Kazunori Yamauchi will be attending GameLab 2012, a video game developer’s conference to be held this weekend in Barcelona, Spain. He will be receiving an Honor Award from the Academy of Interactive Arts and Sciences and will be delivering a speech on the Gran Turismo series and GT Academy.
As reported by the official Spanish PlayStation Blog, Kazunori will also be signing autographs for the public at GameLab on Friday, June 29th, between 17:00 and 18:30 CEST. The Nissan GT-R which he helped drive to class victory in this year’s Nurburgring 24 Hours will also be on display at the Gran Turismo booth.
PlayStation Spain is taking questions from the public, which they claim will be asked to Kazunori Yamauchi during an interview session. To submit a question, post a comment in Spanish on this blog article (you can sign in with your PSN username). If you don’t know Spanish, use Google Translate or ask for help here in our forums.
GameLab will also play host to the Spanish GT Academy 2012 national finals this weekend. Congratulations to all GTPlanet users who made the cut, and good luck! Stay tuned for full coverage of all the news out of GameLab this weekend.
See more articles on GameLab 2012, GT Academy 2012, Kazunori Yamauchi, and Polyphony Digital.
Is there a way that we can see the questions and answers from the interview?
You can already download his autograph as DLC
Snarky are we?
I’m going to ask where the “chase the rabbit” concept comes from. We’ve been mired by it since GT1 and it seems to have gone downhill from there. Here we are in mid-2012 and the new seasonal events feature the 1st place competitor 20 seconds ahead of second place, leaving us to BLOW PAST ten bots in order to chase down 1st place before our five laps are up. Seriously.
He says things like “I hope fans will not be disappointed with little details, and appreciate the overall evolution of the series” – but this is pretty irrelevant when they cannot prioritize main features NOR details.
How can racing suits and helmets (which we NEVER see outside of driving a caterham) take priority over things like race telemetry? I can’t check my lap times after a race without watching the whole darn replay? What the…
Somebody was paid to painstakingly create and program BUTTERFLIES fluttering around in a photomode scene, yet they cannot seem to hire a competent A.I. programmer? Racing titles from the mid-90’s could achieve VERY racy A.I., but the premier console sim of today, which can be easily updated via the magic of the internet, can’t produce a mildy thrilling race without some major tweaking and trial-and-error by the customer? Using arcade mode, no less. …Arcade mode.
They had the thoughtfullness to implement the user-music feature allowing us to install a soundtrack from our HD’s, but during the pre-race screen of every single race we are forced to listen to the same two songs, forever? One of which is that mindmelting little diddy with the kids singing about loving us so??
GEE EEE I DUNNO…. JUST WHY I LUUUUV YA.. ahhhhh f****!!!
+1… The original Need For Speed (really called Road & Track: The Need For Speed) had some of the best AI. It was not just chase the rabbit, the whole field was actually racing, and this was 1996 on a PS1. 2012 on any driving game we should be trading paint, getting cut off, being blocked….real racing. Qualifying for position would not help that much with the chase the rabbit syndrome because then we become the rabbit; but with a better AI it would be good to be able to qualify for starts.
Let’s hope the rabbit chase ends.
+ ten million. WTF Kaz. Put up or shut up I say! So ridiculous that they WON’T fix the ai, and that GT Life A-Spec is shamefully short and bad.
I wonder if Kaz has any kids? I’m going to ask that question.
What the… He looks younger than me!
And why does AI suck so bad in A-Spec mode, but it’s much better in arcade mode? Why does AI slam on brakes if I’m any where near him? Why don’t you fix the AI KAZ? Why don’t you care about GT5? Why do you ignore huge problems? Someone ask that.
Someone needs to ask him why the hell he never updated GT Life A-Spec. Why are we still stuck at 20 mil. credits and lvl 40? WTF it’s been long enough. Update that s%$% bÆç&^%
Ask Kaz if his envokment with racing in the 24 hrs of Nurburg and with GTA have slowed down development of GT6 or slowed down improvements on GT5? Also will we be getting the 24Hrs of Nurgburg GTR?
