Why no real reverse gear?

  • Thread starter maciej908
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It is different because with a wheel you need to turn the wheel while holding the button which means the button is moving. Turning the wheel with one hand is not so bad in most cases but holding the button while turning the wheel 180 or more is rather tricky, not to mention the hold on the wheel and if you are using high FFB settings that it is hard to turn the wheel that far with one hand even without having to hold a button that is moving the whole time.

Reverse gear should be accessible from the shifter no matter which type of shifter you use, paddle, seq, gated as well as a neutral gear. While it is true that in a prefect world you would never have a reason to use reverse it is needed at times and it belongs on the shifter and you should still be able to throttle with the throttle rather than using a totally separate button.

If you have a wheel you can map reverse to one of the analogue sticks on your DS3 and use both the wheel and the DS3 as controller 1. That will solve the problem you mention with holding the button while rotating the wheel, and the analogue stick also gives you throttle control, where as the button only gives you full throttle or none.
 
If you have a wheel you can map reverse to one of the analogue sticks on your DS3 and use both the wheel and the DS3 as controller 1. That will solve the problem you mention with holding the button while rotating the wheel, and the analogue stick also gives you throttle control, where as the button only gives you full throttle or none.
LOL, that would be just as bad if not worse. I have to have the controller on hand and awake in the correct controller slot and then hold the controller with one hand and try to operate the analog stick while trying to steer with the other. That is not a solution.

The correct solution is to add reverse to the shifters where it should be. An alternate solution could be to do it the way the old NFS games used to work when using an auto tranny which was that when you are stopped and press the brake it acts as an accelerator for reverse, when moving it acts as a brake. This is a cheesy way to do it but is much better than a separate button on a wheel for it.

However since this brake method is not there already it would be stupid to add it and instead should be added to the range of gears on the shifters as should a Neutral gear.

It is supposed to be a sim and I can honestly say that I have never driven any car that did not have a Neutral and Reverse gear accessible using the gear shift no matter if automatic or manual.
 
The correct solution is to add reverse to the shifters where it should be. An alternate solution could be to do it the way the old NFS games used to work when using an auto tranny which was that when you are stopped and press the brake it acts as an accelerator for reverse, when moving it acts as a brake. This is a cheesy way to do it but is much better than a separate button on a wheel for it.

It's not just the NFS games... it's basically every arcade racer that uses this method. Arcade racer. GT5/6 are simulation-esque games, which is why brake and reverse are mapped separately, so that you can brake as hard as ever and not fear going into reverse.
While you could argue that this couldn't happen due to the way the brake/reverse combination works, from a realism standpoint it still isn't functional, because the accelerator would become a brake pedal while reversing in order to stop the car so it can continue again. This would break the image that the Gran Turismo series has built up, anyhow.
 
There is on the Fanatec as well if you use the gated shifter and clutch but it should be on the paddle shifters as well
 
LOL, that would be just as bad if not worse. I have to have the controller on hand and awake in the correct controller slot
which is a single operation you have to do once when you boot the game. There's plenty of loading times when you don't do anything useful so you might as well use that time to switch on the controller and assign it as controller 1.

and then hold the controller with one hand and try to operate the analog stick while trying to steer with the other. That is not a solution.

Why would you need to hold the controller? All you need to do is to move the analogue stick, takes about as much effort as to press the reverse button, only the stick doesn't move about as you turn the wheel so it's actually easier.

The correct solution is to add reverse to the shifters where it should be.

What I suggested was a fix that is possible to achieve within the current game, what you suggested is something that no one but Polyphony Digital can do.

An alternate solution could be to do it the way the old NFS games used to work when using an auto tranny which was that when you are stopped and press the brake it acts as an accelerator for reverse, when moving it acts as a brake. This is a cheesy way to do it but is much better than a separate button on a wheel for it.

That would arguably be the worst possible method. When I brake I want to brake, I don't want to go into reverse.
 
which is a single operation you have to do once when you boot the game. There's plenty of loading times when you don't do anything useful so you might as well use that time to switch on the controller and assign it as controller 1.
Nope that is not the case, unless of course you set your controller to not ever go into sleep mode which severely reduces the time on the batteries.

