What does GT5 have over FM3?

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Well I agree on the pt2 of mirrors edge,but the thing that I got against FM3 UI is that is not original,for example car selection menu has the car in showroom mode with white background,just like GT5p,by the other hand GT5 UI is more intuitive,and more stylish,I liked how FM2 presented their cars,I really liked FM2,a lot if I'm honest,that game was original in some strong aspects,like for example the online multiplayer: championships,free lobbies to host the games as you like,and online Time Trial events,My problem with FM3 is that it didn't kept that originality and made a GT5p rip-off,and Mirrors Edge style rip-off(everything white),integrating a matchmaking system to play races that you don't like to race.

Well "port-over cockpits" shows that you didn't played FM2,apart from that,there are more cars to play,so you wont end up playing the same thing over and over again like some tracks which are variations of some other tracks.

A not entirely original UI is not much to complain about imo.. They went for a clean look. A little too clean and sterile perhaps... But it's hardly a game breaker. GT5's menus.. Whoah, this has been covered many times. 90's throwback or what?
White showrooms.. Big deal, it shows the car cleanly and that's all that matters.

Matchmaking, yes that sucked big time. Why the hell they went down that road I'll never know... I had to join a racing league to get away from the public hoppers..
And you're right, I never played much of FM2 as I didn't really feel it at the time. I keep meaning to pick it up as it's less than £5 used.
Either way, I'd take old cockpits over 800 old pixelated cars that don't even have cockpits :) Then again I use bumper cam, but it's nice to have the option.
 
A not entirely original UI is not much to complain about imo..

In fitting with the thread title this means:

GT5 has originality over FM3 (in more ways than one)

But honestly sometimes original is not better... I am all for reinventing the wheel if you can do it better, but if it's going to come out lumpy, just give me the wheel that's worked before and works well...
 
GT5 has originality over FM3 (in more ways than one)

I'd like to hear some of these.

Leveling system and experience, I wonder where that original idea came from.
Being able to add body kits to increase down-force in more places than just a wing, I wonder where that original idea came from.
Changing the color of your car after you bought it and away from the manufacture colors, again I wonder where they got that idea.

Stealing ideas from your competitors is not originality last time I checked.
 
Again, 1-3 extra features does not equal a new formula. GT1-5 are largely the same and to say otherwise is just plain lying to yourself.
I agree it is the same formula with a different twist. Same goes for Forza which from Forza 1-3 has added only a few extra features. The same can go for all the Fifa games and Mario games. Why break a formula that works, GT is not the biggest selling Playstation franchise for no reason. It is meant to be a driving sim, they can't really the formula that much.

Kaz is thinking about an open world driving, with real life regulations. Forza team is catching up on rally and day and night cycles by the looks of the new trailer. At least Kaz is trying to add a new formula to the driving aspect of the game. It will be interesting if Forza 4 adds anything new to the table. It is hard to change a formula as sports games like Fifa try and do the same thing, same goes for platformers like Mario and also for driving sims. You can add features on top and I think day and night cycles is a big step up from GT4 and the biggest step is dynamic weather. The course maker is also something new and I hope Kaz can bring it to the level of ModNation Racers which I think he will try to do.
 
What GT does better.

No leaderboards. Who wants to know their slower than anyone else. Ha, take that Forza fanboy, finding out your not the fastest. GT keeps it nice and simple.

High speed crashes. In Forza your car gets wrecked and doesn't look nice. Doesn't drive right either.
GT. High speed crash and my car is still nice and shiney, still drives ace too. Take that Forza.

Tuning, ha. In forza theirs more options but that's bad because it gives you a headache.

Less events in GT make it more interesting.
Forza has too many varied events and it stops my social life.

Those are all terrible things except leader boards.. And they are not completely true.

You can turn off damage in forza so when you crash your don't get totaled

You dont even have to ever tune a car in forza cause you can just buy a nicely tuned from storefront

And when has less ever been better?
 
I'd like to hear some of these.

Leveling system and experience, I wonder where that original idea came from.
Being able to add body kits to increase down-force in more places than just a wing, I wonder where that original idea came from.
Changing the color of your car after you bought it and away from the manufacture colors, again I wonder where they got that idea.

Stealing ideas from your competitors is not originality last time I checked.

Well ultimately a lot of what T10 did with Forza was an attempt to take what GT had become and improve it in new directions that T10 felt PD was sort of stagnating in... so a lot of Forza is taken from GT... sure a lot of GT is taken from other places but when I say originality I mean between the two series GT really can be credited with being the origin of a lot of the game.

That said, T10 has definitely done some things that I think PD should have copied... so while GT has original in more ways than one, FM3 also has some aces up it's sleeve that I am quite honestly surprised PD didn't just take and run with... I mean quick tunining and livery editor to say the least.

Those are all terrible things except leader boards.. And they are not completely true.

You can turn off damage in forza so when you crash your don't get totaled

You dont even have to ever tune a car in forza cause you can just buy a nicely tuned from storefront

And when has less ever been better?

Whoosh.
 