I reckon that Kaz should’ve given us the 2012 Nissan GT-R 24H Nurburgring Edition that he drove in this year’s race instead of the 2012 Scion FR-S.
Ask him how he thinks of other competition games such as Froza 4. And also what’s his big plan ( feature ) for GT6. Then ask him if there’s going to be a Gran Turismo Vita.
I’d really like to know what he thinks of the competition. Someone should ask that question.
Ask him if he’s heard about the 2013 SRT Viper.
GT5 THE REAL DRIVING SIMULATOR yes yes yes. Kazunori Yamauchi brother.
Ask him how much people Kaz hired so far.
Oh yeah, don’t forget to tell he should hire people from Genki. They’re cool with TXR and TXRD series, even Import Challenge.
him
ask him if he likes sushi.
:D
I’ve been a pure Gran Turismo fan since I was really young, but not even I’m afraid to say GT5 was quite a disappointment…
To be honest, I’m not expecting anything else legitimate in terms of DLC for a while…it’s just a pretty good iRacing for the PS3 now, with my wheel and all… (If you’re getting REALLY bored, get a wheel, it might entertain you)
But if anything, I’d smile at some more race cars being added in…not expecting that though…
If anything I hope that PD makes all their cars from COMPLETELY SCRATCH, because if so, that makes some sense (unlike Forza and T10 who have their DLC already made even after the game came out).
If you think Kaz is to blame for GT5 not being “as good as it should be”…
“The first game that I made was Motor Toon Grand Prix for the first PlayStation”, Yamauchi tells AutoWeek. “The year and a half that it was in development, the last three months as the release date approached, myself and my staff were getting three hours of sleep a day to try and get the game done. Near the end, the people from Sony came to our development studio and told us it was good enough and that we could release it. At the time, I probably wasn’t thinking very clearly, being as exhausted as I was, and I talked myself into thinking this was good enough and it went to release.”
“But all the things I thought were not enough yet, the users said the exact same thing when the game came out. That was something I regretted very much when that happened because I knew it was coming. And that happened at the beginning of my career, and it was something I vowed would never happen again.”
Again, if anything, this falls on us and Sony. We wanted it now so Sony gave it to us.
I agree but at the same time, PD/Kaz is really poor at managing their time. Not to mention, they really should’ve got more staff to work on it. They had a huge budget, so they really should’ve used it to hire more people. Trying to get all the work done with such a small staff is a very inefficient way to do it.
And about the release, I think you may be forgetting the state of mind everyone was in at the point. At that point, I’m pretty sure almost everyone would’ve chose to have the game released, and “unfinished” than to wait any longer. The anticipation for it was at a fever pitch, and I know, I was seriously sick of waiting myself.
But personally, even before all the updates, I still had the time of my gaming life playing through GT5. I’ve never been so addicted and enthralled in a game/sim as I was. After the updates, it just really enhanced what was already a great (but not perfect) sim. They really did do right with it in my opinion. Some things should be fixed and some things don’t make sense but overall, GT5 is an amazing product.
However, PD still sucks in my opinion for being so bad about DLC. DLC 1 was a huge success, no other game puts up numbers like that besides call of duty, and they totally just did a half assed job on DLC afterwards. Car Pack 3 was amazing, i’ll admit that for sure, and the speed test pack was excellent as well, but overall, they’re done pretty poorly at giving us what we want. And I don’t mean just DLC, even when they gave us DLC, most of it wasn’t what people were asking for. All the TC’s, car pack 2, even some cars in car pack 3 (leaf). Then they make us wait almost 6 months, and they give us 1 track?
If you ask me, GT5 is not a disapointment, but PD most definitely is
“I vowed would never happen again.”
Yeah, sorry Kazunori. But, it happened again.
This isn’t to justify EVERYTHING. A lot of what I post is to show things from a different point of view or to simply inform.
@DuskTrooper
Yea. Sony did it to them again. One good reason could have been us, maybe?
^ I think you should exclude me from your generalization of the word ‘us’. I would’ve gladly waiting that two more years that Kazunori stated he wanted to finish the game.
damage is rubbish in any game they should just concentrate in this aspect on dirt makin ur car look as if you have actualy been drivin it that would be cool and bugs splating on your windshield doing 160 on tokyo r246 that would be awesome
It’s only in GT5, because we wanted it.
