I still think Polyphony is sensitive about the criticism they received for slashing the car list in GT3, and that's why they stuffed a ton of cars into GT4 and refuse to let Standards go. If anyone there pays attention to the competition, the backlash Turn 10 got with FM5 has surely reinforced PD's shyness toward pulling the trigger.
I believe a substantial part of the backlash turn 10 got, is their DLC position with the fewer cars.
"Sure, we have more cars, as long as you are willing to pay extra for them."
That's the point I was making though. Duplicates only started in force in GTPSP/GT5.
I don't think there's any evidence that 1000 cars was an objective for GT1 through GT4 any more than 10,000 cars was. They'd take them if they were available, but it's wasn't something that they were specifically shooting for. That's what an objective is, something that they're specifically trying to achieve.
I don't think it was a primary or high priority objective, but they progressed at it nonetheless.
And as with everything else, it was according to Kaz's ideas of what, when and how.
Both GT2 and GT4 could have made a thousand cars with minor amounts of massaging the car list. GT2 could probably have cracked 1500 by counting the race mods as separate cars.
I'm admittedly not that familiar with GT1 and 2, having very limited play on those games.
If we're still talking objectives, I think it's safe to say that their objective is photorealism. That full photorealism is unachievable on current hardware is not the issue, Gran Turismo is aiming to be as close to that as physically possible as seen with the premium models and photo locations.
I think you are correct.
That appears to be the objective, but the leftover standards keep preventing the final completion of it.
For whatever reason, Kaz seems to just accept the standard circumstances.
I guess he is content with the projection they will eventually convert all of them at some future time.
Perhaps their objective is "partial photorealism" in that part of the image is photorealistic and part is not. But that just seems dumb, and while Polyphony may make some wacky design choices they're not idiots.
No, I doubt if thats the objective. It just cannot be fully implemented yet.
As said above, Kaz just doesn't seem concerned about the time frame for completion.
Appears similar to the way the increase in car numbers developed.
Over time.