Why would you need to hold the controller? All you need to do is to move the analogue stick, takes about as much effort as to press the reverse button, only the stick doesn't move about as you turn the wheel so it's actually easier.
LOL... Do you think the controller would float in thin air while you operate the stick? I suppose you could lay it in your lap or mount it to the side of the cockpit or something but it would still be very awkward to use and is not a solution to the issue.

What I suggested was a fix that is possible to achieve within the current game, what you suggested is something that no one but Polyphony Digital can do.
What you suggested is not a fix at all. Yes you could do it that way but in a real time race would likely be worse than the problem with the button. What I suggested is the way it should be done.

That would arguably be the worst possible method. When I brake I want to brake, I don't want to go into reverse.
Not true, the games that use the brake in this way only have the brake activate reverse when the car is at a complete stop when you press it so any time you need to use the brake it functions as a brake and only as a brake.

Like I said it is a cheesy method but is much better than a button on the wheel and 100x better than having to use the analog stick on a separate controller.
 
I'm still confused as to why someone would need a steady reverse gear that bad? Especially in a game designed to move forward?
 
I'm still confused as to why someone would need a steady reverse gear that bad? Especially in a game designed to move forward?
It is not that someone needs a steady reverse gear that badly but it is something that should be on the shifters for sure.

If you have ever used a wheel, ended up nosed into a wall where you have to back up and turn to get back on track you would know why the button is a pain. Especially so if you also play other games which actually do it right.

Cars have a Reverse gear and you guessed it it is accessed via the gear shift, not the horn button nor the turn signal and not the buttons on the radio. It is on the gear shift right where it should be and it should be there in all racing games as well.
 
You're complaining about a game having a reverse "button", when what you're doing is using a system that requires you to press buttons.............I don't understand. If you don't want a reverse button, I assume you don't want a accelerator button, or brake button, or a joystick to turn the car, because that's not real. Buy a wheel. If you don't have the money to buy a wheel, then I guess you'll have to deal with buttons. I want a supercar, but I don't want to spend more than I would on a Ford Focus. Just doesn't work that way.
 
You're complaining about a game having a reverse "button", when what you're doing is using a system that requires you to press buttons.............I don't understand. If you don't want a reverse button, I assume you don't want a accelerator button, or brake button, or a joystick to turn the car, because that's not real. Buy a wheel. If you don't have the money to buy a wheel, then I guess you'll have to deal with buttons. I want a supercar, but I don't want to spend more than I would on a Ford Focus. Just doesn't work that way.

Do you want to push X for accelerating in first, O for accelerating in second, square for third and so on? Having a separate button is about as logical.

Have an accelerator and a brake and a gear selector, like the vast majority of normal cars.
 
HBR-Roadhog
It is not that someone needs a steady reverse gear that badly but it is something that should be on the shifters for sure.

If you have ever used a wheel, ended up nosed into a wall where you have to back up and turn to get back on track you would know why the button is a pain. Especially so if you also play other games which actually do it right.

Cars have a Reverse gear and you guessed it it is accessed via the gear shift, not the horn button nor the turn signal and not the buttons on the radio. It is on the gear shift right where it should be and it should be there in all racing games as well.

I've been on a G27 since Prologue (using the button to reverse, I hate pushing the shifter down, feels like something can break). Its not a pain, to me. It takes a split second to re-align myself.
 
Nope that is not the case, unless of course you set your controller to not ever go into sleep mode which severely reduces the time on the batteries.

So? The batteries lasts for hours anyway. If you're doing long endurance races you can keep it connected to the PS3 with the cable.

LOL... Do you think the controller would float in thin air while you operate the stick? I suppose you could lay it in your lap or mount it to the side of the cockpit or something but it would still be very awkward to use and is not a solution to the issue.

LOL... Do you hold the steering wheel in your lap while driving? I don't know what your rig looks like, but for me it works fine just putting the controller next to my wheel. It hasn't got any wings so it wont fly away. If you do have a cockpit, as implied, I guess you spent quite some time building it. Adding a holder for the DS3 controller would not be very hard work.