“PSM2: Will you ever convince the manufacturers to allow some extensive damage?
KY: Yes. But there are still two big problems: The crashes themselfes should be as realistic as possible and affect the cars realistically but we need the agreement of all the manufacturers.
PSM2: Do you think it is possible to develop a realistic racing game without damage?
KY: No. You got to be carefull with an implementation of such a feature. We try to make everything almost perfect, so if we will ever have a damage model, then we want it to be almost perfect. After a light impact, the car gets some scratches and dents, after a heavy impact, it sets on fire and the race is over. A half baked solution for this is out of question. I do not want a car, which still drives after some heavy impacts. Surely you can help a turned-over car, but nothing more!”
To be honest, damage only uses up valuable memory that could be used for other things. I have the game since release date and I could count with my hands how many times I’ve crashed. Even when I did, the damage isn’t worth it. I mean, who plays GT to crash?
They could easily leave the damage away and just put on some scratches and dirt. If we look back, althought the damage adds to the realism, it is impossible to make it as realistic that it would be worth being in the game.
I’m sure that PD spent a lot of valuable time and resources making the damage work; time that could’ve been used to make a better game in other aspects.
So in my opinion, damage in GT5 was a bad idea, and unless the next console permits a more realistic damage (at least like GTA4’s real-time damage) without sacrificing more important things, I say that they leave the damage aside.
I think PD needs to figure out how to do damage like this:
http://www.youtube.com/watch?v=KppTmsNFneg&feature=player_embedded
Please ask if he ever once in the life has try any of the other games from the competition.
He does. And please no.
By that I mean stick with how the GT series has always been like. Add more content. That’s all.
I ask because i recall that him state that he dont look at all at the competition, please dont missunderstand me, i dont talk particulary for FM series, i refer to the whole sim racer planet.
Somebody ask him about the delivery of the EVENT CREATOR!
bingo!
Now, that’s a great question/suggestion!
The event generator is not impossible to make, and it would add months (if not years) of replay value.
If they do, I hope that they make it possible for us to select not only our adversaries, but their HP, tires and pp. I don’t mind if this is added to the arcade mode, as long as it is added.
HuskyGT FTW!
Ask about a classic track pack, race mods, livery/vinyl editor, and GT6’s target release date.
I’m gonna propose a question regarding the time info that is given during races.
Today one is given the gap to the race leader when passing timing points and that is okay for short races but in longer races getting the gap to the car directly ahead as well as the gap to the car behind would be so much better. Especially in long races like say 30 Le Mans laps one may be in a fight not for win but say runner up and the gap to the leader then becomes rather uninteresting compared to knowing if you’re gaining or loosing time to the car in front. In wanna know if there is a chance to see such info be implemented (it should not require much).
Asked:
A big part of the Gran Turismo games are the “original tracks.” Unfortunately I do not feel that the new “original tracks” have quite the same spirit as such “Midfield” and the old Tahiti tracks had, not to mention the special stage route 11. What happened with these tracks?
I would also like to know the following : totally unexpected, you sent a Gran Turismo 5 CD 2.0 with free downloadable content on the market. As one of those who paid full price for the game when it came out, I feel cheated of my money, because by buying the 2.0 CD, in principle, you’ll have more for less. Do you intend to do this with Gran Turismo 6 also?
Last but not least: there is much speculation about an open world to drive in, and a tool to change the look of the car, for example through the labels of the sponsors. Are You in a position to confirm or deny anything at this time?
I would ask, “are you aware that other countries make brand new cars too? Nissan and Toyota aren’t the only auto company that makes brand cars”
looool
Well since we got brand new Aventador and a couple of VWs… I am sure they know.
IMO Kaz doesnt respect the other nations cars and traditional events as much as he needs some of those models to sell GT series globally. I feel that Once they grab that popular world car from the manufacturer potfolio, and implement into game their international commitment is done and its back to their National cars. Sad.
Not being a programmer myself, I understand the time,effort and funding it takes to build such a world class console IP , however it would seem that Kaz being somewhat vested in Motorsport for sometime, would warrant a company directive to appeal to the GT Series fanbase better by having a more diverse car portfolio.
