What will make or break your decision to buy/play GT7?

  • Thread starter DigoARA
  • 204 comments
  • 12,201 views
GT6 being a broken game has turned me off, but the fact no Logitech support on PS4 was the first. The physics model in GT is too simplified and adjusted/tweaked that it has failed to actually mimik a real car. It needs a complete overall from the ground up.

That and the constant minor tweaks update to update without a notice of what they change gets upsetting when you have a car dialed in and then its broken. Now its just flat out broken being inconsistant even during a race.
 
in PCars in anyway except for tuning already existing parts and liveries for example. And that tuning will be limited to the tuning that could be done on the real car, so you won't be tweaking spring rates, damper, LSD, transmission settings etc. on a typical street car ala GT, Forza

How is it the less tuning options available, the more hardcore the Sim is?

while enjoying the more hardcore aspect of sim racing Project Cars has to offer.

It seems to me, the more options available to Race day tuning specs, the more hardcore a game is. but you are right about one thing GT fans will soldier on :bowdown: GT 7 LOL! but we see when all is revealed my friend, you may be right about everything, (Do you still play GT6?)

You're also overlooking the fact a good chunk of the grads were already accomplished behind a wheel:

Ok some of GTA were already Real Car drivers, but Jann Mardenborough went straight from the console to Real race car and the FIA rank him #1 of the GTA for 2015, So that is still a testimonial for the physics of GT, because, GT is the the academy drivers with real experience preference for what reason again? could it be Game physics and realism? and plus I never said GT is a development tool, what I said was these drivers chose it, so the physics must be pretty accurate.
 
Last edited by a moderator:
How is it the less tuning options available, the more hardcore the Sim is?



It seems to me, the more options available to Race day tuning specs, the more hardcore a game is. but you are right about one thing GT fans will soldier on :bowdown: GT 7 LOL! but we see when all is revealed my friend, you may be right about everything, (Do you still play GT6?)
It has less tuning on some cars because it's a sim. Not to be too simplistic, but a sim simulates reality. It's not reality to put F1 qualifying slicks on a Vitz for example. Oh in theory it can be done, someone may even have done it, but in reality it would only be done for a Youtube stunt and no one would take a street car onto the track and do many of things we do in GT, like running around the Ring in 6 minutes in a street car with no roll cage on F1 slicks. In reality it would end up being a completely different car and in a sim it would also be a completely different car, a full on race car.

Sims simulate the track tuning routinely available for a given car. For a race car it's a bewildering array of adjustments that'll make GT look like Need For Speed, for street cars it'll be whatever small adjustments you might make as a typical track day car. Modern racecars will have the typical adjustments from GT like spring rates and camber, but additionally things like caster angles, slow/fast bump, slow/fast rebound, tire pressures, brake duct openings, wastegate pressure, radiator openings, steering ratio etc. etc. etc. And the adjustments available aren't generic like in GT, they'll be specific to that particular car, again to mimic what was really available for that car. A 69' Lotus 49 won't have the same adjustments available as an 81' Zakspeed Capri and it in turn will have different adjustments from a 13' Aston Martin Vantage GT4 car because in reality, all of those cars from different eras had different adjustments available.

Another thing I assume will be different in PCars because AC is this way, there is no limit on the number of setups you can make and so once you setup a car for Tsukuba and save it, it's there forever and you can copy and paste it to any other track as a starting point if you like. No need for a small list of "generic" setups like in GT, you tune the car for a track, add a label for it specific to that tune and you're done. I did a race at Vallelunga a couple of weeks ago and the race car came with 4 compounds I think. I had a qualifying setup on and a race setup specific to that track. Used the Q setup with softer tires and much less fuel, came into the pits, changed to race setup at the end of qualifying with harder tires and full fuel load, all without ever leaving the track itself. If I had planned on pitting I would have adjusted fuel load accordingly to make it to the pit stop and not much more. Also, because it's a sim, there's an app available in game to tell you how much fuel you have to the 1/10th of a litre and it calculates how much fuel you'll need to finish the race, how many laps you have remaining on your current fuel load, how much to add on your next pit stop to make it to the end etc. etc. , the same information you'd get from your pitcrew during a real race. That information is available on screen or you can have it outputted like I do to an android device. I have DashMeter Pro which is fully customizable (size, colour, placement on the screen etc.) and it allows me to keep the screen simlike, which is the car dash and whatever gauges came with that car obviously and nothing else. Check it out, I hope this type of thing comes to GT!!



