arcade mode, who uses it?

Arcade mode's physics are not toned down anyway, they were in GT1 but in GT4 it's the settings and the lack of a career style of gameplay thats toned down the cars all behaive the same. You just pick a car, a track and race.
 
live4speed
Arcade mode's physics are not toned down anyway, they were in GT1 but in GT4 it's the settings and the lack of a career style of gameplay thats toned down the cars all behaive the same. You just pick a car, a track and race.

I didn't want to be the one to say this, but I agree. 👍 👍

If someone can't dig on the arcade mode then that's just less GT for them. :( :lol:
 
IMO Arcade mode is great, it's the best in a GT game ever. People moan about not being able to use your garage cars, tbh I never wanted to use my garage cars in GT3, I wanted to race stock cars against stock cars, not saying it's wrong to do other wise, but thats just part of my reasoning for loveing this GT's arcade mode, now I don't have to own a stock version of any particular car in GT mode and then go into the settings for each one to turn the ASM and TCS off then go back into the arcade mode to drive it there. And now I've re-registered for the WRS I'll be using arcade mode a lot more.
 
It's funny that in the beginning of the article it says:

Interestlying Kazunori doesn't see any necessity to tone down reality for the novice. Instead he uses reality, in the form of driving lessons, to teach novices how to drive.

Kinda goes against what it says about Arcade mode in the end. Maybe the author assumes like most people do that Arcade is toned down, or maybe it is?

For me the only difference I feel between GT and Arcade is that if you drive full fuel load on GT the car feels a bit heavier than Arcade were I assume it's zero fuel load. Maybe adding weight will do the trick in Arcade-mode?

Last but not least I doubt that Arcade, DFP, Yellowbird and N-tires are set up for the novice??

How knows, strange that Sony or makers of GT don't have a offical FAQ/Forum or something considering the large fan base of the game and all those questions :)
 
I have never noticed any difference at all, I've never noticed a difference in my cars weight in GT mode as the fuel level goes down either, might be just me. But there literally is zero difference in the game physics between Arcade mode and GT mode, it's just the way the races are set up is simpler.
 
It just popped 💡 into my mind reading live4speed last post that if there is a difference in physics and you could load your Garage like in GT3 it kinda goes against itself, because say you set up your car in GT Mode and then load it from Garage in Arcade with different physics would not make sense? Atleast when it comes to GT3.

Then again you could use the same argument on GT4 that reason for not being able to load Garage in Arcade is because physics are different :)

Anyways I just like to race cars stock so that's why I like Arcade mode aswell.
 
Good reasoning, in GT4 you can use arcade mode cars and garage cars in multiplayer both of which methonds (LAN and split screen) are run through the arcade mode, so the argument still falls.
 
I think the article in that picture is lacking detail regarding the suggestion about Arcade mode.

It says "From the begining..." meaning that he isn't talking about GT4 alone (if at all).

Plus, from a "feeling" side and a logical side, I think the PD Formula 1 car is the perfect example of the Arcade mode being simplified but not "toned down."

The FGT car...
In stock form the FGT comes with -6 toe.
In both GT mode and Arcade mode -6 is the starting value for that setting. If Arcade mode was "toned down" I think the uncontrollable -6 toe would be more easily controlled than the GT mode's version.
However, Arcade mode's FGT is crazy and harder to control than the settings adjustable GT mode version.

So what makes the difference between the Arcade Mode and GT Mode Formula GT cars?

The ability to change settings and nothing more.


Just my opinion though. :sly:
 
There is no difference in the cars from GT mode and Arcade mode, arcade mode is just for a quick jump into driving, it's not easier than GT Mode.

I love arcade mode, since i like to just hop into a car and go for a leisurely drive, and i don't feel like adding many miles to my irreplaceable cars, arcade mode comes in handy. Besides it allows you to tailor the LM cars horsepower to realistic levels, too bad they don't allow you to choose the cars on the grid and tailor their power levels to realistic levels, that would have been the icing on the cake.
 
i still think arcade mode in gt3 is much better
arcade in gt3 was great, in gt4 its a shadow of its former self. if anything gt4 should have more features and be more enjoyable than gt3 but in my opinion its not
 
throttlehappy
i still think arcade mode in gt3 is much better
arcade in gt3 was great, in gt4 its a shadow of its former self. if anything gt4 should have more features and be more enjoyable than gt3 but in my opinion its not

I disagree. :P

Also, contrary to your opinion, I have some reasons (that I will post) for why I feel as I do. 👍

1) The obvious: All Cars Are Availible In Arcade Mode. 👍
This is a great improvement over the rediculus arcade line-up of GT3.

2) The Tuning: All Cars May Be Tuned To + or - 20%hp And 10%kg and "top speed" adjustments make custom tranny arcade cars a reality.
"Quick Tune-Up" makes even matches out of so many cars that GT3's arcade mode (or any games arcade mode for that matter) could never keep up with the variety of possible even races. The "Top Speed" adjustment is not availible for all cars (such as normal street cars), but some street cars and all race cars have adjustable top speeds making it possible to do things that could have never been done in previous games.