Lol seriously.
Only three questions.
1. Will the hoover engine/gear change sounds ever be updated in GT5 or changed for GT6?
2.Will the AI be improved for GT6 instead of sheep following each other round the track and never crashing?
3. Will we ever get a damage model at least equal to most other racing games?
Forget about damage it’s pointless and it’s probably the main reason why we dont have other tracks and cars in gt5… There must be a reason why they left it out in previous games
Are you nuts?
Unless you’re racing by yourself all the time, damage is MASSIVELY important. Obviously I mean physical damage, visual damage is an afterthought.
Physical damage forces people online to race realistically and when people race realistically, it’s just a much better experience overall. This is bumper cars, but the only real way to enforce that is to have instant consequences for driving like a moron. GT5 needs that.
Heavy damage is ok, but nobody uses it. What they need to do with GT5, is take away the ability to use light damage, or turn physical damage off entirely. If they made it so heavy damage was always on in public lobbies, I GUARANTEE you that the racing online would vastly improve. I would put any amount of money on that.
I totally agree with Tom.
Adding heavy damage, or more detailed damage (like damage to wheel camber/toe/suspension/engine/etc…) would vastly improve online racing and also the driving experience because you would need to be more carefull. It can also add a bit of a ”fear factor” because if you crash, you have the risk of not finishing the race, rather then the current damage system that makes the car feel like a bumber kart.
I sometimes play Live for Speed (wich has a pretty decent damage system) and I can tell you that the experience of driving with such sensitive damage is amazing, you are way more carefull while aproaching other players, so you don’t damage your/their car…
But has Kaz said, it’s better to have a almost perfect damage system than having something poorly made.
Asking about dlc would be a complete waste as would asking about gt6, I’ve seen enough interviews to know he won’t answer, he might say what they’re ‘trying’ for gt6 but won’t give away any specific details.
I think i’d simply ask kaz to rate gt5 out of 10, 10 being the best 0 the worst.
The deal with Porsche (or lack of ) is gonna be a popular inquiry
The answer is known. EA made a long time exclusive deal with Porsche so no Porsche cars in non-EA games.
Thats not what I meant. BlindZenDriver
EA charges a fee to T10, maybe others to use a Sub-License for Porsche as we all know, but what are they charging PD? and would Kaz consider paying it eventually for GT Series.
EA hindered hard before they gave Turn 10 a sub-license. It’s not like they give it to everyone, surely they cashed Turn 10 some heavy time…
If PD are able to get Porsche cars from EA, and EA charging them dozens of dollars. They can gain that money back from our help with GT6, you know? :) Best idea.
I’d rather have plenty of RUFs for free.
is the freaking career mode ever be updated ?
If I can go there I will ask :
1) Why GT5 DLC takes so long? Because the development is really difficult? Or you set priorities to GT6?
2) About the latest motegi DLC, why they not have time and weather change?
3) GT6 will be released in PS3 or PS4?
4) About open-world game you ever mentioned (driving around city, meet other gamer in virtual model and virtual world, if I am not wrong remembering), is it possible in GT6?
5) Can you add more car brands in GT6? Yeah, not simple because of licensing, but is that possible? Many people wants a Porsche, including me.
6) Is GT6 has *all* premium cars?
7) Is GT5 (in the future updates) and GT6 have a freely car-customization? Ex : add custom sticker/pictures to the car
8) Can you add more city circuits in GT5?
9) GT5 car light render seems wrong, in any tracks have time changes, if I have 4 cars together, the lights only come from 3 (sometimes only 1) cars. Is it memory issue?
Ah yeah, thats all.
+9
I’d especially like to know the answer to number two.
The question number two can be easily aplicable to all the tracks of the game.
It wasn’t setup that way to begin with. It’s a per-track sort of thing. For the next GT, we really should see all the tracks with time-change and likely weather too.
Done!
I’m seeing a lot of great questions over that blog. Most of them are focused on GT6 and Porsche. I hope our questions are not answered with something like “We will have an answer in the near future.”
