You are right, the majority do enjoy GT5 as evident by how many people are still playing the Time Trials.
Actually, I personally do time trials and drift trials only because I need the credits to build new cars, so I can find my own enjoyment in the game. When you have to strain yourself to find ways to enjoy the game, that's not a good sign.
Yes, PD made some mistakes with the launch of GT5, but they still got plenty of people to buy it, perhaps even you.
Tell me more about how one finds out whether they will enjoy a game
before they even buy it.
Well. Is not that what GTPlanet is? A place for people to rinse and repeat their opinions?
Oh, so now you're saying that those who talk negatively about the game are the same people. I'd like to see your evidence and reasoning on why you believe this.
Again, all of the internet complaints that you speak of have not stopped GT5 from continuing to sell better then any racing title.
Those who buy the game (early) choose the game based on what they already know about it. In this case, people were told that GT5 was going to be the most realistic driving game ever, coupled with the best graphics ever for the PS3. Then they start up their copy of GT5 and realize that their dream car, the Bugatti Veyron, has jagged edges all over.
Then they realize the Veyron has no interior view at all, as with 800 other cars.
Then they realize the engine sounds have not in fact improved at all since the last iteration.
Then they realize that the online physics for the game is a watered down, essentially less-realistic, offline physics.
Ah, the critics.. Reviews that did little to stop Gran Turismo in the numbers game... hence the reason I continually mention "minority".
Sales does
not represent how good a game is. Most of the time, sales represent the reputation of the series/developers and the quality of the marketing.
You "all"?? You mean the small number of players who are unhappy with the game and post here? Are you wearing that V1.0 as a badge of honor or something?
I'm
still interested in where you get these figures on just how many people are happy with GT5.
Anywho, to conclude then, (and to bring this thread back on topic), your argument that GT5 is perfect does not hold water, ergo what
machschnel said earlier about how PD needs to focus on the fundamentals of a racing simulator before any "human drama" malarkey makes a lot of sense. At least in my opinion.