Why GT owns

84
GTP_Francisco67
One of the main reasons GT has always been the best driving game, in my opinion, because of the reverent way they present all these incredible cars. Like, the way they show every angle and detail of the car in replays, and how they put together these epic old vs. new missions, that nice little jingle and close up of the front hood when you buy a car etc. It really just makes you think wow this car is ridiculously awesome, I can't wait to tear around a true-to-life race track in this. That's why they should let you get up-close 360-degree, inside-out looks at cars in gt5..like, pop the hood, check out the contours up close, look at the interior and dash...Especially now that it's all in HD, it'd be as close as you can get to the real thing. I mean, if they're gonna end up selling cars over the PS store eventually, I'd be much happier to drop some money if it's a real experience with each car. How tight would it be if at some point Porsche actually does sign on and bam, you can get an inside-out look at their brand new 911's and race cars and then drive the hell out of them?

In a more general way I guess I'd say that I hope they highlight the difference between each car. A lot of games don't mind this (there is little to no difference between cars of the same class in Motorstorm), but it adds so much more novelty to the game. You can only put in so many tracks, and you create new content exponentially if you add an increased sense of presence for each car. I'm not talking about anything flashy...a look under the hood, the ability to check out a car from any angle, it would be the coolest if it were very simple, just simply placed in a garage for you to check out. And how about this: instead of a list of cars in the garage a la GT4, you can browse through an actual garage with all your cars in it, putz around, change the transmission settings in the Speed8, then go admire some bomb new car you just got, etc. Now THAT would be tight.

the old carriages (which seem a little pointless in gt4) would be worth it somewhat if you could at least see how it worked, for example, by what mechanism the motor rotates the wheels, what kind of old-school engine they used in it, how tall those wheels really were, etc. In general, also, getting a feel for how big or small each car really is, would be amazing.

Here's the money shot: they should make it so you can have a GT garage attached to your Home. Like, you win some amazing car in an endurance race and then you can invite your GT5 buddies to come check it out, maybe they could even set it up so that you can let guests take a test drive or something.
 
I agree that the presentation in GT games is very good, but I didn't enjoy the actual racing in GT4. The presentation alone won't keep me going back, I'd take better gameplay over better presentation, but a well presented game is still nice to see.
 
I like the idea of being able to fiddle with your car and look at the exterior and interior. Not enough games let you get up-close like this, although Need for Speed: Porsche Unleashed and the PGR series come to mind. 👍

I also think there should be an option to get upgrades for lower prices by installing them yourself. I don't know how well it would work with a controller, but there was a really crappy PC budget title called "Street Legal Racing: Redline" that literally made you take apart, put together, and rebuild things, even the bodykits and stuff. The racing in that game was awful, but the upgrading/customization part was actually neat and fun, and worked rather well.
 
GT Series has and will always be about the cars. The game is built around the cars and not built around the racing if ya know what I mean. It is a huge part of what makes the game. Even if some games might be better at certain things for a car enthuist like myself it is just hard to choose something with far fewer cars or less photorealistic cars. They should give as much content as possible to lure us into enjoying each and every car. Present us with indepth details and history for each make, photo content and not just in game, actual video content, real racing clips etc. Most importantly they should create a massive Simulation Mode ( or GT World ) with a very open but yet structured race events for just about every car make. Meaning they should make 100% use of all the cars, with dozens and dozens of races developed to closly match similar cars together. At least in arcade mode give the user the ability to pick what cars the A.I. drive and even allow the A.I. to drive the cars you own. With some better A.I., online mode, hopefully 20 cars on the track, and other features that GT5 should naturally bring. There should be no other game in the sim class that could even touch what GT5 and the PS3 should be able to easily offer.
 
That would be really cool... Having a garage for PS3 Home.


"Hey guys..... Check out this awesome '88 Volvo I have! :dopey:
 
I like the usage of the word "reverent" here. Forza is too antiseptic, and PGR seems to believe that a car's worth can be measured by horsepower. There's such a sincerity in GT's car selection and presentation. I'm glad I'm not the only one that's noticed.
 
Here's the money shot: they should make it so you can have a GT garage attached to your Home. Like, you win some amazing car in an endurance race and then you can invite your GT5 buddies to come check it out, maybe they could even set it up so that you can let guests take a test drive or something.

Yeah, it'd be awesome to have a GT garage. It'd be fun to show your cars to non-GT players as well.

... imagine being able to take people for drives?
 