GT6 please GT6
GT6 has already been confirmed in development.
What is unknown is weather or not it would be a “this gen” release, or next gen?
I would love to ask if Kaz had input on the specs of PS4 cuz the rumors circulating (AMD 3.2ghz quadcore, 2gb ram) seem paltry.
The PS3 has 7 working cores for games..
Dammit, do you have a PS4 dev kit, kaz??
Next-gen consoles will be weak. Do NOT expect a major jump similar to what PS2 to PS3 was. PS4, along with the other new systems will of course be stronger than this gen, but only slightly. This is a fact as major developers such as “Epic” and “NaughtyDog” have discussed this.
Also, SONY can’t afford to make a super powerful console at this time since they’re practically swimming in debt right now. Making a system of that power would only serve to make them go bankrupt. And another thing, most developers are against the idea of a very powerful console right now because the stronger a console is, the more money it’s going to take to develop on that console. Because of this, a lot of smaller companies could go bankrupt.
Next gen consoles will be able to run more things at once. It’ll be the powerhouse that GT5 needed. We might just see the YouTube Uploader feature.
@That_guy100 , next-gen console of Sony will not be weak, Sony have gone on record to say they will not make a PS4 until there is a big leap in performance between it and the PS3. It is known that a next gen console (of about 5x power) is not good enough if all it can do is the same kind of AAA PS3/xbox 360 games but at perfect 60fps and full 1080p with top AA and filtering. Sony demands more, market demands more.
This is why I think Next gen will be about 16 times more powerful than the PS3, which is about in sync with Moore’s Law.
Es Gran Turismo 6 en desarrollo para Playstation 3 o en la nueva Playstation 4 de software?
Con el lanzamiento de la prima de Scion FR-S, podemos esperar que los otros no prima a los fabricantes a ser convertidos a la prima?
MAYBE SOMEONE WILL ASK HIM WHY THE HELL WE HAD TO WAIT SO LONG, JUST TO GET 1 FRIGGIN TRACK FOR DLC!!!!!!!!!!!!!!
DAMNIT!!!!!!!!!!!
can they put some european cars in the next dlc, like the new m5, ferrari f12 berlinetta, mercedes c63 black series, bmw e30 m3, audi rs5 and maybe the 2013 viper gts?
YES.. when will gt5 get released ?
KAZ: “Ok, so anyone has any questions?”
*A bunch of people raising their hands at the same time.
KAZ: “Anything other than GT6, DLC, premium conversions or engine sounds?”
*everyone lowers their hands
lol
HAHAHAHAHAHA
The sad part is you know in his mind he’s hoping that no one will ask about those things because it would reveal how little he cares about what the fans want. All he cares about is making HIS sim. Satisfying fans is merely coincidental.
This is the same guy who during an interview with a gaming magazine after gt 2 released stated americans like racing games with cars that do jumps…to this day dude still has no clue as to what people want out of his game!
@jd42 Good observation bro. Its a lack of respect for America that seems to be why our cars & tracks seem to be minimal.
Even NASCAR got short changed. No DODGE Stock car and a paltry track list. How do you NOT add Talladega, Pocono or Infenion? Atlanta has more heritage in NASCAR then INDY Charlotte is the Home Base.
American Muscle cars go way back to the 50s (Pontiac Bonny Original Chrysler 300) yet the GT5 list barely scratches the surface.
Hey Kaz next time you in the states check out a Barrett Jackson show, get some real intel on Classic US Muscle.
@ Pit Crew, you can’t feel to hard done by because if I am honest not many people outside of the US including myself know little about Nascar, what has been put in the game minus some tracks is what I know of Nascar and I’m sure many others.
Touring Cars is a big thing over here in the UK but hardly a thing has been added in for us, how do you think we feel in comparison to your Nascar?
There are plenty of things missing, I think the fact that there IS Nascar in the game that you should be grateful.
For crying out loud.
@jd42 Good observation bro. Its a lack of respect for America that seems to be why our cars & tracks seem to be minimal.
HHHHHHHHHellll no.
