Why no tyre marks in every GT so far?

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Cobra_NZ

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Why?

Is it a limitation of the game engine?

Is is something that will most likely make it in GT5 is so KY does not feel the need to confirm it?

Is it something that will be kept a secret until closer to release date?

Or maybe KY just does not feel that it's an important part of a GT game?

Because, nearly every other driving game has tyre marks and if the developers of these games realise it's a must for a driving game, so should KY. I mean, look what happend with KY not believing full damage would be that important for GT5. Let's hope that KY learned a valuable lesson from that oversight and he'll do his best to get his team to add tyre marks in GT5.
 
I don't know how important tire marks would be to a GT title and could that be the reason behind why we haven't seen any, it very well could be. Other than for thrills what else would you want tire marks for? I'm not saying it would be a waste of a detail but is it really that impoortant of a detail. Reverse lights are something GT has never had and I always felt Gran Turismo of all games would have working reverse lights.
 
Because GT looks good in so many other aspects why focus on something that is really only there for aesthetic purposes?

On that note, it may be hard to do that right given the level of detail of the tracks and cars.
 
I don't know how important tire marks would be to a GT title and could that be the reason behind why we haven't seen any, it very well could be. Other than for thrills what else would you want tire marks for? I'm not saying it would be a waste of a detail but is it really that important of a detail? Reverse lights are something GT has never had and I always felt Gran Turismo of all games would have working reverse lights.

Well yes exactly, reverse lights too. If they're modelling the knobs of the GPS Navigation unit, or the bolts at the top of the front suspension struts on that WRS Subaru, why not tyre marks or reverse lights?

What about the lug nuts, FM3 modelled the lug nuts, "Can you believe that? They modelled the lug nuts!" :lol: Sorry, had to make that joke, could not resist. Those in the know will get it.;)
 
Because GT looks good in so many other aspects why focus on something that is really only there for aesthetic purposes?

On that note, it may be hard to do that right given the level of detail of the tracks and cars.

You said GT5 looks so good. GT5's main advantage over competition is visual. So an aesthetic thing is a visual thing. So something aesthetic is not important on a game that looks so good, and it's main winning card is visual? You're not making sense. Use your melon properly.:dopey:
 
I really don't find tire marks necessary in the game. Yes it is a racing game so it should be there, but Gran Turismo focuses on so much more of the major details and necessities and always have, if it's something he's taking to the grave I hope it's not a burden at least.
 
Well, even though tyre marks are a nice thing to have think which you would prefer:

-No Tyre marks

-Unrealistic temporary tyre marks that disappear every few laps, like in most driving games (the unrealistic aspect is the fact they disappear way too quickly, in RL they stay there for hours and hours, and can sometimes be permenant)

-Tyre marks that stay there, and hog your VRAM in endurance races

To be honest i'd prefer the 3rd option, but it depends how much of an effect it has. As long as graphically it isn't a problem, they should definetely include it in the game. But if you are listening PD, and you havn't started work on tyre marks yet, don't bother if its going to push the release back more than 2 weeks.
 
Two good points made. Yes throw tire marks in but how long will the last when you consider the realism of tire marks. Solution, race length. Disadvantage, if the tire marks are going to be there then they better effect the stability, braking, cornering, and acceleration of a car. Now will putting this in the game set it back to a further release, perhaps. Is it worth it hecks no!
 
how many times do we have to discuss this topic???

at the end of the day its not important. Look at the sales figures of EVERY GT game, nobody cares
 
Maybe it would use precious resources, maybe they were waiting to nail it, but what if they still don't have it?
I heart the whole GT legacy but if they can by this edition (5) provide damage, photo mode and youtube export and not skidmarks, i'll have to ask myself, is uploading my video to youtube more important to racing\driving than tire marks? No. Screw my video, give me footprints.
 
Bigger question

Why no reverse lights in every GT so far?

Every time I back up in GT I shake my head
 
How many times do we have to discuss this topic???

At the end of the day its not important. Look at the sales figures of EVERY GT game, nobody cares

Oh it's not important? Neither was damage right? But look, it turns out it is.💡 And you should really look at those sales figures closer. Calculating the sales figures of GT games against the number of PS consoles on the market at the time and the increase in overall console gamers in the world, the sales are actually going down, considerably, to the tune of nearly 5 million sales. So you're talking wet.;)

http://news.vgchartz.com/news.php?id=1142

Millions of GT games sold:
GT = 10.85
GT2 = 9.37
GT3 = 14.89
GT4 = 10.06

(GTC + GT4P + GT5P = 5.15)


And people will go on about it until they get it. That's a pretty simple concept.:)
 
Me too! This is my BIGGEST complaint about Gran Turismo!

Really?, Mine is that the driver cant put the car in park and step out and have a smoke! I mean.. C'mon Kaz is smoker too, why cant he put that in....
 
how many times do we have to discuss this topic???

at the end of the day its not important. Look at the sales figures of EVERY GT game, nobody cares

Just because it doesn't affect sales doesn't mean it wouldn't be a good inclusion in the series.

Tire marks are there for a reason, and can seriously help you stay on the racing line when you're questioning how to take a corner. The preset ones don't always cut it.
 
Just because it doesn't affect sales doesn't mean it wouldn't be a good inclusion in the series.

Tire marks are there for a reason, and can seriously help you stay on the racing line when you're questioning how to take a corner. The preset ones don't always cut it.

Good point.