3) The Race Settings: Far More Adjustable Than Any Previous Game.
In GT3 a 10 lap race with tire wear was only availible in a "secret" professional level. Now in GT4 we have total control over the number of laps, time limit, tire wear, and to a lesser extent, the AI line-up and difficulty.

4) The Tire Selection: Race Cars and Race Tires, Street Cars and Street Tires...
In GT3 we could only use the default racing medium tires (that was regardless of race type or game play mode within arcade). In GT4 the race cars can use any of the Racing tire types making it much more easy to do a time trial with the tires you want, then do a multi-lap race with the appropriate tires for the race length.
Likewise, in GT3 street cars couldn't use different tire types, but in GT4 street cars can use any street car tires (leaving the same options for race cars open to street cars as well).

In my opinion, the only place GT4 falls short of GT3 is with the Home Garage and the old Time Trials.
A personal data garage from GT mode would be excellent and a set of 10 Time Trials pre-made by PD would have given GT4's arcade mode the few things it is missing and inturn made it impossible to complain.

However, PD dropped the ball on those two items. :(

No big deal though...
Arcade Mode still delivers on a variety of levels and I enjoy it greatly.

So there you have it.
My opinion and actual reasons for that opinion. :P
 
Kent
So there you have it.
My opinion and actual reasons for that opinion. :P

Kent

Posting an opinion with a balanced and reasoned argument to support you're opinion. Are you aware that this sort of behaviour has been outlawed on the internet.

Please, only biased and non-suported fan-boy behaviour has a place in the virtual world. LOL

:)


Scaff

BTW I actualy agree with you, I use GT4's arcade mode much more that GT3's.
 
:lol:

Guilty as charged! :(

You're so right on so many levels too! :bowdown:

But hey, for real, thanks for giving me some credit. I "much appreciate" that. :D

Until next time,
-Kent
 
I only have two problems with Arcade mode in GT4.

One, which Kent mentioned earlier, is that you cannot use your garage cars in Arcade, in GT3 Arcade mode was useful for tuning and whatnot..

The other one, which really gets to me relates to OLR. I hope Im not alone in thinking its pretty dumb that you can add (or remove) 20% weight, power, etc.. This really throws a wrench into OLR since there is no way to monitor it, and since there is no way to monitor it, all arcade races are +20% power, -20% weight, so none of the races in Arcade really use stock cars.
 
I'm with you to some extent on that BBQ.

But not so much because you can tune the weight... I like that idea, it gives us the chance to custom weight and tune our cars for "perfect" matchs.

However, the other part (that I don't like) is the fact that we can not monitor the weight.

We can keep an eye on hp since that is posted at the start of each lap replay as well as at the opening screen for each race.

However, the weight is not posted in the replay and that does create a problem.

Indeed, the weight is always at -10%. :(

But hey, atleast we can monitor the hp and inturn we can run "stock" hp races. :D
 
For those who dont understand the existance of the arcade mode:

Just find a couple a friends with their own TV, DFP and PS2-GT4, and play LAN party...

You will, like me, say that the GT4 game is simply nothing without Arcade mode.

GT4 LAN party is simply the best moments I've experienced while playing videogames... :) :crazy: :) :crazy: :)

And to give an answer to this tread question: I play Arcade mode 80% of the time I spend on GT4 when I'm alone in front of the TV screen, because I prefer driving "stock" cars...
 
nurburgring
For those who dont understand the existance of the arcade mode:

Just find a couple a friends with their own TV, DFP and PS2-GT4, and play LAN party...

You will, like me, say that the GT4 game is simply nothing without Arcade mode.

GT4 LAN party is simply the best moments I've experienced while playing videogames... :) :crazy: :) :crazy: :)

And to give an answer to this tread question: I play Arcade mode 80% of the time I spend on GT4 when I'm alone in front of the TV screen, because I prefer driving "stock" cars...

You seem to have fun! 👍

I use mostly arcade mode for the ring & TA with stock car lap time comparison & also play on X-link. I hardly drive on simulation mode that seem way more arcade than the arcade mode, lol!
 
What do you guys mean by, "cannot monitor the weight"? You can see the weight of the car as you reduce it, before you go to race it tells you your weight. I think in time trial you can't tell the weight, but it's listed when you race.
 
Now I use arcade mode more than the other. I hust like to take cars out for a spin and I havent even driven half the cars in the game. It just like a free race mode. "Arcade mode" is misleading, theres nothing arcade about it.

To me sim mode is for unlocking cars.
 
I think he we've meant that Weight displays are not included at the start of ghost replays for OLR comparisons.

If the weights were displayed like the horsepower at the begining of a replay when the time and car are displayed... 👍 👍

However, as of now, if you save a ghost replay of your fastest lap, then play that lap back in replay theatre, the display will never show you the weight. :(

Oh well. :cheers:
 

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