@another -jakhole The Classic US Muscle car selection falls way short of Americas most renowned muscle cars. Also the lack of US tuning houses shows no lve for us. Who wouldnt appeal to a Lingenfelter Zeus Vette, Hennessey Viper, a classic Yenko BB Nova, or a COPO Camaro. Remember the Dual Carb Polara, or The Thunderbolt Galaxy? 429 Boss Stang. Shelby 500 Mustang. Any if these cars is available in mint condition at Barrett Jackson shows or the manufacturers historic car museum.
That is so bogus guys. It’s not lack of respect for a country, it’s lack of respect for the fans in general. He wants this to be HIS sim. He’s completely biased about what goes into the game. It’s almost always what he wants in the sim, not what he thinks the fans want, he doesn’t care what the fans want. Pleasing the fans is purely coincidental.
And really, we have plenty of muscle cars. You guys are being biased too if you actually think that’s where GT5 most needs to improve. There’s a hell of a lot more missing cars from Europe than anywhere else. Not to mention, there are so many major sports cars in Europe.
I just asked the question and posted on the spanish comments:
if he’ll release a Tokyo Expressway course DLC and the Michiharu Kusonaki S30Z (Wangan Midnight Devil Z).
I hope he gets the message.
Is it possible to ask Kaz about if GT6’s GT Life is going to be a small free roam city based on where the white Honda is cruising with other cars in that white city? 0.0
Huh, interesting thought, that’s be legit.
@evanzo 7 Im looking at the situation according to the OP quote. LOTS of things from Europe are missing and believe it or not bro I think europe got short changed way more then US, as our best cars from Detroit, are all classic PRE 72s with an exception here and there, but my uncle had a Triumph GT-6 and I loved it, so no disrespect but Kaz was working with NASCAR after they dropped EA in 2006 and should have been able to figure out the 2 best tracks that would appeal more for multiple usage on GT5 not just NASCAR.
Atlanta has a Road Course they host a ALMS race on. Charlotte is NASCAR Base and Talladega would have been a cool pre SSRX test track. Dodge is a NASCAR Participant. simple things. We didnt deserve more stuff, just finding and using the best stuff is all i ask as America is trying to get our US Motorsport mark out there.
someone ask him to make a premium toyota supra if you are going. Toyota supra is a legendary car.
Agree!
All of a sudden he looks old to me…
He’s a smoker, perhaps that should clarify things.
Twenty years of studying and working on one video game series with no breaks. GT5 must have really taken a toll on him.
“Taken a toll” no kidding!
What? he really smokes?
Honestly that’s a bit unexpected. He seems like a very buttoned down, calm guy. Maybe he’s a friggin wild man? No wonder he just does what he wants with Sony’s money instead of working hard to get with the times and provide fans what we want. He don’t care
“No wonder he just does what he wants with Sony’s money instead of working hard to get with the times and provide fans what we want. He don’t care”
HHHHHHelllll no. That’s insane.
lol you got that all from finding out that he’s a smoker.
No I get that from the glaringly obvious bias he has towards japanese cars and culture. GT5 is a worldwide phenom, and the cars and tracks from the rest of the world are poorly represented. Turn 10 is an american developer, but forza isn’t biased in the slightest. Other than Iracing, I can’t really think of any sim or arcade game that is half as biased as GT5 is, and that’s because of Kaz. Just look at his interviews, whenever asked questions about what will go into his sims, it’s always about what HE as an individual wants, not what he thinks is best for the fans. GT5 is too big for him to treat it like he can do whatever he wants with it. It’s time to start getting with the times, stop being lazy about doing the rest of the world justice, and do the right things
Kaz is ready for us, ‘challenge accepted’ haha!
Wonder if he plans to attend any or all of the other GTA regional finals?
Hmmm, time to brush up on my spanish.
I’m sure Kaz will probably mention about GT6 :)
Actually, I’m expecting this to happen.
Yes please. :D
Hey Kaz! what about some cars huh?
I was wanting to see him at good wood to get his signature on my gt5 case and disk :(
I hope someone asks him if the e30 m3 will be in gt6 and the e36 m3
Much rather have an E46 upgrade to premium, and the M3 GT2 race car than the E36.
