What is your biggest reason for wanting GT6?

  • Thread starter sk8er913
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It's kinda tiring to have to deal with this on every GT6 thread I visit that's about a certain topic related to the game, that then quickly devolves into a verbal slap-fight between the "Optimists" and the "Pessimists" :ouch:

I agree that its redundant, acknowledging that I find myself contributing to it from time to time (I'm working on just not speaking at all, :lol:). Every thread does come to this (I called it a few pages ago).
 
It's kinda tiring to have to deal with this on every GT6 thread I visit that's about a certain topic related to the game, that then quickly devolves into a verbal slap-fight between the "Optimists" and the "Pessimists" :ouch:
Quite right. Maybe i'll respond in PM.

In any case, it really isn't like we haven't heard very good things about GT6 from those with a varied background. The graphics are looking better. Loading times are vastly improved. Kaz has said that he's listening to our wants and needs, and discussed specific items, even our demand for a Livery Editor at some point.

And even though I'm the oddball on this, I like to avoid lots of teasers. There are two games and a movie in particular that I've avoided basically everything after the initial news of release so I can be totally surprised. Now this wasn't how I intended to approach GT6, TGS and after, but this lack of news is refreshing for me. I STILL don't know for sure if used cars will be in GT6. I haven't seen paintjob or hubcap of the unStandards to know how they will look, with the possible exception of a brief shot in a video. The user made races... nothing. So I have a LOT of goodies to look forward to.

Plus, as Kaz has said in recent interviews, almost everyone in Polyphony Digital has been there since the start, and they have produced a legacy of very good games. Even as squirrelly as GT5 is, it's still so good, it's about the only game I've played over the past three years, with only occasional diversions into that other game, hockey and Teen Titans. Hey, there are still a few cars I haven't messed with in my garage.

If I looked at video games like the Gran Turismo naysayers, I'd assume every game sucks because most of the details are being hidden from us. This is why I'm not a pessimist, because... man, would I be depressed all the time. No, I keep my chin up and think British! :D
 
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If I looked at video games like the Gran Turismo naysayers, I'd assume every game sucks because most of the details are being hidden from us. This is why I'm not a pessimist, because... man, would I be depressed all the time. No, I keep my chin up and think British! :D

You left out the category that covers the vast majority of people who have criticisms about the GT series - realists. People who can objectively see something for what it is, good and bad, and offer both positive and negative feedback based on what something is, not what they want it to be, hope it to be or someone said in an extremely vague interview, might be. People who can still love, respect and enjoy a game and it's creator and visionary, but still see both the good and the bad in his vision and how it is playing out. Yes there are a small handful of people who say nothing but negative things about GT but they generally aren't the ones offering the majority of the feedback here on GTP.

It's also inaccurate to say that, "Plus, as Kaz has said in recent interviews, almost everyone in Polyphony Digital has been there since the start", seeing as how the company started with just a handful of people and now numbers around 125+. The majority of people have been with the company for just a few years, while a tiny number may still be around from the beginning.
 
Then GTP probably isn't the place for you, because they accept all opinions regarding the game, so long as they don't violate the AUP.

Johnny, I'm aware of that. I guess I'm a bit annoyed with it and needed a break. I'm fine now though.

I think I'll keep my mouth shut about it next time.
 
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It's also inaccurate to say that, "Plus, as Kaz has said in recent interviews, almost everyone in Polyphony Digital has been there since the start", seeing as how the company started with just a handful of people and now numbers around 125+. The majority of people have been with the company for just a few years, while a tiny number may still be around from the beginning.
Actually, this is right, though it's also wrong. Right in that the GT1 team was very small for what they accomplished. Six or seven software engineers working on physics and other game performance code for instance. But also wrong in that with each game, the team grew, while the games improved in just about every way until that oddball we all know and some of us love as GT5. Besides, the reasons GT5 was so odd in some ways has been discussed at length, and no one attributes this factor to a bunch of new guys.

As for the part above that, well, your opinions and contentions are certainly a part of the mix of views here. Unfortunately, critics on the nets aren't always the most reasonable source of validation of anything but human nature on parade. ;)

Well one more thing. I've always said that criticism is a part of the whole human experience, and since nothing is perfect, discussion of problems and solutions is essential to making things "perfecter." Heck, my own criticisms and disappointments with GT5 have littered a few threads back in winter 2010 when we were all digging into this game. But it wasn't the only thing I posted about. And as I've only repeated dozens of times, something I'm assuming we're on the same page about, there's quite a difference between saying, "I hope those GT6 videos with the placeholder sounds are replaced with better sounds at some point," and "See? GT6 sucks."
 
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Edited: Posted in wrong thread. Cars are going to be looking better. Plus, Bathurst, a track that I have dominated in NFS.:sly:
 
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In any case, it really isn't like we haven't heard very good things about GT6 from those with a varied background.

Varied background? In what, time travel? Because as far as I'm aware, GT6 has not been released yet.




The graphics are looking better.

GT6 has not been released yet.





Loading times are vastly improved.

GT6 has not been released yet.




Kaz has said that he's listening to our wants and needs, and discussed specific items, even our demand for a Livery Editor at some point.

Listening does not equal "doing". I seem to recall him discussing our demanded Livery Editor many, many years ago....
 