@Devedander
Don't get me wrong I'm not denying that Forza was essentially Microsoft's answer to GT and they basically stole the whole concept, but GT5 seems to lack the originality the series once had.
 
How can you really compare the two?

One took two years to make, the other over five, not to mention Forza 3 was a year old by the time Gran Turismo 5 finally released.

The very fact we are and can compare the two disappoints me. On paper (development cycle, came out a year later, budget), Gran Turismo 5 should have blown Forza 3 out of the water in every way.
 
@Devedander
Don't get me wrong I'm not denying that Forza was essentially Microsoft's answer to GT and they basically stole the whole concept, but GT5 seems to lack the originality the series once had.

I agree, I am just saying that when you look at the two, if giving credit for where it came from is what you are about (which I am not really but some are) then GT does have quite a few OG points.
 
How can you really compare the two?

One took two years to make, the other over five, not to mention Forza 3 was a year old by the time Gran Turismo 5 finally released.

The very fact we are and can compare the two disappoints me. On paper (development cycle, came out a year later, budget), Gran Turismo 5 should have blown Forza 3 out of the water in every way.

Yeah, it's kind of ridiculous that we have seen 3 Forza games in the time between GT4 and GT5.
 
How can you really compare the two?

One took two years to make, the other over five, not to mention Forza 3 was a year old by the time Gran Turismo 5 finally released.

The very fact we are and can compare the two disappoints me. On paper (development cycle, came out a year later, budget), Gran Turismo 5 should have blown Forza 3 out of the water in every way.

Development sure don't seem to matter at this point now does it?

Because from what your saying here forza made a better game in two years than PD could have ever do in 6

Forza = Great game
GT5= Great sim

And pd didnt beat forza in much

If there were 10 things to compare the games off of

Gt would only win 3 out of the 10

Physics
Graphics
Car Count

Forza would take
Online
Customization
More events
Better Cars( To a sense)

and ill finish this later
 
Well ultimately a lot of what T10 did with Forza was an attempt to take what GT had become and improve it in new directions that T10 felt PD was sort of stagnating in... so a lot of Forza is taken from GT... sure a lot of GT is taken from other places but when I say originality I mean between the two series GT really can be credited with being the origin of a lot of the game.

That said, T10 has definitely done some things that I think PD should have copied... so while GT has original in more ways than one, FM3 also has some aces up it's sleeve that I am quite honestly surprised PD didn't just take and run with... I mean quick tunining and livery editor to say the least.

At the moment Forza does not have its own character. Its reason for existence is to bridge the gap for PlayStation gamers to go to Xbox. Gran Turismo is the biggest selliing exclusive franchise for Sony for PlayStation 1,2 and 3. Turn 10 have to improve the game beyond GT before it is considered its own game and its existence isn't purely down to being a copy for Xbox gamers.

Microsoft strategy is to get sales level up for Forza so they can call the franchise the equal of GT but it is quite a long way from there. I'm actually genuinely suprised how low Forza 3 sold. Quite a lot of the 360 bundles you see include Forza 3. Also Microsoft are sort of subsidying the cost of the game quite a lot as Forza 3 has been the cheapest 360 game you could buy now for a long time. I mean it is selling for less than the price of GT5 Prologue couple of months in to release and Prologue was half the price of a standard PS3 game at retail. Forza 3 is the best value for money game you can get for 360. Here in the UK you can get the Ultimate Edition for £10. For a 2 disc game with all DLC, Microsoft must be taking some sort of hit. The standard edition has been around £10 for the last 9 months too. I might pick up Forza 4 if goes to £10 in about 3-4 months after release.
 
How can you really compare the two?

One took two years to make, the other over five, not to mention Forza 3 was a year old by the time Gran Turismo 5 finally released.

The very fact we are and can compare the two disappoints me. On paper (development cycle, came out a year later, budget), Gran Turismo 5 should have blown Forza 3 out of the water in every way.

This, really there is not much more to say. Owning both games and even still have my FM2 its almost sad to see the posts here from the ones who only own a ps3.
 
At the moment Forza does not have its own character.
That argument died when Forza 2 released. Forza VERY much has it's own character. Alot of character to be honest. The livery system itself gave it that as well as damage.
 
Turn 10 have to improve the game beyond GT before it is considered its own game and it existence isn't purely down to being a copy for Xbox gamers.
Except for it does a heck of a lot of things different than GT5. I'm sorry, but Forza has it's own character at this point and really did from the get go.
Forza 1 and GT4 were nowhere near the same core game. Sure they are both car driving games that let you tune hundreds of different cars, but the similarities end there.

Microsoft strategy is to get sales level up for Forza so they can call the franchise the equal of GT but it is quite a long way from there.

You have to factor the Japanese markets complete denial of the 360. This make comparing overall sales numbers for the game inaccurate to justify which is better.

And before a troll says it, that doesn't mean the 360 is crap. The Japanese just have this thing about standing by their own products first and foremost.
 
This, really there is not much more to say. Owning both games and even still have my FM2 its almost sad to see the posts here from the ones who only own a ps3.