I think it would be fantastic to introduce all the DTM cars from the late 80’s all the way through to present. Including livery for all the cars…… The e30 battles with the merc 190’s were epic. It would be fantastic to recreate those. A road version of the e30 Evo 3 is a must. Having owned one before moving to Australia, i can say they are a piece of art…. and a must for this game.
I get a good feeling the questions will be filtered. I’m sure he will get a few good questions. Chances are alot of you guys are going to be disappointed. I hope not.,.,
One thing guys…since i was the 7th guy in making questions…instead of going like an avalanche to make yours…first read the ones that have been already made because it is going to be a mess if you go and ask the same thing like 500 times.
I was lucky because i live here and the moderator said right after my comment that they were taking notes from the questions and gave thanks for it. So my 2 questions and the others (basically all that we need to see) was already asked and for sure those are probably being asked to Kaz.
With order…don´t go and make a mess…
I have another question, but its about GT6’s GT Life. ;)
Come on, we ask about the GT6 to the end.
Brace yourself… here come the complaints.
R.I.P Kaz, those people are gonna demolish you.
Lol^
Haha, i hope some really SMARTLY WORDED questions get asked in a professional manner so the GTplanet community can get it’s point across. None of this whining guys, time to be smart with your questions.
Who the hell cares! I want more DLC! Whatever happened to DLC every 2 months Kazzy?! smdh!
I’m going to ask a LOT of things >:D
This is going to be good.
inb4 complainers
Yep. Wish they would just go away & play something else.
Yeah, anyone who dares have the nerve to give out any sort of criticism of this game needs to go. Only say good things about Gran Turismo, guys!
/sarcasm
@MuoNiula
You’re exactly who their talking about. It’s not about “never saying bad things” about it, it’s about the ridiculous people who have nothing good to say, and absolutely delusional and unconstructive things to say about it, like you. You are honestly one of the worst offenders on here. You’re a massive forza fanboy, and I wouldn’t be surprised if you’ve never even played GT5 the way you speak of it. There’s not one time I haven’t seen you bad mouthing GT5. YOu need to get a life outside of GTPlanet, because clearly it’s a negative part of your life. You may think it’s fun to piss GT5 fans off, and talk smack about it, but really negativity is negativity no matter what your intentions. Not that I care if your life sucks or not, but really at this point, you just really need to either leave, or keep it on the forums, because this is a GT5 fansite, and no one wants to listen to your ridiculous opinions, and snide remarks.
In the words of Mr Garrison, “you go to hell, you go to hell and you die!”
“@MuoNiula
You’re exactly who their talking about. It’s not about “never saying bad things” about it, it’s about the ridiculous people who have nothing good to say, and absolutely delusional and unconstructive things to say about it, like you. You are honestly one of the worst offenders on here. You’re a massive forza fanboy, and I wouldn’t be surprised if you’ve never even played GT5 the way you speak of it. There’s not one time I haven’t seen you bad mouthing GT5. YOu need to get a life outside of GTPlanet, because clearly it’s a negative part of your life. You may think it’s fun to piss GT5 fans off, and talk smack about it, but really negativity is negativity no matter what your intentions. Not that I care if your life sucks or not, but really at this point, you just really need to either leave, or keep it on the forums, because this is a GT5 fansite, and no one wants to listen to your ridiculous opinions, and snide remarks.”
^ This.
@TomBrady: Oh man. It’s so cute how you think you know so much about me. GT Planet, my life? I have a full time job and other important things I attend to, so next time, try not to pull garbage out of thin air. I’m really never hear much. Again with the Forza fanboy comment. I LOVE GT. I own all 5 games, and have been playing GT since I was a small child. The only Forza games I own is FM1 (which I barely played) and FM4. So I don’t know where you’re getting this drivel from. GT5 fansite? Really? I think you need to read the border at the top again buddy. This GT PLANET not GT5 PLANET. This site the SERIES as a whole, not just for one game. And any fan of the SERIES should be welcome, regardless of what game they do or do not like in it. This site has been around since 2001 and didn’t become popular because of GT5. Learn how to get your facts straight please.
Please, may you continue to make assumptions about people you don’t know without getting all the facts. It’s amusing.
Step in the ring of fire!