Rainmaker, thanks much for checking, man. I'll just pull it out of my custom championship.OK Teddie I checked the 2008 SDD Indys and indeed they can't do the hairpin. But that can't be fixed with a new track line it'S about the cars.
I fully agree with Teddie! As far as I can see you actually made great progress and honed your skills to a state of the art standard. Many thanks for your efforts and hopefully we can further download your work. Best wishes from Styria (Austria) KarlI'm going to "speed it up" and skip some steps.Until the weekend I'll do the "BoP" from 1975....so I can also share the new updated version of the Ligier JS2.
Cape Town ePrix v1.0
View attachment 1348190
Cape Town Street Circuit was a 2.921 km (1.815 mi) street circuit laid out on the city streets of Cape Town, South Africa. It hosted the Cape Town ePrix from 2023 Formula E season. (Wikipedia)
Conversion from rFactor2.
-CSP recommended
-26 pit/start
-AI, cam
NOTE; If you are using Sol and the track screen is dark, rename ext_config_for_sol.ini to ext_config.ini in the extension folder.
Known issues;
Lap counts are not done when entering the pit. (Pit location issue)
Credits & Thanks;
rFactor2 Original Track by Garitt Gibsn and Errol Prefet
-Thank you for giving me permission
AC Converted by @shi (shin956)
logo.png and sections file by @Fanapryde
Crowds texture by @Kniker97
marshall, cameraman and some textures by kunos
Test and Feedback by @Breathe
Download (mediafire)
Enjoy.
Converted upon request by Patreon member Leo_J.
As a huge F1 fan of the past.....ALL!
Is it the WTCR Carreer from ClaudioWRC 74: this link https://www.overtake.gg/threads/fia-wtcr-2020.198643/Hi, I have an problem to launch a career : it appears that a track is missing, but it is in my folder, and working in outside the career mode.
Do you have any idea how I can solve it ? (track : rt_zolder
The in-game capture is on the Zolder racetrack on raceday mode...
They are both supposed to be the Mclaren M23 from 1976.As a huge F1 fan of the past.....ALL!
bst21, I'm sorry, I don't have an answer yet to your question, but I have a question for you:Hi, I have an problem to launch a career : it appears that a track is missing, but it is in my folder, and working in outside the career mode.
Do you have any idea how I can solve it ? (track : rt_zolder
The in-game capture is on the Zolder racetrack on raceday mode
View attachment 1348198
Not so much....it's still difficult with 3dsimed (aligning mirrors, instrument panel (which I generally use from the base car) wheels, etc...).I fully agree with Teddie! As far as I can see you actually made great progress and honed your skills to a state of the art standard. Many thanks for your efforts and hopefully we can further download your work. Best wishes from Styria (Austria) Karl
you guys are awesomeNot so much....it's still difficult with 3dsimed (aligning mirrors, instrument panel (which I generally use from the base car) wheels, etc...).
What gives a different look, without a doubt, is the improvement in the (textures/shadows/shines in the model)...
Which in most cases is done by our companion "MrHunt"...as they say here in Brazil for certain people ("All we need to do is make it rain").
Thank youyou guys are awesome
Looks nice, but: am I the only one who has no steering with these cars? Steering wheel turns, but apparently has no connection to the tyres because the car goes only in straight line.Hi gents,
Mercedes SLK 200 Kompressor
View attachment 1348286
Mercedes-Benz SLK 200 Kompressor 1998, model with 2-door roadster with metal top body and Line-4 1998 cm3 189 hp, 270 Nm, 5-speed manual powertrain for Europe.
Original model: Setsuna77
Performance and data:
https://www.automobile-catalog.com/car/1998/1531460/mercedes-benz_slk_200_kompressor.html#gsc.tab=0
Colors:
https://colorndrive.com/fr/stylo-retouche-peinture/mercedes-slk
Download parent:
https://mega.nz/file/oksykDaS#ic4_krgpaWUXYrhdRpBnFR1nV_-PLXk4Tw74rz9ET0E
Mercedes-Benz SLK 200 Kompressor Stage 1:
View attachment 1348288
205hp, 300Nm
Logo BR Performance added
Engine data:
https://www.br-performance.fr/brp-p...s/1856-slk/1859-r171-2004-2010/3589-slk-200k/
Download Stage 1:
https://mega.nz/file/JxEnlCpS#Kif-GUHSJOrExb40ShHK1-nxvPZp52joAwi-GH3OGk4
Have fun, Mike
Same problem hereLooks nice, but: am I the only one who has no steering with these cars? Steering wheel turns, but apparently has no connection to the tyres because the car goes only in straight line.
Still no steering.Hi Mikke,
oops... i just tested all the files, no problem from my side, maybe try to download again, and let me know if the problem persists
View attachment 1348323
I also can't steer....Looks nice, but: am I the only one who has no steering with these cars? Steering wheel turns, but apparently has no connection to the tyres because the car goes only in straight line.
The steering works if you change the LINEAR_STEER_ROD_RATIO in car.ini to something other than 0. I tried with the 0.0022 that was commented out, and was able to steer.Hi Mikke,
oops... i just tested all the files, no problem from my side, maybe try to download again, and let me know if the problem persists
View attachment 1348323
so i'll reupload these two cars but be patient until tomorrow morning, toooo late here, i get asleep...I also can't steer....
Doing a quick Google and it seems either dash is possible, seeing as its a car that lasted 4 years its not really surprising to see variancesThey are both supposed to be the Mclaren M23 from 1976.
But I will do a mix of both, I'lll use the Forza Mclaren M23 and keep the triangle shaped cockpit dash from the F1 2018 model.
Hey mate, just gave the Zolder 1.2 update a run in my league tonight. It's still as fantastic as ever, one of my favorites in AC for years now.Updates for Reboot Team tracks:
Autodrom Most v.1.2
Changelog:
Circuit Zolder v.1.2
- added new no-chicane layout
- added new skidmarks to some heavy braking zones
- improved penalties and cut detection for vanilla penalty system
- fixed white lines not properly overlapping with skidmarks and shadows
- added LUA scripted digital display to the start
- removed damping from green surfaces
Changelog:
Please do clean install to get rid of old layouts!
- removed Multiplayer layout (obsolete with latest CSP versions)
- fixed white lines not properly overlapping with skidmarks and shadows
- improved penalties and cut detection for vanilla penalty system
Misano World Circuit 1.1
Changelog:
- reworked physical walls to improve performance
- improved penalties and cut detection for vanilla penalty system
- fixed white lines not properly overlapping with skidmarks and shadows
Not sure if this has been mentioned here! A great circuit (Palmer Motorsports Park), from one of the best (Lilski), and seemingly ready for "release very soon"
It will depend on csp.Doing a quick Google and it seems either dash is possible, seeing as its a car that lasted 4 years its not really surprising to see variances
Let's thank the Sim gods for that...Looks fantastic... and not a 3D tree anywhere in sight.