GT series is not just a racing-driving game. It's a RPG on the first place. At least, I see it as an RPG - ot to be more precise - GT series is a CaRPG (TM amar212 2007:))

First you have your characters (cars). Then you form your party (those cars that you prefer). Then you spend some time in advancing those characters through levels (parts, tuning..). You have to take care of your party too in order to maintatin their abilities high (GT Auto shops).

But befor you're allowed to become a hero, you have to do series of virtual fights to prove the Almigthy you're worth of becoming the Hero (Licences).

Then you do battles (you drive it against AI, real people in 2P or LAN) and advance though the World (world map in all games so far). During your CaRPG Orgy, there are lots of sub-quests to do - training B-Spec Bob, PhotoMode fun, measuring car performances, Time Trials, Missions...

During your crusade, you have great Bosses to defeat (GT World Championship, 24 Hour Nurb...) in order to advance to next great world. Thankfully, defeating all those bosses gives you Special Items (valuable Prize Cars).

During your crusade you also shop for Rare Items (Used Cars lots) and have a great choice of playing wiith your budget (in-game-transactions).

Thankfully, by adding online with GT5:P we'll be having an opportunity too form guilds (by adding friends to player lists). And when GT5 comes out one day, game will evolve from CaRPG to an MMOCaRPG :D.

And that is the main reason why I prefere GT series over all other racing games in past decade :).
 
GT series is not just a racing-driving game. It's a RPG on the first place. At least, I see it as an RPG - ot to be more precise - GT series is a CaRPG (TM amar212 2007:))

<snip>

+rep and a big 👍
 
Kaz was once quoted saying he "wanted to create the virtual encyclopedia of cars with the GT title" and I beleive his part of the way there already.So many cars in GT4 (subaru 360,cizeta,first car) to choose from that it was an Automotive education every time I played.I'm 34years of age and every time I played GT4 I hungered to learn about every cars differances.
 
I like the usage of the word "reverent" here. Forza is too antiseptic, and PGR seems to believe that a car's worth can be measured by horsepower. There's such a sincerity in GT's car selection and presentation. I'm glad I'm not the only one that's noticed.

That is the biggest thing separating FM series and GT series. I hope GT5 has improvements where they are needed but leave the beautiful presentation alone. Bring back a wonderful intro like GT3 had even. GT is much more of an art form of a game than FM will ever be. I love both but FM just isn't as well made. Kinda like FM is a C6 Z06 that can out run cars costing 2.5 times as much, but GT is like an F430, so beautiful so elegant, and performance to match other super cars.
 
First, excellent post amar12, +rep

Now, as members have already stated, GT5 is not all about racing.

With just 5 dumb AI cars on the track with you for the first 4 GTs, it can't be about the racing. That will change in GT5 but more on that later.

What I mean is that Gran Turismo has always been a car collecting game for me. It hasn't been about the racing ever since I beat GT1 and went back through it to collect as much as I could.

That's when I realized GT was 75% car collecting and 25% racing.

What really got me pumped for Gran Turismo 1 before it came out was videos of multi classes of cars. There was everything from Honda Civics to Toyota Supra Racecars. I had never seen a game like that before. A game where you could drive so many different type of vehicles.

It was satisfying knowing that you owned everything, from a Nissan Fairlady Z to a Supra Race car.

GT kept the tradition up to GT4, but some have gotten tired of simply car collecting. This is understandable.

GT5 will change that

GT5 will sway the balance of the game from 75-25 to 50-50 in terms of car collecting and racing. No more will you simply just run through races just to unlock some car or track, but now you will be able to actually enjoy the races because you will have to qualify, and there will be 16 SMART AI on the track. Oh and there will be a little thing called online.

All this will take Gran Turismo to the next level.

Gran Turismo 5 will make GT the undisputed king of Racing Games once again
 
First, excellent post amar12, +rep

Now, as members have already stated, GT5 is not all about racing.

With just 5 dumb AI cars on the track with you for the first 4 GTs, it can't be about the racing. That will change in GT5 but more on that later.

What I mean is that Gran Turismo has always been a car collecting game for me. It hasn't been about the racing ever since I beat GT1 and went back through it to collect as much as I could.

That's when I realized GT was 75% car collecting and 25% racing.

What really got me pumped for Gran Turismo 1 before it came out was videos of multi classes of cars. There was everything from Honda Civics to Toyota Supra Racecars. I had never seen a game like that before. A game where you could drive so many different type of vehicles.

It was satisfying knowing that you owned everything, from a Nissan Fairlady Z to a Supra Race car.

GT kept the tradition up to GT4, but some have gotten tired of simply car collecting. This is understandable.

GT5 will change that

GT5 will sway the balance of the game from 75-25 to 50-50 in terms of car collecting and racing. No more will you simply just run through races just to unlock some car or track, but now you will be able to actually enjoy the races because you will have to qualify, and there will be 16 SMART AI on the track. Oh and there will be a little thing called online.

All this will take Gran Turismo to the next level.

Gran Turismo 5 will make GT the undisputed king of Racing Games once again

Car collecting for me, serves no purpose unless i have a stage to use them on, and push to the limits, time trialing was the only reason for me to collect in the previous iterartions of GT, but that could only hold me for so long, however bring it all online, and i will collect all and bring them to the GT community to race!!:sly: :sly:
 
First, excellent post amar12, +rep

Now, as members have already stated, GT5 is not all about racing.

With just 5 dumb AI cars on the track with you for the first 4 GTs, it can't be about the racing. That will change in GT5 but more on that later.

What I mean is that Gran Turismo has always been a car collecting game for me. It hasn't been about the racing ever since I beat GT1 and went back through it to collect as much as I could.

That's when I realized GT was 75% car collecting and 25% racing.

What really got me pumped for Gran Turismo 1 before it came out was videos of multi classes of cars. There was everything from Honda Civics to Toyota Supra Racecars. I had never seen a game like that before. A game where you could drive so many different type of vehicles.

It was satisfying knowing that you owned everything, from a Nissan Fairlady Z to a Supra Race car.

GT kept the tradition up to GT4, but some have gotten tired of simply car collecting. This is understandable.

GT5 will change that

GT5 will sway the balance of the game from 75-25 to 50-50 in terms of car collecting and racing. No more will you simply just run through races just to unlock some car or track, but now you will be able to actually enjoy the races because you will have to qualify, and there will be 16 SMART AI on the track. Oh and there will be a little thing called online.

All this will take Gran Turismo to the next level.

Gran Turismo 5 will make GT the undisputed king of Racing Games once again

I totally agree. I love collecting cars in GT, and in GT5 i'm sure there'll be even more things you can do with your vehicles. And yes, racing will be much more enjoyable, especially with online.
 
What I mean is that Gran Turismo has always been a car collecting game for me. It hasn't been about the racing ever since I beat GT1 and went back through it to collect as much as I could.

I figured that out when I realized that I actually preferred to B-Spec my way thru most of GT4.... completely agree with you Earth.
 
Car collecting for me, serves no purpose unless i have a stage to use them on, and push to the limits, time trialing was the only reason for me to collect in the previous iterartions of GT, but that could only hold me for so long, however bring it all online, and i will collect all and bring them to the GT community to race!!:sly: :sly:
I agree completely, the racing in GT4 was pathetic in most cases. Online in GT5 will at least guarentee the possiblity of good races. In a way, showcasing the cars online is the ultimate stage. Car collecting is, and always will be a huge aspect of GT games. But in order to expand they need more variation in the customisation and better stages to use thoes cars on. So far, we've seen larger grids, in car views, that's two big pluses for me, so whle I'm not letting overly high hopes rush in regarding the AI, I do like what I've seen so far.
 
^Feel exactly the same way, car collecting is fun but I'd prefer to be out on the track against some decent competition.
 
What I mean is that Gran Turismo has always been a car collecting game for me. It hasn't been about the racing ever since I beat GT1 and went back through it to collect as much as I could.

That's when I realized GT was 75% car collecting and 25% racing.

I agree. I look back at the time I used to play GT2, I had all buyable racing cars in my garage and the [R] prize cars (almost all of them). I was collecting them like crazy.
Same goes for GT4 (not GT3 thought), but it wasn't that fun to do.

With GT5, I bet it will be different. HOPEFULLY!
 
oh bollocks, the lot of you!!!!!!!

whats the point of having the racing then if its a "car collecting game"

it would have been a lot simpler to program a "the sims" type game where you go work, earn your money, save, then buy, trade and "collect" your precious cars. much easier than meticulously reproducing a track such as the 'ring inch by inch. much easier than getting the physics engine to so nearly produce life like results. much easier to just make sounds for the car, than to record each cars exhaust at idle, at part throttle, WOT, from various angles etc.

surely if it was a car collecting game youd be able to get all the chrome doodads, like chrome suspension components, and lifts and ramps that'd let you see the wondrous chrome thingamajigs youve just added to your whip. then you could get all your friends to come visit your online garage and "ooh" and "aahh" at the pieces of polished turds that youve collected so meticulously. getting people to visit an online garage is much easier than programming better AI. or more to the point, programming to allow people from various continents to race against one another simultaneously.

dont believe the hype!!!!!!!!!!!!!!!!

its lousy racing game with sorry AI and it gets around it by having the sheeple excuse it and call it a "car collecting game."
 
head-in-the-sand Denial is going on here in the first replys

Dont
Even
Noe
I
Am
Lying

GT-4 is a poor racing game because the Ai is as dumb as 2 planks - you cannot race with them , they simply smash you around

having lots of cars isnt any subsitute

at the moment , GT is the "real garage simulator" - & it isnt anywhere near a "realistic driving simulator" with its simplified physics which they fudge car to car . lets not debate the complete lack of damadge . you cannot damadge a GT car in any way possible

with the PS3 we better start seeing a light-year improvement

Forza is amazing (the excellent Ai !) - but limited sevearly in track choice . & while it doesnt have all the rubbish car models that GT has it still has a lack of cars

content keeps gamers happy in racing games after all - that & quality opposition

graphics are no reason to rate or berate . racing games are totally about the racing experience
 
remember - Ai is the games "representative"

they are representing Polyphony in giving you a racing experience - if they suck , the game falls on its face

we have been too long dumped with graphic-centric releases

its time for gameplay quality
 
BadSight, was there really need to post twice in row?

anyways, I've always loved GT-series. I've had all four main games, some of them multiple times ( for example GT2, the GT-mode disc cracked into pieces because I played it so much :dopey: )

This game isn't only about eye candy, it's about passion towards car itself, not about what kind of stickers and bookshelves you can bolt into it like FM. GT did fire up my interest towards cars, and in the two first installments, my favourite bits were the small facts about the car that you could see when you were purchasing them. I had really much fun when I was debating if I should get SOHC or DOHC-engined Civic etc, just to end up buying Starlet '83 and destroy way more powerful cars with it instead.

GT is a game for Enthusiast, who likes cars, respects and admires them, and occasionally even likes to drive and improve them. it's not about racing with white knuckles just to get that 1 hundredth of a second off your time, it never was. It's about accuracy, like the Nürb in GT4, that has been modelled in the game with 15 mm tolerance, including every bump, hole, off camber corner etc.. Just imagine how gigantic effort that was! FM's shiny, polished and flat imitation just can not compete with it.

Then there's photomode, which is nice. you can see your favourite car in the middle of Times square if you want to, or near the edge of Grand Canyon. just how cool feature was that?

And finally there are these few rare-ish cars, like Jay Leno's one off Tank Car, Audi's/Auto Union's Type D speed record car etc. They might be useless in the game but they're one of a kind, which encourages us to have them as collectors items.

okay, enough of my fanboy rant. I'll write up more later if needed, just to shut these FM fanboys mouth. :D
 
from the very first tv ad , GT has been the "driving" simulator

your waffle is enough to make a gamer throw up

if you want an accurate Nordschlife - you play Forza Motorsport 2
 
LMAO! have you seen a single accurate video from nordschleife? search from youtube or google video, and then compare it to FM2, then you can as well shut your mouth before making preposterous statements like that.. I almost choked into my Choco milk and toast when I did read that, for pete's sake :lol:

and here's the video.. CLICK!

and just for comparison, video of FM2 version in a Porsche 962c.. CLICK!

FM 2 version is too wide, shiny and smooth, and the corners are way too open. can you still say that FM2 is the way to go? you hardly need to brake in FM2 version..

and here's GT4 version. CLICK!
 
from the very first tv ad , GT has been the "driving" simulator

your waffle is enough to make a gamer throw up

if you want an accurate Nordschlife - you play Forza Motorsport 2
While I agree that GT4 isn't the real driving simulator, Forza 2 isn't either. Yes the races are better, but there's more realistic games far moer deserving of "the real driving simulator" slogan than GT4 and Forza 2.

And Forza 2's Ring, while not as bad as the first, is a long way off accurate. A lot further off than GT4's.
 
if you want an accurate Nordschlife - you play Forza Motorsport 2
rotfl.gif


Anyway, to add to what the others have said, Gran Turismo 4's version of the Nürburgring Nordschleife is pretty much the most accurate rendition I've ever seen. The only version that comes close is Enthusia's, which seems more accurate in corner and hill geometry but lacks bump effects and isn't as visually detailed.
 
FM2 doesnt need to rely on over exxagerated bumps to maintain realisim

so what is GT4 ? :

"the ultimate track simulator" ?
"the ultimate garage simulator" ?

because its a joke of a driving simulator . but thats its fault for being on the POS2

anyone involved with PC sims can tell you it does great considering the hardware limitations . to try & claim GT "owns" , well god bless fanboys everywhere , they need it
 
I really think the collectible-ness of the range of GT cars is really a part of what makes it so special. Where else in GT3's era could you drive a TS020 (Toyota GTOne), or a Mazda 787B? Half of the people out there didn't even know these cars existed before GT3. Then you win the "Like the Wind" cup and voila! One gorgeous, sex-on-a-stick, "Renown" liveried 787B sitting in your garage, beckoning at you with its carbon-fibre gullwing doors and 700hp banshee engine... "Drive me... please! You know you want to..."

When I played, it was just as much about getting those oh-so rare and exotic cars, and then fettling them to within an inch of their life and seeing just how damned fast they were. 180mph down the back straight of MidfieldII, as hard as you could manage into the chicane without putting tyres on the grass, and then into the sweeping, tightening left hand corner. Get it right, and you had paradise at 9000rpm along the main straight. Fudge it, and you'd be eating grass and kitty-litter all the way down the main straight...

Even with the 'poor' physics and dynamics, there was just something thrilling about fanging uber-rare road and race cars around as if you owned them. I might be different to everbody else, but I did like to fettle with the cars and see just how fast I could get around a track.

Yes, the AI sucked - I just made a point of trying to get in front and keep away from them. For some reason I preferred to be out on my own anyway.
Yes, the physics engine leaves something to be desired, but you can still have a mile of fun with the game. It's not everyday you get to pull 200mph in a Vanquish V12, or drive a rare Speed 12... things like that.

I'm a bit of an eclectic - I like most racing games out there. Each one has its own points. I do, however, have quite a soft spot for PD's offerings. Whether or not it's the best driving game around, you have to admit that there's nothing quite like it.

FM2 doesnt need to rely on over exxagerated bumps to maintain realisim

so what is GT4 ? :

"the ultimate track simulator" ?
"the ultimate garage simulator" ?

because its a joke of a driving simulator . but thats its fault for being on the POS2

anyone involved with PC sims can tell you it does great considering the hardware limitations . to try & claim GT "owns" , well god bless fanboys everywhere , they need it

It's just as fanboy-ish to stand there and hiss and spit venom about GT, and so unashamedly worship FM2 as if it's the god of all games. Get real. FM2 is no different to GT - a game console and a bunch of code that puts a deceivingly real picture on a TV screen. (Sorry GT fans, but it's reality...)

You want realism, go buy yourself a Formula 3000 or something and rattle your teeth out. For what it is - especially where it came from and what it started out as - the GT series is a damned fine game. My response is probably going to be one of the more polite replies to your, erm, 'passionate' comments.

Whether or not it is the 'ultimate track simulator', or the 'ultimate garage simulator', the sheer volume of sales and popularity tends to disagree with your general 'review' of the game. Hence why the GT series has pretty much been one of the flagship games for Sony... Yeah, it really sucks. :rolleyes:

I agree with other posts - if you are so dead set against GT, why waste your time and effort hanging around here (if only to slag it off and revel in the flames you get back...)? Go and play Forza - at least you'll get more enjoyment out of it. That is unless you're a sadist and you actually enjoy being the brunt of people's ire... (or is that a masochist? I can't remember off the top of my head which one it is that likes causing themselves pain?)

Anyway, enough rambling from me.
 
FM2 doesnt need to rely on over exxagerated bumps to maintain realisim

so what is GT4 ? :

"the ultimate track simulator" ?
"the ultimate garage simulator" ?

because its a joke of a driving simulator . but thats its fault for being on the POS....troll troll troll troll troll troll troll


This is a great way to sum up pretty much all of your posts. Why are you even here on a GRAN TURISMO site, if you don't like the damned game? Wow.:dunce:


I bet he's gonna get all pissy and storm off to 4chan and ask for us to be raided.
 

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