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PD are including damage in the game for the first time ever, and this is something they've said they would only do when they can do it perfectly.
What I am wondering, is; have they been working on how cars interact with their environment other than the track? I've always felt that the game doesn't quite feel truly dynamic and free, because of how this was handled. On the track, it's fine. Hit a wall or a car, and it feels weird and unreal. The impact is absorbed without any effect on the car's direction.
But surely they're going to have to overhaul this to make damage work. Things must be different, but the more I think about it, the more I wonder; how different?
Gamescom update: The answer is YES!! Take a look at these videos:
http://www.eurogamer.net/videos/gran-turismo-5-show-floor-gameplay?size=hd
This is the best one, very crash-happy driving:
http://www.eurogamer.net/videos/gran-turismo-5-gamescom-demo-off-screen-footage?size=hd
Car on top of another car:
http://www.youtube.com/watch?v=GfXQz1IRtGk kinda glitchy, which perhaps suggest this is an unfinished build of the game.
We now have cars fishtailing, colliding with their environment and each other in a much more life-like way. Like many, I'm not bowled over by the damage, and I was pretty disappointed at first. But I should've been more patient because the videos coming out clearly show how the physics have been improved. I am really happy about this, because this actually affects racing. No more bumper cars!
What I am wondering, is; have they been working on how cars interact with their environment other than the track? I've always felt that the game doesn't quite feel truly dynamic and free, because of how this was handled. On the track, it's fine. Hit a wall or a car, and it feels weird and unreal. The impact is absorbed without any effect on the car's direction.
But surely they're going to have to overhaul this to make damage work. Things must be different, but the more I think about it, the more I wonder; how different?
Gamescom update: The answer is YES!! Take a look at these videos:
http://www.eurogamer.net/videos/gran-turismo-5-show-floor-gameplay?size=hd
This is the best one, very crash-happy driving:
http://www.eurogamer.net/videos/gran-turismo-5-gamescom-demo-off-screen-footage?size=hd
Car on top of another car:
http://www.youtube.com/watch?v=GfXQz1IRtGk kinda glitchy, which perhaps suggest this is an unfinished build of the game.
We now have cars fishtailing, colliding with their environment and each other in a much more life-like way. Like many, I'm not bowled over by the damage, and I was pretty disappointed at first. But I should've been more patient because the videos coming out clearly show how the physics have been improved. I am really happy about this, because this actually affects racing. No more bumper cars!
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