I haven't played GT much since spring:grumpy:, nor any other games for most of the summer, just didn't have time and the last time I played was 1.13. PS3 is still here though, awaiting Course Maker or something stunning enough to drag me back in.
 
Last edited:
{sim stuff}

I don't disagree with what you are saying regarding the intention for a sim to mimic reality. However I would like to point out that most simulators* are created to mimic a particular aspect of reality to a great enough fidelity in order to validate designs and what if scenarios prior to production. However before being used for such things they do have to demonstrate an ability to model reality before being used for speculative situations.

I have no conceptual problem with a game allowing you to fit the wrong tyres etc... as long as it accurately models the results of making that choice. GT doesn't do that though :(

Sorry to be a pedantic 🤬 :embarrassed:

* most simulators are commercial software simulating everything such as production logistic chains, distillation columns, chemical plant water recycling systems, nuclear explosions, fluid dynamics, crowd flow through evacuation paths, infectious diseases and virtually every thing else you can think of.

{setup stuff}

Yes, it is insane how GT doesn't allow you to save at least one setup for every track for every car, ideally more than one. I wish they would also put more effort into a data store for hot lap times & include setup information and allow you to delete times or only view times for a particular car and setup.

If they can't create a decent AI or career they could at least aim to make it a decent time trial / hot-lapper but they can't even get that right, sigh!
 
After turning the game off this morning, im tired of pretending with some of these cars. I made a Multimatic Motorsports Mustang 302R replica. It's missing the proper BBS wheels, 3-digit number plate, sponsor stickers and roll cage. Such minor things that should be in the game after 15years. I mentioned id buy GT7 regardless. Now, im having a rethink. If GT7 doesn't have the 2016 Mustang GT350 and at least 1 current V8 Supercar or the FPV Falcon GT '04 or 2015 Ford Falcon XR8, I wont buy it. Simple as that. I should have kept my PS2 and GT4. Then I could at least drive the Falcon.

Guess I'll just make due with my GTPSP and see what's what when the GT7 car list leaks.
 
Please do not make a mistake and implement microtransactions. Although I haven't spent a penny on GT6 except for buying the game, I am pretty sure that casual players that don't even have time to login daily and do a race would agree.
 
Keep in mind guys:

Copyright laws/rights laws still exist. We will not get everything we want because of licensing.
What are you trying to say here? There's no copyright against privately recreating a realistic livery in a videogame so long as you don't offer it for sale, and assuming GT gets a livery editor of course. What PD does with their liveries is up to them but there are lots of them in the game already and racing sims are chock full of liveries so it can't be that big of a hurdle.
 
What are you trying to say here? There's no copyright against privately recreating a realistic livery in a videogame so long as you don't offer it for sale, and assuming GT gets a livery editor of course. What PD does with their liveries is up to them but there are lots of them in the game already and racing sims are chock full of liveries so it can't be that big of a hurdle.
Haha no, I'm talking about all the people that say "I'm not buying unless _____ car is in the game."
 
Honestly looking at it now think a lot of people or more on the break side now. It's been 1 year and now they've release update 1.15.

Exactly how many cars were promised from VGT and how many delievered?
Where is the Course Maker?
Where are the other tracks we've seen them in trailers etc?
Where is that one other feature forgot what it................oh B-spec?
Where is the game?

Technically speaking if PD announces GT7, and closes up shop on GT6 they would be in for one fat-*** class-action suit most likely in fact technically it could be up right now. Since the reality is after a year no one received exactly what was labeled on the box back on Dec. 6th 2013.

