- 359
- Virginia Beach, VA, US
The unlockable, rarer cars were a nice incentive to go back and trying to win them but even that got old quickly (not a huge fan of prize wheels) and the racing itself made me yawn. You just couldn't escape the slow, on rails AI and at the times you had to handicap yourself big time to let them be ''competitive''. In the end, besides the GT90 in GT2 and the Polyphony F1 car in GT3, I never bothered with them.
Yeah the the GT series as a whole could be better. The competition could be 10x better alone. Like Grid AS. I actually have to use my skills even on a normal difficulty. I just believe that the newest GT titles are a step back in the competition category, and I would appreciate it more if there were a few items that could be considered rare, yet anyone could attain them, just knowing how to was the key.
Maybe have a few "rare" vehicles to be won in each career division, license test and special event, like a GT90 for all gold in IA career races, a Silouhette R31 for all gold IA license, and the Lunar Rover for completing the moon missions.
Exactly how I feel about GT3.I thought GT3 was a bit extreme as you often had to replay old races so that you had the credits to upgrade your car for the next race, while GT4, didn't require as much upgrading of your car (thanks to the UCD), and gave much more options when it came to races, even giving rewards for bronzing licences, and pretty good ones to, ranging from a Lupo to a 270R and a Skyline and it had the country and make specific races so you were never stuck to doing just one event.
Last edited by a moderator: