- 30,026
- Cuddington, Cheshire
- JDA1982
No I wouldn't, GT3 was fun GT4 wasn't. People who bash GT3 imo are people who care about one thing, content volume as opposed to quality. The quality of GT3's content was brilliant.I don't understand
If GT3 was released after GT4 it would be GT3 which you would call boring
The physics for one were awful in GT4 imo. Sure GT3's were no more realistic, but at least the falws in GT3's didn't interfere with the whole concept of the cars being fun to drive. GT4's did imo. Neither are the pinnacle of realism physics wise, bother are probably fairly close in terms of how much of a percent of what they do is right and wrong, but GT3's maintaine dthe fun aspect of driving. GT4 didn't.How was GT4 badly done? Where are it's flaws compared to GT3? If it had a simple online mode and a simple color/livery editor nobody would say anything
Also GT3 was a much, much better structured game. GT4 was far too lacking in direction. GT4 had a much worse prize car structure to any GT game in the past. The racing events in GT4 were also as poorly thought of as the poorsst in GT3. There was so much in the gmae that had no real use in the GT mode it was daft.
Without knowing any better, I'd buy GT4. But no, GT4 was not GT3 but bigger, GT4 is a bigger game but it is not GT3 but bigger. If it was GT3 but bigger I'd have wondered why the physics didn't improve, but I'd have enjoyed it anyway.GT4 was GT3 but much bigger. How is that a bad thing? If you never played GT3 or GT4 before and you were going to buy one which would you buy?
And the physics changes they made, which led to some staggeringly odd vehicle behaviour under.The only problem with GT4 is that the only extras besides more cars and tracks was photomode. There was no online, no car editor, nothing. That was it's problem. Scrapping the online mode at the last minute hurt, bigtime.
Mainly I think because of the online and customisation. Two things Forza and Forza 2 did brilliantly. The customisation is the only reason I kept playng Forza 1. Forza 2 has introdcued good physics into the mix, physics that manage to be good and enjoyable at the same time. It has it's fair share of flaws like GT3 and 4, but like GT3 it made it fun despite that.People begain playing Forza and enjoyed it. Why? Because they could satisfy their bloodthirst and crash cars. And there was a good online mode.
Fair enough, for you. I didn't, neither did Wolfe. I would much rather GT5 have less than half GT4's content but be a good game at it's core, than a shed load of content and no progression or a backwards step at it's core.But I still enjoyed GT4, much more than GT3.
It's not all about what you see, it's the engine under the games virtual skin that determines how good a game really is. GT3's was better than GT4's imo.
Ultimately, the more realistic the physics engine can be, the less scop there is for stupid flaws and oddities like what I kept experiencing in GT4. So if GT5 is notably more realistic, and not just about as realistic but different, then there's a higher chance I'll enjoy GT5 than disslike it.