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*TenaciousD* beat me to it
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I like your thinking.
But I will hasten to say that the handheld market and the console market are entirely different universes. Like, how many people will get a PSP over a PS3 to play a new Gran Turismo? No, that market would see some people buy Supercar Challenge instead, or NFS Shift, DIRT 2, or a 360 and Forza. So I don't think GT5 at the Tokyo Game Show will hurt GT Mobile or PSP sales much at all. If anything, a new DS game or RPG would do it, as that's the same market.
I was thinking that maybe they are saving GT5 for TGS but that is in September. That would still make any GT5 announcement before GT Mobile is out and most likely hurt sales for it especially if the game is out so short after it is revealed like has occured with GT mobile.
Considering GT mobile is coming out within 4 months of when it was revealed. Especially when 2 weeks ago we had no idea it was even being worked on, I expect that we could see GT5 between 2-4 months of when it is revealed. So say we did see GT5 at TGS, it could easily be out end of November, perfect for christmas.
Well, I know a lot of people go googaa over new tech like this. Like the Wii, which is almost universally known for being the awesome system almost no one plays except at parties. Amazing controllers, supposedly, except no one knows what to do with them, and so its library is flooded with disposable shovelware.I am a Sony fan tried and true - but Microsoft's Project NATAL was the very definition of forward thinking technology and innovation, wouldn't you agree?
Well, there's a certain "danger" in a company having multiple systems out. A lot of people at Insomniac hated the thought of Secret Agent Clank PS2 rumors, because they wanted at least one exclusive on the PSP to make it desirable, even if they weren't the company making it. High Impact Games did. But sure enough, SAC came out for the PS2, which I have to get sometime soon myself to add to my collection.My other concern is those who would go and buy both titles.
If it was a 2009 release im pretty sure they would have done more than just a video for GT5 at E3.
I'm sorry, but that comes off a bit Sony fanboy-ish to me.
http://www.theglobeandmail.com/blog...nference-qa-with-matt-levitan/article1165867/
More backing for this year. Don't worry guys. I do not think we will have to wait another year.
theglobeandmail"As for Gran Turismo 5, we havent released an official date, but were trying to get that out this calendar year, so it could be a holiday game as well."
I'm sorry, but that comes off a bit Sony fanboy-ish to me.
Well, it's my opinion, and it's based on more than pure emotional reaction. Otherwise, don't you think I would have gone "ZOMG, the wandz have more preciseness!"?I'm sorry, but that comes off a bit Sony fanboy-ish to me.
Anyway, I have a feeling that Kaz and his team might be able to pull off a December release, but I wouldn't cry over spring 2010.
Anyway, I have a feeling that Kaz and his team might be able to pull off a December release, but I wouldn't cry over spring 2010.
I have a PlayStation 3 Eye and I have seen it, or see upcoming software that can, do nearly very thing shown in that Natal demo. The only thing missing is facial recognition.I am a Sony fan tried and true - but Microsoft's Project NATAL was the very definition of forward thinking technology and innovation, wouldn't you agree?
I mean, seriously. Watch the video which represents a kid as a monster stomping forward towards the camera. How far will that go? I like to race for hours. Do an experiment and hold your arms outstretched resting on nothing for fifteen minutes. Tell me how you think you would play soccer/football with that. There's a reason that early motion sensing technology was done on a BIG wide open area. And so far, nothing has come from it besides movie production motion capture. On top of that, Ms is notorious for producing flawware. Seriously, wake me up when you hear about a serious game that uses Natal.
So, care to tell me what wowed you about the Ms conference, non-fanboy?
You still talk as if this is planet Forza, but it's not. Prologue sold almost as many copies as Forza 2 in half the time. Ms did well this E3 to be sure, but the company which produces a large number of AAA titles itself, and exclusive titles, and which already has a positive reputation, is the company which is going to score big with consumers worldwide.