Yeah I'm going to go back into it and change the suspension back.The stock settings are way too stiff on race-suspensions, needs to be softened way down to actually fit the car. And while on this topic; if a car kind of "overreacts" when it`s hitting the curbs it`s because of this. Stiff springs and it acts like a ball. Softer settings and it will absorb the curbs and bumps like it was ment to.
Generally. if you`re not a skilled tuner but just upgrading by adding parts, go for sports-suspension. Racesuspension are ment to be tuned.
Most pre-tuned racecars has the same problem in FM23, the springs & swaybars are crazy stiff while the bumpers are rather weak.
Your Mk1 tune was good enough to win Road America, by beating someone named Subtle Villainy (really?) at the last corner.Tested it at Barcelona and realised the front rollbar was too stiff, = a Mk2 version uploaded. It spins the rears so easy that I have to keep it in 3rd gear around the hairpins to calm it down
Calculators makes up tunes even worse than turn10 does, not the solutionYeah I'm going to go back into it and change the suspension back.
I see there is a tuning calculator https://forzatune.com/ Has anyone tried it?
He-he, glad to help! A bit stiff turn-in on the Mk1 but still fast enough. The old racer started eating corners just by softening the frontYour Mk1 tune was good enough to win Road America, by beating someone named Subtle Villainy (really?) at the last corner.
I thought the Buick Regal I drove last weekend was a handful, the Lola was a whole another challenge entirely. Just insane amounts of power in an ultralight car. My steering inputs felt like a suggestion rather than a command.Barely survived the Unlimited Racers with the Lola. These cars are scary to drive...
I used the red wingless car (not the Nissan, think it's a Mclaren) and that had every kind of steer... over, under, rear wheel... Usually all in the same corner.Barely survived the Unlimited Racers with the Lola. These cars are scary to drive...
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I REGRET NOTHING!!!
Barely survived the Unlimited Racers with the Lola. These cars are scary to drive...
I've tried it out and it can get you pointed in the right direction but really can be hit or miss.Yeah I'm going to go back into it and change the suspension back.
I see there is a tuning calculator https://forzatune.com/ Has anyone tried it?
That's the kind of topics I'd like to see more of and would appreciate.Makes me wonder if I should start a (basic) tuning thread. Only basic bcs tuning needs to be learned, calculations will never be
precise enough to give THAT good feeling in a car.
Just started paying attention to Multiplayer recently.Did 3 races in D class with the 240sx, I tried this same car the day before but it had too much power and not enough grip so swapped some better tires on and rebalanced the engine upgrades to fit in D class. Had a lot of fun, but 2nd race realised I left a lot of time on the table as the tune was pretty much stock after my re-balancing, and one of my opponents was lapping 4s faster per lap. Fixed this and did one final race but again felt like my balance was lacking as finished up 12th with a pack of 6 cars ahead pulling away with the closest about 5s ahead. All not lost though as the car is now level 50, so might pick a different car tonight
That can be part of the fun thoUntil now, I had no appreciation for old racing cars, especially the Grand Prix ones, but not anymore. Do fit modern racing tires ASAP, though, because the first race is at Brands Hatch at dusk, so the track is cold and gets colder, so no grip for you!
Fun sliding around the corners, yes (and historically accurate), but competitive? no. The difference in pace with and without modern race tires cannot be overstated: Loser in Brands Hatch, complete domination at Spa.That can be part of the fun tho
I'd swap it for a Brabham if I weren't so cheap.I hated the Lotus. The last race I detuned it (restrictor plate), at which point I merely disliked it.