Will this be a trend.......

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95GTIVR6

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.......or is it just me. Maybe I am thinking too deep into this but after seeing the creation of 4 Gran Turismos I have come to the following hypothesis.

- Approx 2 games for each system (Not including GTConcept's)
- The first game for each system usually contains less cars than the predecessor but may contain gameplay changes.
- The second holds much more cars than the first, looks better and may have some gameplay differences.

Now, I know this may be a bunk assumption but from the 4 GT games that we have out today I have noticed this trend.

GT1 had a limited amount of cars but redefined simulation racing for the PS1
GT2 was almost a clone of GT1 except for the addition of new cars, better use of the PS1's capabilities and the addition of new tracks.
GT3 was the first GT game for PS2 and delivered less cars than GT2 but better graphics and physics .
GT4 used every BIT of the PS2's capabilities, offered more cars, new tracks and an upgraded physics engine.

So, that being said, do people here think that GT5 will follow the trend of having less cars but improved gameplay? IMO, I couldnt care less, Gran Turismo has achieved what other driving simulators wish they could attain.
 
95GTIVR6
....... Gran Turismo has achieved what other driving simulators wish they could attain.
And that is... what???

You probably never heard of GTR or never played it (with descent pedals, like the speed7 from BRD)???
 
kikie
And that is... what???

You probably never heard of GTR or never played it (with descent pedals, like the speed7 from BRD)???
And not to mention it and other PC Sims get something Console sims can't.
Mods, Patches, new cars, tracks, and more!
 
kikie
And that is... what???

You probably never heard of GTR or never played it (with descent pedals, like the speed7 from BRD)???

Sorry, no but it appears that you probably wont be the only one to bash me. Go ahead, i'll take it quietly
 
95GTIVR6
Sorry, no but it appears that you probably wont be the only one to bash me. Go ahead, i'll take it quietly
No, no, I'm not bashing you. I was just asking you a question, don't take it the wrong way. no offence intended!!! But GT4 is not the best sim available. It has an older graphics engine, an older but updated physics engine, no damage, no descent AI etc... GTR is way more realistic (not perfect) but much better for real hardcore fans like me.

And welcome 95GTIVR6
 
GT has actually achieved things no other sim has, it offers the most realistic driving, highest content and best graphics for a console sim. Thats a damn good achievment, sure it's not as realistic as GT-R, and GT-R is imo a better game. But, you can't race around in a TVR Cerbera Speed 12, Aston Martin DB9 or Jaguar XJ220 in GT-R. You can't tune up you're Ford RS200 rally car in GT-R. The two games are quite different, while GT-R is more realistic, and better looking on a good system, it's nowhere near as diverse.

On topic, I'm not going to speculate on the contect of GT5, we know it will have damage, and more than likely have online, but if the number of cars is lowered, I don't see it being by much. GT fans have come to expect an awful lot in this area.
 
Yeah, what Live4Speed said. On a CONSOLE, GT pretty much eclipses everything else in almost all conceivable categories.
 
live4speed
but if the number of cars is lowered, I don't see it being by much.

If we are lucky next time around you may end up being suprised.

You see, I don't think people care about the car list as much this time around simply because so much of it sucked.

Hate to sound rude and vulgar like that.
But I have a reason for this...

GT4 is full of cars that have no reason for being in the game.
I mean, we are talking about Gran Turismo, not daily driver simulation.

Cars like old japanese FF or new japanese FF with no real GT value are just taking up disc space and making many of us feel like PD wasted time on cars that didn't need to be there.

Frankly, I hope the car list goes down from 720+ to about 400+.

Maybe with some luck that will result in more of the cars we like and not as many cars we don't like.

Not to be an arse or anything, but does any person here really give a crap about the Daihatsus?

Does any person here want to see another honda mini-van?

I sure as hell don't.

But I would love to see more of the great GT cars.

Instead of putting every last FF from japan into the game maybe we could get a few race car versions of our favorites.

Is it really that hard to make dream car versions of the RUFs or the TVRs?
I doubt it. :irked:

Even if it's a money issue... Just take out all the crap cars and use the extra money from not licensing them to pay off who ever needs it in order to get something like a dream car RUF!

Any way, I'm just giving my opinion here and it's simple...