Did you miss my post earlier stating that this thread was to keep away from the personal digs?

I don't care if they are aimed at a single person or a group, by implying that those who only own PS3's are incapable of forming a rational view on the subject, you are attacking the individuals rather than arguing the point.

Congratulations - thread locked.

Re-opened following a cool off period.

However any repeat of the poor behavior and disregard for the AUP that was seen before will see the thread locked for good.

Its in your hands guys, your actions will keep it open or not.


Scaff
 
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The very fact we are and can compare the two disappoints me. On paper (development cycle, came out a year later, budget), Gran Turismo 5 should have blown Forza 3 out of the water in every way.

Fair point and the reason why so many have been underwhelmed.
 
Fair point and the reason why so many have been underwhelmed.

Agreed.

May not be such a bad thing though. Before GT5, I wouldn't even have considered buying Forza but I think I will buy Forza 4. I think I was brainwashed by all the hype, believing GT5 would be the most incredible thing ever.

I'm not much of a gamer, I just love cars, so who knows FM4 might actually do it better than GT5 this time around. Sorry PD, but you dropped the ball so I'm jumping ship :)
 
There's no need to choose one OR the other if you have both consoles.
They're both great games in their own right, with their own pro's and cons.
 
There's no need to choose one OR the other if you have both consoles.
They're both great games in their own right, with their own pro's and cons.

Unfortunately I don't have an Xbox, which is why I have only ever owned GT.

Better start saving...
 
That's the spirit 👍

If you have both consoles, you get the best of both worlds and you'll be laughing your ass off at the silly buggers who fight over which is best.
 
That's the spirit 👍

If you have both consoles, you get the best of both worlds and you'll be laughing your ass off at the silly buggers who fight over which is best.

Mind you, as different as the physics are (and the game controllers that each platform has), it is more difficult to transition from one to the other if you are trying for the highest level of performance.

I actually like PLAYING Shift a lot more than GT5. But it suffers from some physics and wheel issues. So I don't put Shift back in my PS3 at the moment, for fear that my hard earned habits on GT5 get ruined by Shift's driving! But, essentially, if even ONE game developer gets GT5's level of physics right, it's going to DESTROY GT5. Because, sadly, that's pretty much the only thing GT5 has over the competition.
 
Sim: GT5>FM3
Game: FM3>GT5
/Thread :)

Driving: GT5>FM3
Racing: FM3>GT5
Now it's /thread ;)

I'm sorry but neither is a "sim". Both games represent real life barely. Or should I say both games are not complete "sim"ulations of the sport they represent.
 
That's the spirit 👍

If you have both consoles, you get the best of both worlds and you'll be laughing your ass off at the silly buggers who fight over which is best.

And those of us who have both AND a Wii as well will be laughing at you poor dual-console suckers. ;)


These "My console is better than your console" or "My favorite game is better than your favorite game" pissing contests have been going on since the days of the earliest consoles and in other forms long before that.

To me it sounds the same as every one I've ever heard. Atari vs. Intellivision. SNES vs. Genesis. Commodore vs. real computers. ;)

It's mostly kids or whomever that can only afford one and need to bash the other in order to continually affirm their egos that they made the right choice, or that they're not somehow lesser for having one instead of the other.
 
Doug, trust me I know. I was there man... I had an intellivision and a 2600, I witnessed the megadrive vs Snes deathmatch, I covered my eyes when the Atari ST fought the Amiga and I stayed right the hell away from the commodores and spectrums full stop :lol:
 
Driving: GT5>FM3
Racing: FM3>GT5
Now it's /thread ;)

I'm sorry but neither is a "sim". Both games represent real life barely. Or should I say both games are not complete "sim"ulations of the sport they represent.

They are both sims, just with different levels of detail. Simulation simply implies imitation or re-enactment, it doesn't have to be spot on. Simulations are constantly evolving so there's no difinitive line that separates sims from arcade games. What we called a sim 10 years ago might feel more like an arcade racer today.

GT5 does driving really well, but sadly it does not do racing well. There is a lot more to racing than just multiple cars driving (poorly) on a track, so I hope they work on this.

Sadly, it seems they are focusing their efforts elsewhere (ie GT anywhere) so hopefully Turn 10 have a better crack at it
 
Mind you, as different as the physics are (and the game controllers that each platform has), it is more difficult to transition from one to the other if you are trying for the highest level of performance.

I actually like PLAYING Shift a lot more than GT5. But it suffers from some physics and wheel issues. So I don't put Shift back in my PS3 at the moment, for fear that my hard earned habits on GT5 get ruined by Shift's driving! But, essentially, if even ONE game developer gets GT5's level of physics right, it's going to DESTROY GT5. Because, sadly, that's pretty much the only thing GT5 has over the competition.

I'm glad we can agree on a couple of things dude 👍

The only thing keeping me on GT5 is the driving (well, duh.. What else would it be :lol:), well more specifically the wheel support.
360 pads destroy DS3's in driving games I have to say. I really do feel sorry for those stuck with a pad on GT5.
 
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