What’s funny about the E3 interview is as soon as the Kylotonn guys start getting really in depth about the career mode the presenter says “Well we’re out of time!” and the guys say ok ok ok.
I am very disappointed to see Cantera being the sum of El Cóndor and Cuchilla Nevada. I hope the rest of the rallies don't repeat like that.
To be fair that's the same as WRC7. The epic stages are 2 of the shorter stages together. I will say though that sometimes the shorter variants have slightly different routes so it's not quite as samey.
Only some of the epics were like that (Finland, Sweden, Wales). The rest at least had the pasted stages reversed so they were different.
But this is the same shenanigans that Codemasters pulls with DiRT Rally, converting 24 stages into 72 by cutting the long ones into two.
It's lazy and immersion - breaking and repetitive.
Kylotonn has loads of good stages from WRC 6 that disappeared. They should have given those the update treatment and brought them back.
Almost all of the epics are like that. Reverse or not its still the same buts of stage.
And I'm totally fine with that. I think people forget how much work it takes for small teams to create bespoke stages, and lots of them. Especially in the case of WRC which has what, 14 rallies in total? It's been common practice forever in rally games and will continue to be so.
It has not been common practice forever. It's a [recent] Codemasters practice. And now evidently a Kylotonn one, too.
Reverse is fine in my book. Necessary, even.
Repeating is not fine in my book. Pasting stages that are already in the game to make an extra longer stage is a terrible marketing cop out. Codemasters does it and now Kylotonn is doing it. If you can't make a new unique stage, just leave the ones you have. This is a terrible practice. And they aren't fooling anyone. If you only have four stages per rally fine. At least they're unique. Don't try to invent more stages out of thin air by pasting them together.
Milestone did 500km over 64 stages without repeating anything in SLRE. That's the way it should be done. Sure, they're graphically sparse and not pretty to look at but they're real and diverse and fun to drive. And they didn't stoop so low as to join the smaller stages just to artificially inflate the stage count.
Between Codemasters' half-finished buggy games with aggressive DLC schemes and Kylotonn throwing in the towel on unique stages I'm honestly, as you can tell, pretty miffed.
I mostly agree. But it has been common practice for a long time. Reverse is the same as copy and pasting. It's the same stages, reversed, which is just as lazy as anything.
Also, for reference, SLRE had 246 unique stage KM which was inflated to 493km including the reverse stages. So not sure where you got 500km without repeating from.
RBR was the same, 4 unique stages and 2 reversed. With a measly 179 unique KM. WRC7 totals at an estimated 255km but with the varying sections may be closer to 280. Dirt rally 2.0 post DLC will total around 235km unique and was 148km unique pre DLC.
It's all about interpretation and what you interpret as unique but to me reverse doesn't count as unique. I'm fine with how all the games do it, there's strengths and weaknesses to all of them. How WRC8 does it will be interesting. Most of the rallies will retain the same routes as before, Germany I know for sure has been redone and Chile is obviously a new one so perhaps their blueprint going forward will be to do more unique stages and gradually build on what they have, so 4 unique plus reverse versions is pretty decent.
I clearly stated that reversing stages in my book is legit, so it should be pretty clear how I got my numbers.
I am not complaining about reversing. The scenery may be the same, but the stage itself is a completely different beast when reversed.
It's easy to see that making a content-rich rally game without inverting stages is inviable. Basically just divide these numbers by two:
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Strange that the collectors edition doesn't get early access.Pre-order and Editions content
037 in the preorder bonus?Pre-order and Editions content
Strange that the collectors edition doesn't get early access.
Too bad they can’t ship discs early and give us early access.
I like physical copies (steelbook is cool) but there’s so much more flexibility with DD.
Torn...
Then again the collector edition is probably EU anyway.