PD, lose the crap cars!
Give us GT sports, not your mother's grocery getter!
 
Well, Gt5 will be on Blue Ray Disk, so they will have a lot more space and Hardware power of the PS3 to work with. Hopefully they Will develop a really good SDK so they can make lots of cars modeled all realisticly.

I doubt they will have less cars than gt4. They can probably reuse the data they got from GT4 if they were smart.
 
paddworth
Really how many new cars are there to get apart from the ferraris, maseratis, porsches and lambos
Shed loads mate, theres literally thousands of car companies out there, GT5 has less than one hundered.
 
paddworth
Really how many new cars are there to get apart from the ferraris, maseratis, porsches and lambos

It's amazing when you not only think about the car manufactures that aren't incldued, but the cars from companies that we do know that aren't included.
 
Kent
...GT4 is full of cars that have no reason for being in the game.
I mean, we are talking about Gran Turismo, not daily driver simulation.

Cars like old japanese FF or new japanese FF with no real GT value are just taking up disc space and making many of us feel like PD wasted time on cars that didn't need to be there.

You’re totally missing the point of the GT series, the greatest things about the series is not only to give you a chance to drive cars you could only hope to get near, but to take that car you have in your garage, tune it the way you like it, and drive in the most famous tracks around the world and more importantly, to be able to drive some of the first cars that were created and have some idea of how every thing started in the first place.
 
Gran Turismo has achieved what other driving simulators wish they could attain.
I think he meant it attained that GT is now recognised by car manufacturers who now WANT to put their cars in the game
 
GTRacer4
I think he meant it attained that GT is now recognised by car manufacturers who now WANT to put their cars in the game

Well, what i meant by the statement is that the GT series has almost become a legacy in simulation racing games.

To me, Gran Turismo lets me choose a wide variety of vehicles and do almost whatever I please with them. Also, unlike many who play the game but probably most like people here, I love driving! Gran Turismo has given me the chance to feel so close to the cars that I love. Their physics engine in GT4 has made simulated driving feel oh-so-close to the actual thing. Sometimes I could care less how much I completed in the game (I never actually got 100% on GT3) but will just drive.

To me, Gran Turismo has the highest replay value of any game that I own. If I want to drive SS11 I can pick up GT3 and have at it. If I want to see tires go through the wheel well and the car itself then I will play the original GT.

👍
 
GT is only regarded as a sim to console gamers, you go on any PC sim racer board, and while you'll find people that like GT and appreciate what it's done, they'll argue till their grave that it's not a true sim, it just feels realistic, theres a lot to be done to complete the package. I think GT is an amazing game in many ways, it falls short in some areas like AI and multiplayer, but considering the ammount of different experiences you can have from the many car and track combinations, it's second to none.
 
I looked at this subject from a slighty different angle in another GT5 thread: Future Poll

Swift
I don't think GT5 will decide it. I think the one after GT5 will.

Since GT4 is very good even though there are some things that need serious tuning. It's still good and very viable.

GT5 will be a best seller just because it's GT on a new system(like GT3 on PS2). It's GT6 that will decide whether or not the GT series will stay at the top of the console racing sim category.
 
I think one of GTs finest attributes is blending realism into an easily accessible format, so pretty much anyone can enjoy it. Personally I'm even more aprehensive about a GT sequel than ever before after GT4 still failed to do anything radically different. Don't get me wrong I'm sure I'll be 'wowed' by GT5s graphics when it comes out, but look at GT3 I stopped playing it after a month or so and got I bored much earlier... GT4 in my opinion wasn't worth the wait it is merely what I think GT3 should have been (although maybe not with 500 cars).

PD ought to stop pratting about with daft promotions and cash milking. Concentrate on redefining the genre like you did with GT1! Not just an casual 'Evolution'. Perhaps they've grown too big and arrogant?
 
Speaking of GTR, I seen it for the first time and read its requirements... you need a supercomputer to play it!

