Will GTS eventually have Tuned Cars in Sport Mode Racing?

  • Thread starter Inzyman
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I get the whole BoP thing, however it would be great to test your tuning skills in the racing lobby run by GTS as opposed to the public lobbies where it is often a free for all?
 
I get the whole BoP thing, however it would be great to test your tuning skills in the racing lobby run by GTS as opposed to the public lobbies where it is often a free for all?

BoP has nothing to do with tuning.There is no reason to not have BoP races that allow tuning.
 
Tuning was allowed in sport races early on, but not sure if it will be coming back. I agree that tuning should come back, but still
 
BoP has nothing to do with tuning.There is no reason to not have BoP races that allow tuning.
That is not quite right.
The best example is GT3 class. The class is BoP based, established by some FIA technical commission, adjusted for national championships or so (including GTD class of Weathertech Sportscar Championship in the US).
The parameters (weight, air intake diameter (power), maximum boost pressure, minimum ride height) are established from independent FIA hired pro drivers test all the cars in the same track, in the same day, based on homologation sheet.
balance-of-performance-explained-4-638.jpg

So, being a FIA licensed game, I expect some minor settings being allowed in future, but not deep tuning.
And so, some settings are frozen to homologation sheet values, can't be tuned by teams. The biggest example is gear ratios, GT3 cars have a single set of gear ratios, can't be tuned. That can be easily observed on N24, on the long straight Dottinger Hohe, as the cars max out sixth gear about the middle of the straight, as setting a longer gear ratio will hurt people using the car all around the world, on circuits with shorter straights.
They can't develop or mount different parts from that homologated, from brake disks and calipers, to rear wings or diveplains, ECU, etc.
The cars can be tuned to some degree on suspension (but having to respect maximum ride height homologated, the homologated springs and dumpers), brake balance, TC settings, tire pressures and not much.

One example was Spa 24h last year, where the Mercedes AMG GT3 were disqualified, losing their qualifying times and awarded a 5 minute penalty to serve on the race, because they run the qualifying in different settings on Ignition Times.

https://www.motorsport.com/bes/news/spa-24-top-six-mercedes-cars-get-qualifying-times-wiped-803819/
 
That is not quite right.
The best example is GT3 class. The class is BoP based, established by some FIA technical commission, adjusted for national championships or so (including GTD class of Weathertech Sportscar Championship in the US).
The parameters (weight, air intake diameter (power), maximum boost pressure, minimum ride height) are established from independent FIA hired pro drivers test all the cars in the same track, in the same day, based on homologation sheet.
So, being a FIA licensed game, I expect some minor settings being allowed in future, but not deep tuning.
And so, some settings are frozen to homologation sheet values, can't be tuned by teams. The biggest example is gear ratios, GT3 cars have a single set of gear ratios, can't be tuned. That can be easily observed on N24, on the long straight Dottinger Hohe, as the cars max out sixth gear about the middle of the straight, as setting a longer gear ratio will hurt people using the car all around the world, on circuits with shorter straights.
They can't develop or mount different parts from that homologated, from brake disks and calipers, to rear wings or diveplains, ECU, etc.
The cars can be tuned to some degree on suspension (but having to respect maximum ride height homologated, the homologated springs and dumpers), brake balance, TC settings, tire pressures and not much.

One example was Spa 24h last year, where the Mercedes AMG GT3 were disqualified, losing their qualifying times and awarded a 5 minute penalty to serve on the race, because they run the qualifying in different settings on Ignition Times.

https://www.motorsport.com/bes/news/spa-24-top-six-mercedes-cars-get-qualifying-times-wiped-803819/
Cheers, had no idea! Great info and thanks for sharing.
 
That is not quite right.
The best example is GT3 class. The class is BoP based, established by some FIA technical commission, adjusted for national championships or so (including GTD class of Weathertech Sportscar Championship in the US).
The parameters (weight, air intake diameter (power), maximum boost pressure, minimum ride height) are established from independent FIA hired pro drivers test all the cars in the same track, in the same day, based on homologation sheet.
balance-of-performance-explained-4-638.jpg

So, being a FIA licensed game, I expect some minor settings being allowed in future, but not deep tuning.
And so, some settings are frozen to homologation sheet values, can't be tuned by teams. The biggest example is gear ratios, GT3 cars have a single set of gear ratios, can't be tuned. That can be easily observed on N24, on the long straight Dottinger Hohe, as the cars max out sixth gear about the middle of the straight, as setting a longer gear ratio will hurt people using the car all around the world, on circuits with shorter straights.
They can't develop or mount different parts from that homologated, from brake disks and calipers, to rear wings or diveplains, ECU, etc.
The cars can be tuned to some degree on suspension (but having to respect maximum ride height homologated, the homologated springs and dumpers), brake balance, TC settings, tire pressures and not much.

