- 291
- NITROVIOUS
Which is what I'm looking, you bonehead.
I'm kidding.
LOL i know it's all good have best time on london river with mods 119.90 not bad for a silvia, surprisingly good car
Which is what I'm looking, you bonehead.
I'm kidding.
Quick question concerning the vintage cars, T12. None of them go any faster than what's displayed on the speedometer, despite what the real life counterparts and what the tuning specs say. You think it's deliberate?
Also, could you whip up something for the 69 Charger and 71 Challenger to better their handling?
Thanks.
It's a glitch. A big one when you factor in the racing modifications done to the interior.
I usually leave the interior stock since it has no performance impact on the vehicles, but when I upgraded the Shelby's interior, the speedo was stock. I also noticed that on the Charger and the Shelby, the in-car speedo doesn't correlate with the HUD's speedo; if the in-car speedo were to be believed, the car tops out at about 100MPH (Charger) and 135MPH (Shelby).
When you upgrade any of the muscle cars I believe the speedometer doesn't move beyond 140mph, but you can quite clearly tell it's going faster for a couple of reasons...
- It's nowhere (and I do mean nowhere) near the redline.
- When you brake it doesn't instantly drop from 140, it takes time which further hints at it being a glitch.
- Even when it does redline I can almost guarantee it isn't redlining at the displayed speed.
As for your requests, sure thing. 👍
just stumbled upon this site via google, amazing idea for a site.
and your tunes are spot on i have all my cars are setup by your tunes, top work.
i drive on the nurburgring (full) most of the time and even tho the tunes are set up for the london track mostly they still performe perfect on the ring.
i must say i was impressed by the change in the evo it tops out faster but now has the power in the rite place were it can be used and handles so much better you can keep it precice or flick it out a bit so much fun to drive.
i have a request if your not to busy, would you set up the zonda r for the nurburgring.
i have my time down to the 6.30's mark and want to get it to the 6.20's and below.
thanks
THE HOG
much appreciated m8.
hopefully i can crack 6.20's with a ring setup.
thanks
Hello, and welcome to GTP. In future posts, please avoid text speak like "m8" and also use capital letters where appropriate.
Thanks.[/QUOTE
Sorry will do next time.👍
Just to put this out into general consumption here:
The physics system in Shift was done by Doug Arnao (scca champ driver, vehiclecraft -er, head tester/car setup guy for Grand Prix Legends, GT 2002 for F1C, GTR, GTL, and GTR2) and the tyre system is an extension onto GTR2's written by Eero Piitulainen who wrote the physics system of Richard Burns Rally.
With that in mind it might be helpful to take a look at some of what they've written about driving sims and some of the settings:
Here's Doug on GT 2002.
Here's Eero answering questions about RBR and a couple of general dynamics tidbits on BHMS.
Here's the 3 part racing/tuning guide to GTL written in part by Doug. Shift having a load of cars with road tyres is maybe closer to this than the slick-central GTR2. If you couldn't find this before try again, stupid linkrot.
Oh and - in the latest Auto Sim Sport magazine (vol 5 issue 3), there's an interview with both Eero and Doug on Shift's physics model. Page 71. And another one with Eero about rally sim stuff on 101.
Hi Terronium-12,
Are there some new tunes coming?
Hey Terronium-12. I tried you're tune for the NISSAN GTR. It's really more fun to drive this car now! All the grip makes it feel like a real Super GT car!