What you suggested is not a fix at all. Yes you could do it that way but in a real time race would likely be worse than the problem with the button. What I suggested is the way it should be done.

It is a fix for the issue of having to push a button which rotates with the wheel. Regardless of what you think of the fix, it does that job perfectly. The only downside is that you have to take a hand off the wheel, but it works well for me. With some practice you could do it as well. In addition to fixing that problem, it also fixes the problem with the reverse button where it applies full throttle or nothing at all, with the analogue stick you get throttle control.

What you suggested is not a fix, because it can't be done.
Unless you get PD to do it for you, which is a lot of wishful thinking and it won't happen anytime soon. I agree that the best solution would be to add reverse to the gears, but until that comes true...

Not true, the games that use the brake in this way only have the brake activate reverse when the car is at a complete stop when you press it so any time you need to use the brake it functions as a brake and only as a brake.

Like I said it is a cheesy method but is much better than a button on the wheel and 100x better than having to use the analog stick on a separate controller.

I think we can agree to disagree there. I can't imagine a worse solution than that. The analogue stick works just fine for me, if you don't want to try it then don't.
 
The reverse gear assigned as default to the triangle button is actually pressure sensitive as all face buttons on DS3 and DS2. It can be easily modulated just like gas and brake. Press it gently :)
 
Quote by me from another thread...

All of the officially supported GT wheels have paddles behind the wheel and/or a sequential lever. This, in effect, gives every car in GT a sequential gearbox.

No real life sequential gearbox can go from 1 to N to R. They all have a button or some kind of procedure to go into reverse. Admittedly, you then press the throttle to gain speed in reverse, but the button push is still required.
 
Yeah, I think pushing triangle to toggle reverse, or even select neutral, (both with the throttle control as throttle control) might work best. If starting from neutral, maybe the paddles could give you the gear you want: "up" for first and "down" for reverse?

The pressure sensitivity on the DS3 is rubbish compared to what it was on DS2, it's still practically all or nothing, unless you're happy waiting around trying to get the force just right (usually by spreading some of it across the controller's face because of the stiction in the button itself).
 
Yeah the button would not be so bad if it were a toggle and you could use the throttle rather than hold the button.
 
Yeah the button would not be so bad if it were a toggle and you could use the throttle rather than hold the button.

This sounds like a good idea, press triangle to change to reverse then use the throttle to move, then, move into gear to drive. I'm really liking this.
 
Personally, I agree with the idea of putting reverse within the controller's paddle-shift sequence. However, the downside is that when you've spun out and you need to reverse, you have to cycle through every gear. This could get tedious during a race.

A possible idea to skip straight to reverse could be the ability to press both Shift Up and Shift Down at the same time. Doing this while stopped would engage the reverse gear and you use the gas and brake as you would in a real car.

Then, when you're done, you Shift Up into the normal forward gears and play catch up with whoever you're racing with.
 
Yeah the button would not be so bad if it were a toggle and you could use the throttle rather than hold the button.

A possible idea to skip straight to reverse could be the ability to press both Shift Up and Shift Down at the same time. Doing this while stopped would engage the reverse gear and you use the gas and brake as you would in a real car. Then, when you're done, you Shift Up into the normal forward gears and play catch up with whoever you're racing with.

These two ideas are the best so far. I did think about the press Shift Up and Down at the same time though, but I didn't suggest it because I was thinking about what would happen if you didn't press them at exactly the right time. Anyway it's still a good idea.
 
This sounds like a good idea, press triangle to change to reverse then use the throttle to move, then, move into gear to drive. I'm really liking this.

I said this on the first page and nobody said a single thing about it.

It's definitely the best possible method.
 
Conquerer
I said this on the first page and nobody said a single thing about it.

It's definitely the best possible method.

Sorry, credits to you, I joined into the convo kinda late.
 
No real life sequential gearbox can go from 1 to N to R. They all have a button or some kind of procedure to go into reverse.

I didn't know that. You learn something new every day! :D
 
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