It is silly to take that comment in that interview as a fact or even as a promise.
It's an official Sony-sanctioned interview about an upcoming game release confirming something that Kaz had already said was going to happen when the game was first announced at the Gran Turismo 15th Anniversary event. The question he was answering was raised in response to something Kaz's official translator had already claimed Kaz was saying was happening.
Unless you're implying that we should just treat all of the information released about all future PD releases as lies until we actually have the games (which is certainly an interesting defense on your part, but you'll find many people around here are already ahead of you on that), there is literally no reason to not believe something could happen that was announced as part of the media event alongside the rest of the game, questioned a month later at another media and reaffirmed, and then never in the following 6 months before the game came out ever corrected or recanted or retracted. Just like there was no reason to believe that the GT5: Prologue/GT5 garage transfer that was still listed on the GT website until last year would never actually be in GT5. Or the GT5 YouTube upload, for that matter.
Believe it or not, sometimes people's expectations for functionality are perfectly in line with
what they are told to expect. And when this is the huge media event announcing the launch of your game, I would think that some importance would be placed on getting accurate information about said game out to people; or at the very least correcting something wrong in the 7 month window between when you announced the featurelist for the game you also just announced and the game actually releasing. I guess
perfection is the only thing we should be told to expect for a game, but not
really expect.
I tend to listen to Kaz as he the guy in charge.
First of all:
First we’ll be releasing the PS3 version for the PS3, which has a huge audience already, and we’ll be providing updates every month and DLCs every month.
Linky.
That's probably the
actual thing he was talking about him being misunderstood over, since, you know, that was a massive event that he talked at about GT6 rather than someone else giving an interview.
Also:
It's dreaming that can land him in some awkward predicaments. In recent years, Yamauchi's been big on promises he can't always deliver: witness the long, slow and sometimes confused introduction of car damage to the series, first posited as a downloadable add-on for Gran Turismo 5 Prologue before half-heartedly making its way into the full-fat game. See the PR handlers wince as he starts talking about Gran Turismo 7 before work on 6 is anywhere near complete - and marvel as he then says the first PS4 entry in the series could be released as soon as next year.
Linky.
Anyway,
I suppose you had the copy of GT5 that was released in mid-2009, or at least
the copy of GT5 that apparently did have everything Kaz wanted to include when it finally released at the end of 2010 (even though he
laughed when he was asked if the game might not release by the end of 2009)? Maybe you have had the GT6 track creator since January,
since according to Kaz it might just miss the game's release date.
Can you tell us if you have a 100kmx100km working area like Kaz originally claimed? Everyone immediately thought that one was complete BS, but Kaz specifically reaffirmed the possibility (
last we heard, it was down to 20x20). Maybe you've got the version of GT6 with the hundreds of duplicate cars removed,
after Kaz's detailed apology about the practice (though amusingly with the implication that PD actually model those differences).
Or the GT5 with the car clubs and racing leagues.
Maybe the GT6 with the damage model as advanced as GT5s? Or maybe *half dozen interviews with Kaz about car sounds*
In any case, I really wish I had
those games.
Either way Kaz made sure to clear up the mix up when he was asked about it.
So nice of him to correct the incorrect information officially given (
allegedly mistranslated from the original GT6 media event, but later confirmed by someone else anyway) for his upcoming game over a year later. His lead times are getting significantly worse though. It only took him a week to explain where, say, the YouTube upload feature went from GT5 after that game released and that officially stated feature was missing, and I don't think he even talked about that feature himself.