new norm for all decals, or will the ones that were promised almost seven months ago be added to the game and unlockable as usual? If so, when can we realistically expect to see them in-game?
Kirill Yudintsev: "soon™". 1.59 I guess.