Back to the main topic, the trend MAY continue if you ask me. Each GT game is an evolution in terms of managing as much of the console's power and capabilities as possible. With GT1, this was the very first GT as we were introduced to all fantasy courses we would eventually love and hate respectively. It ran very fast almost all the time. GT2 had many more cars and tracks, but it actually ran slower than GT1 in some instances. Was it because the game was designed to really strangle hold the PS1's power and make the most of every moment on track and in menus? Or was it because there was so much going on that it wasn't easy to make things better and faster? GT3 did feature very few cars, but the one thing many of us probably fail to realize is that many of the manufacturers from GT2 carried over to GT3, with the inclusion of Gillet and Tickford. It also featured the debut of Formula Race cars. GT4 carried over past manufacturers while bringing in totally new ones to the franchise. Also, it brought along a big variety of machines to race including the debut of LMP race cars.

If trends continue, we'll see PD make the next GT use most of the PS3's power and then some. Fact is, with each shift from one console to another, it's a learning trend more than a trend of layouts. With GTs 1 and 3, it was about making a game use up as much of a console's power and performance as possible. Technology and skill is limited. But in the case of GT2 and GT4, technology as well as better ways to implement game design become intact.

Am I saying this is a slow trend? Not at all. I think it's about making as most of a console's power and performance as possible with current trends in technology. If this was a computer game than a console game, we'll see all sorts of patches and all. But since this isn't, trends like this are likely to happen, and for good reason.
 
gtr runs fine on my pc.. only thing i i have to restart my computer if i want to switch between RBR and GTR and vice versa because i have to have Fastwrite off for RBR but fastwrite has to be on for GTR

IT runs just fine on pretty high settings with my 9600XT>
 
JohnBM01
Speaking of GTR, I seen it for the first time and read its requirements... you need a supercomputer to play it!
John, its really not that much.

You can easily set the settings on medium or low for even the slowest computers if Full or High won't work on your's.
 
Bones Brigade
IMO sports car GT was the best.

haha, but i did realy like that game. a lot.
IMO, Sports Car GT for the PC was great. I had countless hours playing that game, and now GTR is going to continue that legacy. 👍

However, I think a trend is possible.
 
You know, I thought of something. This may be ANOTHER trend:

Special Stage Routes 5 and 11 in the same game (GT1 and GT3)
Qualifying for ALL races except maybe rallies (GT1 and GT3)

Perhaps in the next two Gran Turismo games, we may see SSR5 and SSR11, plus qualifying for every race in GT5*, while only SSR5 and little or no qualifying in GT6*. Do you think we'll see this trend perhaps continue? I'm asking you to look beyond the next GT and think about the GT after that in maybe... 3, 5, or even 8 years?

* = conceptual names, unless real names for the Gran Turismo in question has been decided.
 
I don't see that as a continuing trend tbh, SSR-11 is a love it hate it track, and I think they only put it back into GT3 because a few fans wanted to see it back after it dissapearing in GT2. I personally liked that track, but I also know a lot of people who didn't, and it may be gone for good now.
 
Oh, other than Nurburgring Nordschleife? Other than Opera Paris? SSR11 was challenging, but I thought it was fun. Not just for the city lights, but also because the track really challenged your abilities. I kind of wished that small chicane (GT3 version) could have been one sweeping corner or kink rather than a 90-degree chicane on a street course. Oh, and I forgot to mention for toughest track: Complex String.
 
I think GT1 and GT3 were merely exploration projects.

PD recieved promising feedback from a rather large crowd of gamers. They expanded on the concept and put themselves on the map with GT2. They became BIG competition.

To keep their hype alive in the midst of the rigorous gaming rush that the PS2 caused, they released another exploration project called GT3, and again, they got back a phenomenal response. GT4 was merely a huge expansion on that concept.

Since they now have tons of experience with how the Playstation works, I'm sure GT5 will be a HUGE hit. I'm sure it will feature everything in GT4 plus TONS more options we've all been dying for since GT1.

But as far as this "Vision Gran Turismo" goes... I don't think we'll like it very much. From the looks of it, it will have only GT cars in it.
 
The only exploration they appeared to do with GT3 was improving the graphics and practicing with the hardware. Very little had changed in terms of gameplay apart from the engine that now calculated the physics at 60 times a second opposed to 30. Hence the sales mumbo jumbo which said GT2 gamers would feel right at home, thats because it was virtually the same game. Despite the increase in framerate it seemed slower than an asthmatic ant with some heavy shopping (Hehe couldn't resist the Black Adder quote). :)

GT1 on the otherhand was completely new.
 
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