Edit: looking at all these threads open think it's even more safe to say people might be on disappointed side. They all seem like make or break threads, and again those of you holding out hope for the love of God go enjoy another racing game. Take the leap it took me awhile too, but once I did you find out there is life beyond earth /GT and it just might be better. Also help with your health people on front page pissed off about 1.15 when they could save that and try something else.
 
Last edited:
What game would you recommend to those of us that dont use a PC for gaming? I only us a tablet and my wife uses her HP all-in-one. I got through GTA V on PS3, but GT6 took most of my time. I'd like to get Grid Autosport, but its seems too arcadey from reviews in the Grid thread. I had F1 2013 and sold it. I havent played a Colin Mcrae game since PS1. I'm skeptical of PC games to consoles after playing the Playstation version of the SimBin touring car game( I liked that it had the E30 M3 DTM but the game play and sounds were horrible).

I dont know when I'll buy a PS4. It'll depend when GT7 is coming(of course, as I've stated my decision on that, above). So as a console player, I'm picky. Games I never got bored of were: ToCa, ToCa 2, Formula 1(PS1), Formula 1(Psygnosis version), Colin McRae PS1, WRC PS2, the first Need For Speed games on PS1 and PS2. What else is there for PS3 thats better or equal to Gran Tursimo?

I haven't updated to 1.15.
 
Is that PS3 or PS4?
PS4/PC/XBone/Wii. If you want great racing offline, Grid AS is the game for that. Best AI and offline racing I've ever experienced and makes GT look like a children's game in that regard. Downside is the graphics aren't great and the handling is simcade. It's pretty close to GT with SRF actually. In order to be fast you still have to be smooth, you can't let the back end hang out all the time because it slows you down. You still have to take your racing lines properly or you won't be fast. Mistakes against the AI are very punishing because they don't slow down for you they drive right around you. The offline racing is very intense and I guarantee your heart will be racing and your muscles will be sore from tension until you learn to relax a little:eek: If I didn't get into the PC sim side of things I'd still be playing it way more often than GT6 like I did in the spring.
 
I can't really think of anything that will make or break my decision, at least at this point. I just want to play another GT game. Since the PS4 is more powerful and apparently easier to develop for than the PS3, I can expect something decent. I haven't played 5 or 6, but they look fairly average, though 6 seems better. At the very least, I want endurance races to return in GT7, cause they disappeared from GT6 for some reason. That doesn't seem like too much to ask for. If they return, I want in race saving too, because there is absolutely NO WAY I could do some of the longer endurance races without them. I'm able to find the time and patience to play for 3-4 hours in one sitting, but I don't know how much longer of a stint I'd be able to do.

Oh, and I want the Vision GT cars back. Because those look fun. Especially the new Chaparral. I could think of so much I'd want in a GT game. But I'm fine with just those things on top of what we already have. I'll wait for some announcements.
 
PS4/PC/XBone/Wii. If you want great racing offline, Grid AS is the game for that. Best AI and offline racing I've ever experienced and makes GT look like a children's game in that regard. Downside is the graphics aren't great and the handling is simcade. It's pretty close to GT with SRF actually. In order to be fast you still have to be smooth, you can't let the back end hang out all the time because it slows you down. You still have to take your racing lines properly or you won't be fast. Mistakes against the AI are very punishing because they don't slow down for you they drive right around you. The offline racing is very intense and I guarantee your heart will be racing and your muscles will be sore from tension until you learn to relax a little:eek: If I didn't get into the PC sim side of things I'd still be playing it way more often than GT6 like I did in the spring.

Thank you for a bit more detail. This is what I liked about ToCa and Australian V8 Supercars series games. It has V8 Supercars and sport sedan racing so, I'll try it.

[QUOTE="Naveek Darkroom, post: 10321239, member: 186677]"I just want to play another GT game. Since the PS4 is more powerful and apparently easier to develop for than the PS3, I can expect something decent.[/QUOTE]

Pretty much why I bought each Gran Turismo on each system.

Who knows? The game may be a smash it overall and not have certain cars I feel should be brought back and should by now be in the series. Was it Kaz that said PD have been making the game the way THEY think players should be playing? That they're having a rethink and will make the game more for the player?