One example was Spa 24h last year, where the Mercedes AMG GT3 were disqualified, losing their qualifying times and awarded a 5 minute penalty to serve on the race, because they run the qualifying in different settings on Ignition Times.

https://www.motorsport.com/bes/news/spa-24-top-six-mercedes-cars-get-qualifying-times-wiped-803819/


BoP is all about weight and power.
Tuning and (or) what parts you are allowed to tune is part of the rules.You will never see BoP by changing "gear ratios".
So you can both have (as irl) BoP and tuning.
 
BoP is all about weight and power.
Tuning and (or) what parts you are allowed to tune is part of the rules.You will never see BoP by changing "gear ratios".
So you can both have (as irl) BoP and tuning.

As clear demonstrated by the BoP table posted BoP isn't all about weight and power.

GT3 or GT4 cars you can't change gear ratios among other things (ride height, fuel tank capacity, etc (the GT3 version of Renault Sport RS1 even has a plate on the rear wing mounts to increase drag), conform the FIA GT3 Data Sheet for that model, referred on the table code GT3-0XX, period.
Trophy version:
renault-r.s.-01-3.jpg


GT3 version:
CT1U2511.jpg


If that was not the case, every manufacturer would send to the yearly BoP test a car with the worst setup possible, to have a favorable BoP.

Project Cars also doesn't allow gear ratio adjust either, for the same reason.
 
As clear demonstrated by the BoP table posted BoP isn't all about weight and power.

GT3 or GT4 cars you can't change gear ratios among other things (ride height, fuel tank capacity, etc (the GT3 version of Renault Sport RS1 even has a plate on the rear wing mounts to increase drag), conform the FIA GT3 Data Sheet for that model, referred on the table code GT3-0XX, period.
Trophy version:
renault-r.s.-01-3.jpg


GT3 version:
CT1U2511.jpg


If that was not the case, every manufacturer would send to the yearly BoP test a car with the worst setup possible, to have a favorable BoP.

Project Cars also doesn't allow gear ratio adjust either, for the same reason.

Aero pachage (in any series) has to do with homologation/technical regulations of the car -for that championship- and not BoP.
The same goes for gear ratio -example-.
That why the Mercs -in your example- got that penalty,not because they violate the BoP but because they did voilate the technical regulations of the series.That is concider as “non-sporting behaviour".
 
I can see why the FIA race don’t allow tuning for gr4/3 races for the reasons mentioned.
The daily races however aren’t subject to FIA rulings, and PD can (and should) go wild there. And even if they had a clause that prevents us from tuning gr3 and 4 for good, it’d be great to have open N races. There are so many great N class cars, arguably the most favourite amongst GT players, and always the meat of GT’s car collection. I’d gladly waste away countless hours tuning, setting up, and designing liveries for N100-1000 cars, and I’m sure I’m not the only one.

Edit because I just saw today’s dailies: Case in point, 3 One Make Races, how great would it be if we were able to set up the cars!
 
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Homologation is the reason behind gear ratios in GT3, some manufactures add drop gears / final drive changes even so far as changing the ratio of sixth gear, it has nothing to do with BoP.

Saying that Cadillac did get hit by mandated first gear ration in IMSA DPI last year ;)


BoP usually revolves around power and weight, some series will also choose to control fuel fill speed, fuel tank size and ride height (aero performance).

The fixed setup thing seems to be lead by what the masses want, in some blind optimism that it will slow the fast guys down...
 
Do not want. I dont trust the physics model enough. I was able to get away with some pretty crazy tuning and results in previous versions.
 
I suppose for me personally, I don't see any point tuning any cars at all as I only race in Sport mode. Cannot even change tyres or adjust fuel loads. You look at the lobbies and the serious rooms where the trash and bash boys are not welcome, again are BoP or have very strict minimal tuning criteria. That's the type of racing I like but why tune when there is nowhere to really exercise that craft in the online environment.....
 
In my mind, the FIA races are similar to the GT Academy races, which didn't allow tuning at all IIRC. So keep those as they are. As for the Daily's, I could get on either side of the fence to be honest. I do enjoy using tuned versions, so please don't get me wrong, but sometimes people get so used to tuned rides they forget how to drive untuned... and depending on the car, that can make a big difference on how to drive it.

In GT6 for example, it always took me a few laps going from one to the other. Maybe GTS is setting the scene early, as the FIA races are just test seasons... just a theory though.

Cheers
 
I hope so, too many cars are severely handicapped by not allowing it, and it feels like a major part of Gran Turismo has been taken away.
 

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