I've signed up principally because of this thread. Those who could reasonably be described as complaining about the complainers certainly have a point genuine perspective is difficult to achieve but they also need to be aware of the inevitable logic of their own position. If all complaints are dismissed, and given that the only recourse that anyone really has if they are not listened to is to no longer buy a product, those who would dismiss any and all complaints as unreasonable and there are some, though not too many, thankfully are effectively advocating against their own interests, because it will come to a point where the game is no longer a viable option due to too few people being prepared to buy it. That's highly unlikely to happen, of course, but it does show the value of being prepared to listen to reasonable criticism.
Also, those who claim that the game is going to be "cool", anyway, and so, there is really no point in complaining are also missing the point. The game could still be described as "cool" if there was just one track and one car, but few people would be happy about that. This is, unfortunately, a consequence of some people mistaking any minor (or even major) criticism as an attack on the whole, and therefore feeling the need to defend at all costs and against all criticisms, no matter how justified. Suggesting that the exclusion of a particular feature is disappointing says very little about how someone will feel about the actual game (sans that feature).
So, it would appear that what we really should be doing is assessing the relative merits of each complaint based on a number of factors, chief among them is the number of people making the complaint, for obvious reasons.
In this particular instance I believe that newbielives has a genuine complaint, for this reason: this is a racing simulator/ driving game. If it was a FPS with a little bit of driving, it would be reasonable to describe the complaint as petty and excessive, but the entirety of this game is spent in the cars driving. Also, I believe that the position of the camera is fundamental to the experience. The way to show this is fairly simple: if the only camera was either the chase camera, or even one directly above the car, several dozen feet in the air, that would clearly impact (and likely ruin) the experience for a majority of people. Fortunately, the difference here is not that great, but as newbielives has tried to explain, it is great enough to leave him disappointed.
Therefore, when four-fifths of a games cars don't allow you to experience the game from the position that is most comfortable to you, it should be no surprise to anyone that it becomes an issue for some people. Dismissing that is bizarre, to say the least, particularly when this very feature has been included in many other games, including the precursors to this one which is why some of us have become accustomed to it and it does not appear to have been a tremendously difficult thing to implement.
Let me finish by saying that I have absolutely no doubt that GT5 will be one of the most exhilarating gaming experiences that I will ever enjoy, but as I am currently playing Prologue, having bought a new LCD TV, a PS3, a racing wheel, and a Wheel Stand Pro, in recent weeks in readiness for this game, I am rather enjoying the cockpit view and I am mildly disappointed that it is not fully included in GT5 proper.