- 834
Well I would have to go with Solid Lifters then.....
Snake?! Snake?! Snaaaaaaake?!
First off, Solid, since you're a big Metal Gear fan (and I haven't played one before), are the games pretty linear or is it more of an open world type of game?With all the recent talk about PS3 losing such great exclusive titles, and since the rumors about MGS4 coming to XBox360 started over a year-and-a-half ago, do you think this game will go to the XBox360?
There's plenty of info to suggest both 'yes' and 'no.' On the first hand, Kojima stated back in 2004, at the time of MGS3 launch, that MS wanted a Metal Gear title, and that he was open to the idea.
A year later, Kojima is constantly being seen with people from MS, and admits to having lunch with MS people on numerous occasions. Discussing an original title, or a MGS game? Kojima is tight-lipped.
However, a few months later, he states MGS4 could easily come out on the XBox360 and the awesome TGS 2005 trailer could have been done on the XBox360. Is this Kojima cushioning the impact of MGS4 coming over to the XBox360?
Then, the rumors start to fly in September, then in November and then once again in December 2006 that MGS4 will be coming to the XBox360. Yet, both Konami and Kojima say, "for now" MGS4 is a PS3 exclusive title.
Since then, numerous people on the internet have stated MGS4 will be coming to the XBox360, but Konami wont confirm this until E3 2007. The planned release date is three to four months after the release of the PS3 launch date.
All crap? Any truth to what's going on? What do you think?
Duċk;2608822First off, Solid, since you're a big Metal Gear fan (and I haven't played one before), are the games pretty linear or is it more of an open world type of game?
If it's the former, I have no doubt it could be ported to the 360, even if it requires a disc 2.
Key words here are "something" and "so far". So while he makes no mention of an XB360 version, he also isn't denying it as a possibility. However, he also implies any other version wont necessarily be the same. Reasons for this become a little clearer later in the interview.GP: Is MGS4 still planned as an exclusive PS3 game? Do you have any interest in Xbox 360 development?
Kojima: Well, yes, I do have strong interest in creating something for the Xbox 360. In the US and Europe, it is selling, and I think it will sell a lot this year as well. I'm a fan of Gears of War as well, it's very interesting.
Frankly speaking, I want to create something on the PC. It's a multi-platform [format]. I've been regularly studying work on the PC anyways, and I want to provide something as a world-wide platform because of the consequences with timing on the PlayStation platforms, MGS4 is actually for the PS3 only so far.
So Kojima clearly states that they already need more space then 22 GB, and that was over two months ago. He then goes on to say that he agrees with Phil Harrison in thinking that PS3 games will soon use 50 GB.GP: Resistance: Fall of Man uses 22 GB [edit: recently changed to 16 GB] of Blu-ray storage. Is that necessary for next-gen development? Is that massive storage something you'll need to make MGS4?
Kojima: Right away. We'll need more.
GP: We recently spoke with Sony's Phil Harrison, who told us that he thinks PS3 games will soon use 50 GB. Do you agree with that prediction?
Kojima: Yes, I do. It's high-def, and just to make it high-def, the data requirements are huge.
Back in the days when I was working on 8-bit, 1 MB ROMs came out and I thought, "wow, great!" But it wasn't enough. When the CD-ROM came out, we thought we had so much space. But when we started to add sound, there was a lack of storage already. Even Blu-ray, I don't even feel that it expanded data so much. With cinematic, the space fills up right away. You may hear Blu-ray is huge, gigantic, 20 GB or so, but that's not really that big to us. One basic [gameplay] frame with HD and 5.1 takes up so much space that the capacity will become too small in no time. If we maintain the same level of graphics and sound as the PS2, then Blu-ray is spacious. But that's not the case.
Key words, "not necessarily" and "How". Also, being intimately familiar with the SD DVD specs, and the SD DVD drive in the XB360, there is no "new form" of dual-layer DVD that would work on any existing SD DVD player.GP: If you ever made an Xbox 360, would you find it difficult to work with because it uses a standard DVD?
Kojima: It's not necessarily challenging or difficult, it's just a matter of how we do it. It might be a couple of discs, or possibly a new form of dual-layer.
You don't need to... you own a PS3.Duċk;2608822I'm not holding my breath though.
Precisely. And even if I decided to sell it and MGS4 gets ported over, I'd just rent it anyway, to be honest.You don't need to... you own a PS3.
Which link???
I don't need a stalker profile.Blood Type: (Doesn't Know)
...And if that were really real, MGS4 would need four 50GB BDs.MGS4 Confirmed for XBOX360! Picture proof!
DVD, FTW!
Three actually, and that's if they were DVD-ROMs.Duċk;2612852...And if that were really real, MGS4 would need four 50GB BDs.
Duċk;2612852...And if that were really real, MGS4 would need four 50GB BDs.