Also, it does affect sales, look up at my post and check the link.👍
 
Oh it's not important? Neither was damage right? But look, it turns out it is.💡 And you should really look at those sales figures closer. Calculating the sales figures of GT games against the number of PS consoles on the market at the time and the increase in overall console gamers in the world, the sales are actually going down, considerably, to the tune of nearly 5 million sales. So you're talking wet.;)

http://news.vgchartz.com/news.php?id=1142

Millions of GT games sold:
GT = 10.85
GT2 = 9.37
GT3 = 14.89
GT4 = 10.06

(GTC + GT4P + GT5P = 5.15)


And people will go on about it until they get it. That's a pretty simple concept.:)

I know people who didn't buy GT5 prologue because its not the full game.

I bought GT3 concept 2001, and i didn't like it. For that reason i didn't buy GT4 prologue. Its the same reason i'm having doubts about whether to buy GTPSP, its not what i would call a gran turismo game, its just not quite there. I only really bought GT5P because of the online, and because of Ferrari... :)

So you can't say sales are going down, when they've pretty much stayed the same. But with all the hype around GT5, i think its going to be quite high.
 
Really?, Mine is that the driver cant put the car in park and step out and have a smoke! I mean.. C'mon Kaz is smoker too, why cant he put that in....

:dopey:, as a smoker I never did think about that one LoL!
 
I hope there is tire marks and better smoke in GT5. Sure, every GT-game have superb graphic, but I think it's toooooo clean:ouch:
 
...So you can't say sales are going down, when they've pretty much stayed the same. But with all the hype around GT5, I think its going to be quite high.

What?:boggled:

Do you actually quote posts you don't read? GT3 sold nearly 15 million, nearly 16.5 counting GTC, and took around 2 years to make. GT4 took nearly 4 years and only sold around 10 million. Even with GT4P included that's still less than 11.5 million, so that's, at the very least, 5 million sales drop for GT and nearly double the development time. Not even taking into consideration that there were just over under 20 million PS2 consoles worldwide by end 2001, same year GT3 was released, and in by the end of 2004, same year GT4 was released, there were over 100 million PS2 consoles worldwide! If you don't think that's considerable drop in sales then you need to practice mathematics.:sly:
 
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GT3 was bundled with PS2s boosting sales substantially.

It should also be noted there is a natural down turn for the 2nd GT on each console, starting with GT1 outselling GT2.

Question is, how many more sales will GT5 get with skidmarks? Not many. I think they will pick up alot more sales by including damage but skidmarks are about as useful as reverse lights, its just eye candy.

And if you have to rely on skidmarks laid down in the middle of a race in order to navigate the course properly you should have your International A license revoked, though I do beleive some heavy braking zones in GT need to be a little bit darker.

Freddy_swe
I hope there is tire marks and better smoke in GT5. Sure, every GT-game have superb graphic, but I think it's toooooo clean

Yes, the GT series as a whole is too clean. When your cars get 'dirty' they simply lose their shine. From the looks of the rally video at E3 this may change at least for the rally cars
 
I have no idea how many sales GT5 will loose due to no tyre marks or reverse lights. I never mentioned sales until someone posted something about it.

GT4 was also heavily bundled with PS2 consoles, at least is was in UK. Also, one would assume the wait for more years and increase in franchise spread, plus a 4 fold increase in PS2 user base would tempt many more gamers, not less. Which ever way you look at it, since GT3 the GT franchise is in decline. If one looks at the facts in an impartial way, one can see it and admit it. But that's neither here or there.

I don't care about GT sales or even PS3 sales. All I made the thread for is discuss Tyre Marks, and I honestly don't think it will make a big difference to sales if GT5 has no tyre marks but I still am very hopeful this feature will make it in the game.👍
 
It should make it into the game. Will it now? I can't say. If tire marks do not will it hurt GT5 sales? Of course not.
 
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I would guess it's just a use of memory that isn't justified, in PD's eyes.

Millions of GT games sold:
GT = 10.85
GT2 = 9.37
GT3 = 14.89
GT4 = 10.06

(GTC + GT4P + GT5P = 5.15)

omfg, proof that millions are annoyed about the no tiremarks !!
 
I have no idea how many sales GT5 will loose due to no tyre marks or reverse lights. I never mentioned sales until someone posted something about it.

GT4 was also heavily bundled with PS2 consoles, at least is was in UK. Also, one would assume the wait for more years and increase in franchise spread, plus a 4 fold increase in PS2 user base would tempt many more gamers, not less. Which ever way you look at it, since GT3 the GT franchise is in decline. If one looks at the facts in an impartial way, one can see it and admit it. But that's neither here or there.

I don't care about GT sales or even PS3 sales. All I made the thread for is discuss Tyre Marks, and I honestly don't think it will make a big difference to sales if GT5 has no tyre marks but I still am very hopeful this feature will make it in the game.👍

I'm not sure what you mean by decline. 15 million sales down to 10 million can be considered a decline, I suppose. However with what we've seen with GT5 so far and from what we've heard Kaz has planned for GT5 I dont think GT5 will continue any sort of decline also considering GT does not have any major, serious rivals on the market (sorry Turn 10). From what I've seen I just can't see how someone will see Forza 3 as so great that they can pass up GT5 unless GT5 bombs which is as likely snow in the sahara.

Tire marks aren't in maybe because Kaz is a perfectionist and current hardware can't handle it properly? As stated earlier tire marks usually disappear after a while or after more tire marks are laid down because they hog memory. If Kaz can't have tire marks that are permanent for a race maybe he doesn't want them at all?
 
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I don't think being such a perfectionist and not willing to compromise is such a good thing. Life is all about compromises. I'd rather have a limited tyre marks buffer than nothing at all. :)
 
No, just some facts about the decline of GT sales. Nobody on this thread said it was proof of sales lost due to no tyre marks. So you're just making crap up.

From the numbers it doesnt seem to be a straight decline as GT2 sold less than GT1 making it more of a pattern that the odd number GT sells more than the even numbered... and you did say no marks affects sales, which is silly
 
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