From what I have read, its going to be possible to set up my own races and championships with my choice of tracks and AI. So if this is the case, then I will be setting up the following,

Race Time: 20 Minutes

Race 1: Brands Hatch
Race 2: Nurburgring GP
Race 3: Spa
Race 4: Suzuka
Race 5: Motegi
Race 6: Tsukuba
Race 7: Bathurst
Race 8: Monza
Race 9: Silverstone International
Race 10: Willow Springs

Championship 1: Mazda MX5 TC

Championship 2: Touring Cars - Honda Integra Race Car, Mazda RX-7 Touring Car, Honda CR-Z Touring Car, Subaru Impreza Touring Car, Mitsubishi Evo Touring Car, BMW 320i Touring Car, Alfa 155 Touring Car, Mazda 6 Touring Car, Toyota Altezza Touring Car, Honda S2000 Race Car, Lexus IS-200 Race Car
 
My reason? It's the next Gran Turismo. GT5 is done. If you want to continue, GT6 is it, unless you want to wait for GT7...

Isn't that the real reason for just about everyone here?

I've already preordered, by the way...
 
machschnel
Varied background? In what, time travel? Because as far as I'm aware, GT6 has not been released yet.

GT6 has not been released yet.

GT6 has not been released yet.

Listening does not equal "doing". I seem to recall him discussing our demanded Livery Editor many, many years ago....

The points in which you reply "gt6 hasn't released yet" can be observed through the GT academy demo.
 
The points in which you reply "gt6 hasn't released yet" can be observed through the GT academy demo.

Well the demo performed worse than GT5 and the graphics are worse, meaning, lower resolution textures (noticeable on trackside objects and grass, as well as tarmac detail, also noticeable in replays. Lower polygon count (wheel arches) and the shadows are now softer and cartoony looking, GT5's shadows were more impressive and sharp but of course that's my opinion. The points about performance and low res textures are facts though.

Also, better loading times isn't really a definitive thing since all that had to be loaded in the demo was a track and a car. The rest of the game is also missing from the UI so I wouldn't count on it.

If you are going to take the demo as evidence that the game has been improved upon GT5 then how do you explain the horrible AI showcased in the demo, the terrible tyre model (basically unchanged). Mind you? The GT6 demo is not a stellar example of GT6 being "better" in fact, it's rather worrying.
 
PepeMickey
Well the demo performed worse than GT5 and the graphics are worse, meaning, lower resolution textures (noticeable on trackside objects and grass, as well as tarmac detail, also noticeable in replays. Lower polygon count (wheel arches) and the shadows are now softer and cartoony looking, GT5's shadows were more impressive and sharp but of course that's my opinion. The points about performance and low res textures are facts though.

Also, better loading times isn't really a definitive thing since all that had to be loaded in the demo was a track and a car. The rest of the game is also missing from the UI so I wouldn't count on it.

If you are going to take the demo as evidence that the game has been improved upon GT5 then how do you explain the horrible AI showcased in the demo, the terrible tyre model (basically unchanged). Mind you? The GT6 demo is not a stellar example of GT6 being "better" in fact, it's rather worrying.

How about the gameplay videos that have been circulating since? The builds as of late have looked pretty darn good to me. Either way you slice it, his reasons can be observed by one who wants to see it.
 
Wait wait, so when someone says something negative about either the GTA demo or any demo build since they're repeatedly told it's just a demo, it's not the final game, wait for the final game before judging etc etc. But for positive things seen in those demos, we can take that as being just the same as the final game and use it as a source for those positives?

Mindblowing.
 
Samus
Wait wait, so when someone says something negative about either the GTA demo or any demo build since they're repeatedly told it's just a demo, it's not the final game, wait for the final game before judging etc etc. But for positive things seen in those demos, we can take that as being just the same as the final game and use it as a source for those positives?

Mindblowing.

Positives are much more likely to be kept......MINDBLOWING.
 
I'm not, unless PD releases some info about the track creator, improved customization, improved standards or a confirmation that they will patch a livery editor in. I already played GT5, it was called GT5. I don't need to experience what pretty much should be a DLC addon for GT5 fine thank you.

Look at GTAV, they didn't finish the online the day of release, but... They at least gave us a date, and delivered. Buggy and no-servers, but atleast we knew it was coming. Not this, maybe... maybe... maybe... Well, we'd like too... crap that PD pulls. Give us a straight answer, Kaz is just afraid we're going to leave if he spills the beans. Quit trying to be a racing guru/driver recruiter/movie star and make your game half decent before no-one gives a **** what the name Gran Turismo even means. *end rant*
 
The biggest thing for me so far is the body roll. It makes drifting look so much more amazing. That and the fact that they've finally gotten rid of the "jaggies" from the smoke around the cars (at least in the demo). Drifting will be top notch 👍
 
Positives are much more likely to be kept......MINDBLOWING.

Um, what? The positives he mentioned were fast loading times and better visuals. Considering it was just a demo with 1-6 cars and very little content to load there is nothing to say that things will be just as good with the full game.

You might as well just say it's great how small a file GT6 is based on the demo.
 
If you are going to take the demo as evidence that the game has been improved upon GT5 then how do you explain the horrible AI showcased in the demo, the terrible tyre model (basically unchanged). Mind you?

Placeholder? :sly:
 
I was late to the Series, started off with GT2. My reason for GT6 and GT series as a whole, is the spread of cars in the series. Its not all just one brand or type of car. It the normal everyday car (Mazda 626 in GT2), to the crazy (TVR Speed 12). Obviously some types of cars and there respected discipline is not well represented, but we can use the cars just as they are built. The cars just look better and better with each release.
 
The points in which you reply "gt6 hasn't released yet" can be observed through the GT academy demo.
How about the gameplay videos that have been circulating since? The builds as of late have looked pretty darn good to me. Either way you slice it, his reasons can be observed by one who wants to see it.

I'm confused. So that does mean that GT6 final will have the same large framerate drops and screen judder even with only one car on screen that the GT Academy demo had? That's directly related to graphics, after all.
 
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