Me personally, I look at the car list.
 
What game would you recommend to those of us that dont use a PC for gaming? I only us a tablet and my wife uses her HP all-in-one. I got through GTA V on PS3, but GT6 took most of my time. I'd like to get Grid Autosport, but its seems too arcadey from reviews in the Grid thread. I had F1 2013 and sold it. I havent played a Colin Mcrae game since PS1. I'm skeptical of PC games to consoles after playing the Playstation version of the SimBin touring car game( I liked that it had the E30 M3 DTM but the game play and sounds were horrible).

I dont know when I'll buy a PS4. It'll depend when GT7 is coming(of course, as I've stated my decision on that, above). So as a console player, I'm picky. Games I never got bored of were: ToCa, ToCa 2, Formula 1(PS1), Formula 1(Psygnosis version), Colin McRae PS1, WRC PS2, the first Need For Speed games on PS1 and PS2. What else is there for PS3 thats better or equal to Gran Tursimo?

I haven't updated to 1.15.

GRID, DIRT, F1 series, there is another on PS3 forget it's name.

As for playing PC games if your wife has a decent HP like I'm using a laptop just download MotionJoy that's how I play games on PC using PS3 controller it's a blast when it works right.

For me though I'm just a guy that likes racing it can be fantasy/sim such as NFS or Midnight Club or GRID/F1 so my opinion might not be the best.
 
I prefer more touring car racing than anything. I was more skeptical of investing in other games because of graphics and then game play. This is what I dont get with GT. The graphics are good. Where is the game play? I completed GT5P and GT5(Pre-order) and deleted my GT5P and GT5 files over and over, just so I could start from nothing and build up(I even deleted files so I would download a Stealth Car as I progressed). I havent done it with GT6.

When I get the capability for a good internet connection, maybe I'll race online. Its not an option at the moment. So, I have Career Mode and Single Player as my only joy. Which makes cars available from the start a good option. It would be great for GT7. Pick a favorite free car(s). Go racing. Win some Cr. Buy/collect some more cars. Thats easy.
 
if you Like Touring races the both Grid Autosport and Shift2 are good for you...
I own both on my PC and even if slightly more arcade than GT6 they are good racing games...
In particular Shift2 has a similar layout to GT series... You buy street cars and you transform them piece after piece into real race cars, including a final kit similar to the Race Modifications GT5 had...
Project cars will have a similar career mode being made by the same team of Shift2 but it will be more simulative than his predecessor so in line with GT...
 
if you Like Touring races the both Grid Autosport and Shift2 are good for you...
I own both on my PC and even if slightly more arcade than GT6 they are good racing games...
In particular Shift2 has a similar layout to GT series... You buy street cars and you transform them piece after piece into real race cars, including a final kit similar to the Race Modifications GT5 had...
Project cars will have a similar career mode being made by the same team of Shift2 but it will be more simulative than his predecessor so in line with GT...

I had Shift and Shift 2. I liked Shift better. I spent a lot playing that game. My favorite was the AE86 with white lettered racing tyres and the body kits. Items i wished GT had.
Shift 2, even though it had night racing, didnt seem the same as Shift. I dont remember much, other than Mount Panorama was wide and the evening or dusk race on the Nurburgring, as I sold it after a week of playing.
 
Since I've been lucky enough to have been given a (slightly sickly) PS4, there's probably little reason not to pick GT7 up when it arrives, unless it's truly awful.

Course maker, plus physics improvements, plus the new sound method in all its glory, taken together, probably mean it won't be. (For me). A faintest sniff of motorcycles will have me maniacally clawing at my wallet.

Wheel support had better be sorted, though.
 
If the game has PS2 quality standard cars, filled with bugs and glitches, have a bad launch like GT6, have Bad Sounds and lacks contents like Course Maker, B-Spec and others and Kaz comes up saying ''In a future update'' and this ''future update'' never comes up, i'm not even going to bother buying it, actually i'm not even going to bother to buy a PS4 nor a XBOX ONE, i'm going to get a gaming PC and play Project CARS and Assetto Corsa instead.
 
Back